Squalembro the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (4, 8, D) a +5 crystal plate armour +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 9, D) a +0 robe a +1 dagger 5 scrolls of identify (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (35, 0, D) a ring of magical power (35, 15, D) a +3 heavy spear (36, 1, D) a +6 ring of dexterity (36, 15, D) an amulet of the acrobat (36, 24, D) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. a +2 great sword of flaming (37, 0, D) a staff of fire (unseen) (37, 1, D) a +0 quarterstaff of draining (unseen) (37, 25, D) a +0 great sword of flaming a +0 great sword of flaming a fire giant corpse (38, 0, D) a Necronomicon (38, 1, D) a staff of death (unseen) (38, 2, D) +5 storm dragon scales (38, 14, D) a +0 orcbow of flaming (38, 28, D) a book of Touch (38, 29, D) a wand of acid (5) (39, 0, D) a +2 morningstar of venom (unseen) (39, 15, D) a +2 heavy hand axe (39, 17, D) a +6 ring of strength a +2 short sword of protection (39, 28, D) a granite talisman (39, 29, D) a wand of polymorph (4) (40, 0, D) a +0 flail of protection (40, 1, D) a +0 dagger (still there?) a +0 robe (still there?) a staff of alchemy (still there?) a human corpse (skeletalised by now) (still there?) (40, 3, D) the +0 trident of Buaraphe {flame, ^Drain rElec rN+ Stlth+} (still there?) rElec: It insulates you from electricity. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. a +0 robe (still there?) (40, 14, D) a +1 spear of venom (40, 28, D) an amulet of magic regeneration (40, 29, D) a +2 long sword of electrocution (unseen) (41, 0, D) a staff of earth (unseen) (41, 1, D) a +0 leather armour of willpower (unseen) (41, 2, D) a +0 war axe a +0 plate armour a +0 glaive (41, 14, D) a +2 great sword of flaming (41, 15, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (41, 28, D) a +0 halberd of venom (unseen) (41, 29, D) the +2 leather armour of Fun {+Blink rC+ Slay+2 Stlth+} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC+: It protects you from cold. +Blink: It lets you blink. Stlth+: It makes you more stealthy. (unseen) (42, 0, D) a +5 morningstar of freezing (unseen) (42, 1, D) a +7 giant club (42, 3, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (42, 14, D) the +8 autumn katana {manifold assault} (42, 15, D) a serpent talisman (42, 28, D) the Exposition on Ashen Ozone Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Silence Hexes/Air 5 d - Magnavolt Earth/Air 7 (unseen) (42, 29, D) a staff of air (unseen) (43, 5, D) a +2 scimitar a +0 robe (43, 15, D) +0 ice dragon scales (43, 28, D) the ring "Zefur" {Fly rElec rF+ Str-5 Dex+4} [ring of flight] Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rElec: It insulates you from electricity. Fly: It grants you flight. (unseen) (43, 29, D) the amulet of Vitality {Regen++ RegenMP++} [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. (unseen) (44, 2, D) a +0 dagger a +0 robe (44, 4, D) a +0 hand axe (still there?) a +0 war axe (still there?) a +2 robe of fire resistance (still there?) (44, 21, D) a +3 lajatang of speed a fire giant corpse (44, 28, D) a +0 mace of holy wrath (unseen) (45, 22, D) a +1 great sword of flaming a +1 great sword of flaming a fire giant corpse (49, 0, D) the ring "Zoofat" {rElec rPois Int+6 Dex+2 Stlth+} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (49, 1, D) a +3 buckler (49, 16, D) a +0 halberd a +0 chain mail of fire resistance (49, 37, D) a +2 mace of protection (50, 0, D) a book of Armaments (50, 12, D) a ring of positive energy (50, 13, D) a staff of death (50, 24, D) a ring of ice (50, 25, D) a ring of willpower (50, 36, D) a +3 falchion of holy wrath (50, 37, D) a +4 vampiric spear (51, 0, D) a staff of earth (unseen) (51, 12, D) a +2 dagger of venom a +0 robe the +7 quarterstaff "Goyduqat" {flame, Dex+3} Dex+3: It affects your dexterity (+3). (51, 13, D) a +0 giant club a +0 giant club an ogre corpse (skeletalised by now) (51, 15, D) a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (51, 24, D) a staff of alchemy (unseen) (51, 25, D) a staff of fire (51, 37, D) the +0 short sword of the Tooth {flame, ^Fragile rElec rC+ Str+8} Str+8: It affects your strength (+8). rC+: It protects you from cold. rElec: It insulates you from electricity. ^Fragile: It will be destroyed if unequipped. (52, 0, D) a +0 pair of gloves of dexterity (52, 12, D) a +0 antimagic great sword (52, 13, D) a +2 ring mail of cold resistance (unseen) (52, 14, D) a +0 battleaxe a +0 ring mail an orc corpse (skeletalised by now) (52, 15, D) a +0 giant club a +0 dagger a +2 robe of fire resistance (52, 24, D) a +3 scale mail of poison resistance (unseen) (52, 25, D) a +0 pair of gloves of infusion (53, 0, D) a staff of fire (unseen) (53, 1, D) a +1 broad axe of venom (53, 13, D) a +4 plate armour of positive energy (53, 14, D) a +0 flail a +0 giant club (53, 15, D) a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) (53, 25, D) a +5 giant club (53, 37, D) a +2 plate armour of willpower (54, 1, D) a wand of flame (23) (54, 13, D) a +2 whip of electrocution (55, 0, D) a +0 plate armour of cold resistance (55, 1, D) a +2 robe (55, 3, D) a shapeshifter corpse (skeletalised by now) (55, 12, D) a +3 tower shield (55, 13, D) a +5 hand cannon of electrocution (55, 25, D) a +0 falchion a +0 robe (55, 28, D) a +0 hand axe a +0 robe (56, 5, D) a +2 whip of holy wrath a +0 robe (56, 28, D) a +0 dagger a +2 robe of fire resistance a human corpse (skeletalised by now) (57, 26, D) a +0 robe (59, 36, D) a +6 ring of intelligence (59, 37, D) the +7 mace of Proximity {antimagic, rPois rN++ Str+4 Dex-5} Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). rPois: It protects you from poison. rN++: It greatly protects you from negative energy. (60, 36, D) a +0 heavy quarterstaff (60, 37, D) the +0 leather armour of Fentoe {^Contam rCorr Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (61, 0, D) a staff of fire (unseen) (61, 8, D) a +2 robe of willpower (61, 16, D) a +0 whip (still there?) the +6 war axe of Foallul {flame, ^Contam rC+ Int+2 Stlth+} (still there?) Int+2: It affects your intelligence (+2). rC+: It protects you from cold. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. an orc corpse (skeletalised by now) (still there?) (61, 26, D) a staff of air (unseen) (61, 36, D) a ring of protection from fire a +6 ring of strength an amulet of regeneration a ring of flight a +3 chain mail of fire resistance (61, 42, D) a sea snake corpse (skeletalised by now) (61, 43, D) a +2 rapier of freezing a +0 robe a manticore corpse (skeletalised by now) (62, 8, D) a staff of conjuration (unseen) (62, 9, D) a +2 leather armour of willpower (62, 16, D) a +6 ring of intelligence a +6 ring of dexterity a +0 club a +0 scale mail a staff of conjuration (62, 17, D) a +0 dagger a +0 leather armour a +0 long sword of freezing (62, 26, D) a +2 quick blade of venom (62, 36, D) a ring of protection from cold (62, 42, D) a +3 trident (63, 16, D) a +0 dagger a +0 robe a +3 dagger of holy wrath an orc corpse (skeletalised by now) (63, 17, D) a +0 club a wand of iceblast (7) (63, 26, D) a ball python corpse (skeletalised by now) (63, 27, D) a +0 long sword a +3 long sword of freezing a naga corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) an adder corpse (skeletalised by now) (63, 36, D) the +11 Singing Sword {sonic wave} (63, 37, D) a +1 robe of willpower (63, 40, D) 5 large rocks a cyclops corpse (skeletalised by now) (63, 41, D) a +5 rapier of electrocution a +0 robe (64, 16, D) a +0 dagger (still there?) a +0 ring mail (still there?) a staff of death (still there?) (64, 17, D) a +0 dagger a +0 robe (64, 26, D) a +1 leather armour of fire resistance a water moccasin corpse (skeletalised by now) (64, 27, D) a +0 whip a naga corpse (skeletalised by now) (64, 41, D) a +3 rapier of venom a +0 robe (64, 42, D) a water nymph corpse (skeletalised by now) (65, 26, D) a +0 short sword the +0 mace "Mourra" {freeze, rElec Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. a naga corpse (skeletalised by now) (69, 0, D) the +0 leather armour of Mezcal {rElec Dex+3 Slay+5} Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rElec: It insulates you from electricity. (unseen) (69, 21, D) a black mamba corpse (skeletalised by now) (69, 36, D) a +0 war axe a +0 robe a naga corpse (skeletalised by now) (70, 9, D) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (70, 10, D) a +2 short sword of draining (70, 36, D) a +0 dire flail of draining (70, 37, D) an adder corpse (skeletalised by now) (71, 8, D) a staff of alchemy (unseen) (71, 9, D) a +0 short sword (71, 26, D) a staff of air (still there?) a shapeshifter corpse (skeletalised by now) (still there?) (71, 36, D) a ball python corpse (skeletalised by now) (71, 37, D) a +0 long sword of holy wrath (72, 8, D) the +7 Throatcutter {drain, coup de grace} (unseen) (72, 9, D) a +2 quarterstaff of draining (unseen) (72, 10, D) a +0 dagger a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (72, 17, D) a +0 battleaxe a +0 robe a +1 morningstar of protection a +0 robe the +1 broad axe "Ekken" {flame, rF+ rC+ rN+} rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. a naga corpse (skeletalised by now) (72, 18, D) a +0 short sword a naga corpse (skeletalised by now) (72, 26, D) a shapeshifter corpse (skeletalised by now) (72, 36, D) the +1 robe of Maltheism {Will+ Str+3} Str+3: It affects your strength (+3). Will+: It increases your willpower. (72, 37, D) a +0 battleaxe a staff of death (73, 1, D) the +1 great sword of the Uplifting King {chaos, Int+6} Int+6: It affects your intelligence (+6). (unseen) (73, 16, D) the -1 buckler "Nacecew" {Dex+2} Dex+2: It affects your dexterity (+2). (73, 17, D) a +2 heavy broad axe (73, 26, D) a staff of death (unseen) (73, 36, D) a +0 halberd a +0 robe (73, 37, D) a +4 plate armour of cold resistance (75, 1, D) a bullfrog corpse (skeletalised by now)