Squalembro the Dungeon (0, 51, D) a staff of alchemy (unseen) (0, 52, D) a staff of cold (unseen) (1, 32, D) the +6 whip of Luurerok {holy, ^Fragile Will- Int+8} ^Fragile: It will be destroyed if unequipped. Will-: It decreases your willpower. Int+8: It affects your intelligence (+8). (unseen) (1, 33, D) the +4 quarterstaff "Efucuju" {heavy, rF+ Dex+2} rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). (unseen) (1, 50, D) a +0 robe (1, 51, D) the +3 great sword of Featroet {vamp, rCorr Str+3 Int-5 Stlth+} rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. (1, 52, D) a +1 halberd of freezing (1, 58, D) a +0 dagger a +0 longbow a +0 leather armour (2, 16, D) a +1 great sword of flaming (unseen) (2, 33, D) a +2 vampiric short sword (unseen) (2, 34, D) the +1 rapier "Qibuag" {flame, ^Fragile rPois rC+++ Will-} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. (2, 50, D) a +0 dagger (2, 51, D) a +0 rapier (2, 52, D) a +0 rapier (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 33, D) a +0 long sword (3, 34, D) a +0 robe a +0 dagger a +0 shortbow (3, 50, D) a staff of alchemy (unseen) (3, 51, D) a staff of conjuration (3, 52, D) a +0 dagger of protection (unseen) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) the staff "Toxikog" {rElec rN+ Conj} [staff of conjuration] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. (4, 15, D) the +5 mace of Cobwebs {protect, Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (unseen) (4, 16, D) a book of Necromancy (4, 32, D) a +0 robe a +1 scale mail of poison resistance (4, 33, D) a +0 leather armour a +0 helmet of see invisible (4, 34, D) a +0 long sword a +0 leather armour a staff of death a +0 leather armour an elf corpse (skeletalised by now) (4, 35, D) a +0 longbow a +0 leather armour a +0 short sword a +0 rapier (4, 50, D) a +0 dagger a +0 short sword (4, 51, D) a +0 robe a +0 longbow a +1 halberd of venom (4, 52, D) a +0 long sword an elf corpse (skeletalised by now) (5, 14, D) the ring "Keusch" {rF+ rC- Dex+2 Slay+2 Stlth+ Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. a ring of ice 4 scrolls of enchant weapon 5 scrolls of brand weapon a +0 pair of gloves of infusion (5, 15, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (5, 16, D) the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. (5, 32, D) a staff of earth a +0 long sword a +0 robe a +1 whip of pain an elf corpse (skeletalised by now) (5, 35, D) a +0 rapier a +0 robe a +6 ring of dexterity an elf corpse (skeletalised by now) (5, 39, D) a +1 mace of protection a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (5, 49, D) a +0 robe a +0 leather armour (5, 51, D) a +1 sling of freezing (5, 53, D) a +0 robe (still there?) a +4 great mace of protection (still there?) (6, 33, D) a +1 longbow of freezing (still there?) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) a staff of alchemy (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (6, 34, D) a +0 short sword (still there?) a +0 scale mail (still there?) a +2 scimitar of flaming (still there?) (6, 35, D) a +2 heavy glaive (still there?) a +0 longbow (still there?) a +3 leather armour of cold resistance (still there?) (6, 51, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (6, 53, D) a +0 sling of electrocution (still there?) a +2 spectral lajatang (still there?) a +0 short sword (still there?) (6, 54, D) a +0 heavy great mace (still there?) a +0 robe (still there?) (6, 55, D) a +0 shortbow a +0 long sword a +0 leather armour (6, 56, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (7, 7, D) 2 potions of berserk rage (7, 16, D) a lupine talisman (7, 32, D) a +0 long sword (still there?) a +0 ring mail (still there?) a staff of earth (still there?) an elf corpse (skeletalised by now) (still there?) (7, 33, D) a +0 leather armour a +0 long sword a +0 long sword a +0 leather armour (7, 35, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (7, 49, D) a +0 long sword (7, 51, D) a staff of death the +2 morningstar of Prudence {flame, rPois} rPois: It protects you from poison. a +0 robe an elf corpse (skeletalised by now) (7, 53, D) a +0 longbow a +3 leather armour an elf corpse (skeletalised by now) (7, 54, D) a +2 partisan of freezing a +0 ring mail an elf corpse (skeletalised by now) (7, 55, D) the +8 hand axe of Guile {flame, Stlth+} (still there?) Stlth+: It makes you more stealthy. a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (8, 3, D) a +0 robe (8, 15, D) a +1 short sword of draining (unseen) (8, 19, D) 5 large rocks (8, 32, D) a +0 heavy falchion a +0 short sword (8, 35, D) a +0 longbow a +0 leather armour (8, 36, D) a +2 falchion of flaming (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) (8, 37, D) a +0 longbow a +0 scale mail an elf corpse (skeletalised by now) (8, 50, D) a +0 short sword (8, 51, D) a +0 rapier a +3 leather armour of poison resistance (8, 52, D) a +0 long sword (still there?) a +0 robe (still there?) a +5 ring of evasion (still there?) a +0 heavy halberd (still there?) (8, 53, D) a +0 rapier a +0 robe the +8 spear "Cirasm" {speed, rF+ rN+ rCorr Str-3} rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). a +0 robe an elf corpse (skeletalised by now) (8, 54, D) a +0 long sword (still there?) a +0 leather armour (still there?) a +0 longbow (still there?) a +2 chain mail of cold resistance (still there?) an elf corpse (skeletalised by now) (still there?) (8, 55, D) a +0 mace of protection a +2 mace of protection a +0 shortbow of freezing a +0 ring mail a +0 dagger a +0 robe (8, 56, D) a +0 rapier a +0 rapier a +0 leather armour (8, 57, D) a +3 mace of protection (unseen) (9, 15, D) a +2 ring mail of cold resistance (unseen) (9, 16, D) the +1 spear "Maurr" {flame, Will+ Str+2} (still there?) Will+: It increases your willpower. Str+2: It affects your strength (+2). a +0 arbalest (still there?) a +0 dire flail (still there?) the +10 dagger "Ziubeasi" {freeze, rF+ rN+ SInv} (still there?) rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. (9, 18, D) an ogre corpse (skeletalised by now) (9, 32, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (9, 33, D) a +0 short sword a +0 scale mail a +0 buckler (9, 34, D) a +0 arbalest of freezing (still there?) a +0 robe (still there?) a +0 shortbow (still there?) a +0 short sword of speed (still there?) a +0 leather armour (still there?) a book of Minor Magic (still there?) an elf corpse (skeletalised by now) (still there?) (9, 35, D) a staff of conjuration (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (9, 36, D) a +1 falchion of flaming (still there?) a +0 longbow (still there?) a +0 ring mail (still there?) an elf corpse (skeletalised by now) (still there?) (9, 37, D) the +4 great mace of Moral Flaws {flame, *Slow rElec rCorr Int+4} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). a +0 robe (9, 50, D) a +0 robe a +0 rapier a +0 longbow an elf corpse (skeletalised by now) (9, 51, D) the staff of the Ship {rPois rC+ Str+2 Int-4 Forge Alch} [staff of alchemy] rPois: It protects you from poison. rC+: It protects you from cold. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). Forge: It increases the power of your Forgecraft spells. Alch: It increases the power of your Alchemy spells. a +0 robe a +0 short sword (9, 52, D) a +0 quarterstaff of distortion (9, 55, D) a +0 rapier a +0 rapier a +0 leather armour (9, 56, D) a +0 quick blade a +0 quick blade a +0 leather armour an elf corpse (skeletalised by now) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 13, D) a staff of earth (unseen) (10, 14, D) a +0 quick blade of protection (unseen) (10, 15, D) a +0 morningstar (still there?) the +0 orcbow of Fear {drain, rF+ rC+ Int+2 Dex-5} (still there?) rF+: It protects you from fire. