Squalembro the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield (4, 8, D) 5 scrolls of identify a +0 robe +5 shadow dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (59, 37, D) a +2 robe of willpower (unseen) (60, 37, D) a +4 hand axe of electrocution (unseen) (61, 8, D) a +2 falchion of flaming (61, 10, D) a jackal skeleton (61, 16, D) a +3 flail of protection (61, 18, D) a black bear skeleton (61, 32, D) a water moccasin skeleton (61, 37, D) a book of Iron (62, 8, D) a staff of death (62, 9, D) a wand of paralysis (6) (62, 11, D) a bullfrog skeleton (62, 17, D) the +8 glaive of Colu {antimagic, Fly rF- Int+7} Int+7: It affects your intelligence (+7). rF-: It makes you vulnerable to fire. Fly: It grants you flight. (62, 21, D) a +0 spear a spriggan skeleton (62, 26, D) the +2 flail of Cataclysm {flame, rElec rF++ rC-} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. (62, 27, D) a staff of air (unseen) (62, 29, D) a water moccasin skeleton (62, 32, D) a black mamba skeleton (62, 37, D) the +3 scimitar of Disaster {chaos, *Rage rPois Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (63, 8, D) a staff of alchemy (unseen) (63, 15, D) a staff of cold a scroll of brand weapon (63, 22, D) a wolf skeleton a wolf skeleton (63, 26, D) a +0 dagger of protection (63, 33, D) a black mamba corpse (skeletalised by now) (63, 37, D) 4 scrolls of enchant weapon (64, 16, D) a +1 short sword of freezing (64, 18, D) a wolf skeleton (64, 20, D) a black bear skeleton (64, 28, D) an adder skeleton (68, 0, D) a staff of death (69, 36, D) the +7 spear of Mastery {freeze, rN+ Int+2} Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. (70, 8, D) a +2 short sword of venom (70, 9, D) a +1 whip of holy wrath (70, 36, D) a wand of flame (3) (70, 37, D) a +2 vampiric glaive (71, 17, D) a staff of death (71, 27, D) the +7 mace "Ulume" {drain, Dex+3} Dex+3: It affects your dexterity (+3). (71, 36, D) a +0 leather armour of fire resistance (72, 8, D) a +2 pair of boots of stealth (72, 9, D) a +3 sling (72, 17, D) a +2 heavy quarterstaff (72, 26, D) a +2 trident of venom (unseen) (72, 32, D) a hell hog skeleton (73, 1, D) a +2 dagger of speed (74, 2, D) a +0 shortbow a +0 short sword a +0 leather armour a +0 dagger a +0 chain mail an elf corpse (skeletalised by now) (74, 41, D) a shapeshifter skeleton (74, 43, D) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (75, 1, D) a wand of flame (13) (75, 41, D) an ugly thing skeleton