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). (10, 16, D) a +0 chain mail a +0 great mace (10, 19, D) a +0 heavy broad axe (still there?) the +3 greatsling "Punk" {acid, rCorr} (still there?) rCorr: It protects you from acid and corrosion. a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (10, 32, D) a staff of alchemy (10, 33, D) a +0 longbow a +0 leather armour a +3 trident of freezing an elf corpse (skeletalised by now) (10, 34, D) a +0 scimitar a +0 robe a +0 rapier (10, 35, D) a +3 shortbow (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (10, 36, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (10, 50, D) a staff of conjuration (unseen) (10, 52, D) a +0 rapier a +2 robe of willpower (10, 54, D) a +0 short sword a +0 shortbow a +0 leather armour (10, 56, D) a +4 heavy glaive (still there?) a +4 halberd of protection (still there?) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 16, D) a +0 animal skin a +0 ring mail a +3 war axe of holy wrath an iron dragon corpse (skeletalised by now) (11, 19, D) a +3 short sword of venom (still there?) a +0 hand cannon of freezing (still there?) (11, 23, D) a +0 leather armour a +0 great mace (11, 33, D) a staff of death (unseen) (11, 36, D) a +0 scimitar a +0 robe (11, 52, D) a +0 rapier a +0 leather armour a ring of resist corrosion (11, 53, D) a +0 rapier a +0 leather armour (11, 54, D) a +0 short sword of flaming (still there?) a +0 ring mail (still there?) a ring of poison resistance (still there?) (11, 56, D) a +2 scimitar of freezing (still there?) a +2 heavy glaive (still there?) (12, 15, D) a +0 ring mail a +0 great mace a Gell's gravitambourine (2/2) (12, 32, D) a +2 scale mail of willpower (12, 33, D) the staff of Sharkskin {rC+ Fire Ice} [staff of cold] rC+: It protects you from cold. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. (12, 35, D) a +0 long sword a +0 scale mail an elf corpse (skeletalised by now) (12, 36, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (12, 39, D) a +2 flail of protection (unseen) (12, 50, D) a +0 robe (12, 51, D) a +0 sling of flaming (unseen) (12, 52, D) a +0 rapier a +0 leather armour the +12 shortbow of Armageddon {flame, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (12, 54, D) a +0 rapier a +0 rapier a +0 leather armour a ring of flight a +0 rapier a +0 robe an elf corpse (skeletalised by now) (12, 56, D) a +3 heavy trident (unseen) (13, 16, D) a +0 plate armour a human corpse (skeletalised by now) (13, 18, D) a +3 battleaxe (still there?) a +0 chain mail (still there?) the ring of the Evening {Fly rCorr Dex+4} (still there?) [ring of resist corrosion] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). a human corpse (skeletalised by now) (still there?) (13, 21, D) a +0 arbalest (still there?) a staff of cold (still there?) the ring "Udamoats" {rCorr MP+9} (still there?) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). a +0 arbalest (still there?) a +1 heavy hand axe (still there?) (13, 32, D) a +1 war axe of freezing (unseen) (13, 37, D) a +1 heavy glaive (still there?) a +0 robe (still there?) (13, 52, D) a +0 long sword a +0 robe a +0 short sword a +0 robe (13, 56, D) a +0 short sword (still there?) a +2 robe of willpower (still there?) (14, 18, D) a +0 broad axe (still there?) a +0 plate armour (still there?) a +2 kite shield (still there?) a human corpse (skeletalised by now) (still there?) (14, 19, D) an iron dragon corpse (skeletalised by now) (14, 20, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (14, 21, D) +0 shadow dragon scales a +1 war axe a +0 plate armour the +0 kite shield of the Ditch-Digger {Fly Str+3} Fly: It grants you flight. Str+3: It affects your strength (+3). a shadow dragon corpse (skeletalised by now) (14, 36, D) a +0 short sword (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) the ring of Rogam {rF- rC++ Int+3 Ice} (still there?) [ring of ice] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. an elf corpse (skeletalised by now) (still there?) (14, 51, D) a +0 short sword a +0 robe a +2 shortbow of flaming (15, 16, D) a +0 battleaxe (15, 19, D) a +0 dire flail a +0 animal skin (18, 49, D) a +0 falchion of holy wrath (unseen) (18, 50, D) a +0 great mace (19, 0, D) the spider talisman of the Untouchables {rCorr Dex+2 Slay+2} [spider talisman] rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (19, 1, D) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (19, 32, D) a +0 trident (19, 33, D) a +0 dagger (19, 50, D) a +2 robe of willpower (unseen) (20, 1, D) a ring of see invisible (20, 16, D) a staff of conjuration (20, 17, D) a +1 plate armour of fire resistance (20, 48, D) a +0 long sword (20, 49, D) a +0 plate armour (20, 50, D) a +3 ring mail of fire resistance (unseen) (21, 0, D) a +3 whip of venom (21, 16, D) Maxwell's Memoranda (21, 34, D) the +9 arbalest of Fimbulwinter {heavy, rCorr MP-7 Str+6 Dex+3} rCorr: It protects you from acid and corrosion. MP-7: It affects your magic capacity (-7). Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). (21, 48, D) a +1 leather armour of willpower (21, 49, D) a +6 sling (unseen) (21, 50, D) a +3 chain mail of poison resistance (unseen) (22, 0, D) 5 large rocks a +2 spear a cyclops corpse (skeletalised by now) (22, 1, D) a +0 giant club a +0 giant spiked club a +1 heavy war axe a two-headed ogre corpse (skeletalised by now) (22, 2, D) 5 large rocks a stone giant corpse (skeletalised by now) (22, 16, D) a +3 heavy battleaxe (22, 17, D) a staff of alchemy (22, 34, D) a +0 short sword of venom (unseen) (22, 35, D) a +0 plate armour of cold resistance (unseen) (22, 49, D) a book of Battle (22, 53, D) a +0 war axe a +0 war axe a +0 scale mail a goblin corpse (skeletalised by now) (23, 0, D) the amulet "Gexagris" {Faith rCorr Slay+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (23, 1, D) 4 large rocks a staff of death (23, 2, D) 4 large rocks (23, 3, D) a +0 giant club a +0 giant club (23, 17, D) a +2 scimitar of electrocution (23, 33, D) a +2 double sword of holy wrath (23, 35, D) a +0 glaive (23, 48, D) a staff of air (unseen) (23, 49, D) a staff of alchemy (unseen) (23, 50, D) the +9 whip of Mandamus {flame, rN+ MP+8} rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). (unseen) (23, 53, D) 5 large rocks a +0 great sword of electrocution a +0 arbalest an iron dragon corpse (skeletalised by now) (24, 0, D) a +2 antimagic long sword (24, 1, D) the +3 chain mail "Wups" {rPois Int+2 Dex+2} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (unseen) (24, 2, D) 4 large rocks (24, 16, D) a +0 double sword of holy wrath (24, 17, D) a +1 partisan of protection (24, 18, D) a book of the Moon (24, 31, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (24, 32, D) a staff of conjuration a +2 robe a staff of conjuration (24, 33, D) a +0 halberd (24, 48, D) the ring of Kioten {Int+2 Dex+6} [ring of dexterity] Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). (24, 49, D) a staff of alchemy (24, 54, D) the +2 lajatang of Wu Jian's Reproof {heavy, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. a +2 chain mail of willpower the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. a +5 heavy shortbow a +0 chain mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (24, 55, D) a +0 war axe a +0 war axe a +0 ring mail a goblin corpse (skeletalised by now) (24, 56, D) a +0 war axe (still there?) a +3 chain mail of willpower (still there?) a human corpse (skeletalised by now) (still there?) (25, 0, D) the staff of Yppierank {rElec rF+ Str-3 Summ Earth} [staff of earth] rElec: It insulates you from electricity. rF+: It protects you from fire. Str-3: It affects your strength (-3). Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. (25, 1, D) a staff of cold (25, 2, D) an ogre corpse (skeletalised by now) (25, 3, D) a +0 giant spiked club a +0 troll leather armour a troll corpse (skeletalised by now) (25, 16, D) a +3 scale mail of willpower (25, 17, D) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (25, 18, D) a +3 dagger of pain (unseen) (25, 19, D) a jorogumo corpse (skeletalised by now) (25, 34, D) a +0 chain mail (25, 36, D) a +3 great sword a +0 chain mail (25, 39, D) a +2 heavy battleaxe (still there?) a +0 plate armour (still there?) (25, 48, D) a staff of cold (25, 50, D) a +0 halberd of pain (unseen) (25, 56, D) a +4 battleaxe of flaming (still there?) a +0 chain mail (still there?) (25, 57, D) 3 large rocks (26, 0, D) the +7 triple crossbow of the Spider {penet, *Slow rPois Dex+6} *Slow: It may slow you when you take damage. rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). (unseen) (26, 1, D) the +8 arbalest of Gaeporr {penet, rElec rPois Int+8 Dex-5} rElec: It insulates you from electricity. rPois: It protects you from poison. Int+8: It affects your intelligence (+8). Dex-5: It affects your dexterity (-5). (26, 2, D) a +0 giant spiked club a +0 giant spiked club (26, 4, D) 5 large rocks a +0 giant club a +0 troll leather armour an ogre corpse (skeletalised by now) a troll corpse (skeletalised by now) (26, 32, D) a +6 ring of strength (26, 33, D) a +3 spear of flaming (26, 34, D) a ring of see invisible a ring of ice a +5 ring of evasion a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity the staff of the Rescuing Gods {rElec rPois rN++ Dex-4 Summ Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex-4: It affects your dexterity (-4). Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. a +2 robe a +1 crystal plate armour a ring of wizardry a +4 hand axe of venom (26, 36, D) a +1 spear of pain a staff of fire a +0 robe (26, 48, D) a ring of protection from cold (26, 49, D) a +0 war axe (still there?) a +1 vampiric long sword (still there?) a yaktaur corpse (skeletalised by now) (still there?) (26, 50, D) a +0 flail a +0 ring mail a +4 ring of slaying the +3 barding of Fypiywy {rC+ Will+ Str+4 Int-5} rC+: It protects you from cold. Will+: It increases your willpower. Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). a human corpse (skeletalised by now) (26, 55, D) the +1 orcbow of a volcano {speed, rPois Str+3 SInv} rPois: It protects you from poison. Str+3: It affects your strength (+3). SInv: It lets you see invisible. a +1 war axe of electrocution a +0 plate armour a +0 bardiche a +0 plate armour a human corpse (skeletalised by now) (27, 1, D) a staff of death (27, 4, D) a +0 giant spiked club a +0 giant spiked club (27, 6, D) a +0 giant spiked club (27, 16, D) the -2 pair of gloves of Gluttony {rPois Int+3 SInv} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (27, 17, D) a +1 rapier of freezing (unseen) (27, 32, D) a +0 dire flail (27, 33, D) a staff of air (27, 34, D) a +2 vampiric battleaxe (unseen) (27, 35, D) a +3 battleaxe of draining (still there?) a +0 chain mail (still there?) a +2 great sword (still there?) (27, 37, D) a +3 battleaxe a +0 plate armour (27, 49, D) a staff of conjuration (27, 51, D) a +7 shortbow (still there?) a +0 arbalest (still there?) a yaktaur corpse (skeletalised by now) (still there?) (27, 53, D) a +0 battleaxe a +0 chain mail 4 large rocks a +0 halberd a +0 plate armour (27, 55, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (27, 57, D) a shadow dragon corpse (skeletalised by now) (28, 0, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (28, 4, D) a troll corpse (skeletalised by now) (28, 5, D) a +0 giant club a +0 giant club (28, 6, D) a +0 troll leather armour a troll corpse (skeletalised by now) a troll corpse (skeletalised by now) (28, 17, D) a +1 chain mail of cold resistance (unseen) (28, 33, D) a staff of cold a +0 robe a +2 dire flail of protection a human corpse (skeletalised by now) (28, 34, D) a +1 battleaxe (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) (28, 36, D) a +0 halberd a +0 leather armour of poison resistance a +4 mace of draining (28, 48, D) a +0 arbalest (still there?) a staff of earth (still there?) (28, 49, D) a +0 dire flail a +0 leather armour a +6 arbalest of flaming (28, 50, D) a +2 chain mail of cold resistance (unseen) (28, 52, D) a +0 flail a +0 leather armour a +0 war axe a +0 war axe a +0 ring mail (28, 53, D) the +10 lajatang of Ragiok {freeze, rElec rPois rN+} (still there?) rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (28, 54, D) a titan corpse (skeletalised by now) (28, 56, D) an iron dragon corpse (skeletalised by now) (28, 57, D) a +1 battleaxe a +0 chain mail an iron dragon corpse (skeletalised by now) an iron dragon corpse (skeletalised by now) (29, 4, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (29, 17, D) a ring of positive energy (29, 32, D) a +4 ring of slaying (29, 33, D) the staff of Xaghiten {rF- rC++ rCorr Int+3 Earth} [staff of earth] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Earth: It increases the power of your Earth spells. (29, 34, D) a human corpse (skeletalised by now) (29, 36, D) the +7 battleaxe of a sewer {vamp, rN+} rN+: It protects you from negative energy. a +0 chain mail (29, 37, D) a +0 great sword a +3 heavy sling a +0 plate armour a ring of resist corrosion (29, 38, D) a +0 great sword a +0 plate armour a staff of cold (29, 48, D) a +0 arbalest a +1 helmet of see invisible (29, 51, D) the +9 lajatang "Pytaizy" {antimagic, *Noise Str+4 Int+3} (still there?) *Noise: It may make a loud noise when swung. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). a +0 leather armour (still there?) a scroll of brand weapon (still there?) a human corpse (skeletalised by now) (still there?) (29, 52, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (29, 54, D) a +0 great sword a +0 plate armour (30, 2, D) a +4 mace of protection (unseen) (30, 6, D) 5 large rocks a +0 giant club an ogre corpse (skeletalised by now) (30, 33, D) a +0 robe (30, 50, D) a +2 ring mail of cold resistance (still there?) a +4 dire flail of holy wrath (still there?) (30, 54, D) 3 large rocks (30, 55, D) a +1 vampiric battleaxe (still there?) the +4 shortbow "Rummage" {freeze, rN+} (still there?) rN+: It protects you from negative energy. a +0 plate armour (still there?) (30, 56, D) a +0 dire flail a +0 animal skin an amulet of guardian spirit an ogre corpse (skeletalised by now) (31, 47, D) a +0 war axe of pain (still there?) the +6 flail "Cuissip" {distort, *Slow rF+ rN++ Int+3} (still there?) *Slow: It may slow you when you take damage. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). a human corpse (skeletalised by now) (still there?) (31, 50, D) +0 fire dragon scales (32, 50, D) the inkwell talisman of the Unseen Realm {Harm rCorr Slay+3} [inkwell talisman] Harm: It increases damage dealt and taken. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a staff of earth (33, 47, D) a +0 heavy broad axe (unseen) (33, 48, D) a +0 great mace (still there?) a +2 plate armour of poison resistance (still there?) (33, 50, D) the staff of Ragnarok {rPois rF+ rC+ rN+ Str-5 Necro} [staff of death] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Necro: It increases the power of your Necromancy spells. (34, 28, D) a staff of death (unseen) (34, 48, D) a +0 dagger of speed (unseen) (34, 50, D) a +0 plate armour a Gell's gravitambourine (2/2) (34, 51, D) a titan corpse (skeletalised by now) (35, 14, D) a +2 ring mail of fire resistance (unseen) (35, 28, D) the staff "Ikkymud" {^Fragile rElec rPois SInv Conj} [staff of conjuration] ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. (35, 29, D) the +4 arbalest "Cibebbuc" {heavy, rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. (35, 48, D) a +0 battleaxe (36, 0, D) a +2 dagger of venom (36, 1, D) a staff of conjuration (unseen) (36, 14, D) a +0 sling of flaming (36, 15, D) the +2 falchion "Utyziami" {drain, rN+} rN+: It protects you from negative energy. (36, 28, D) a book of the Dragon (37, 14, D) the +2 halberd of the Sky {flame, Str-5 Int+9} Str-5: It affects your strength (-5). Int+9: It affects your intelligence (+9). (37, 15, D) a staff of alchemy (37, 28, D) a staff of air (37, 48, D) a staff of cold (unseen) (37, 49, D) My Sojourn through Swampland (38, 0, D) a staff of alchemy (38, 1, D) a staff of cold (unseen) (38, 3, D) a +0 plate armour an orc skeleton (38, 16, D) a glowing shapeshifter corpse (skeletalised by now) (38, 17, D) a very ugly thing corpse (skeletalised by now) (38, 28, D) the +6 dagger of the Candle {flame, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (38, 48, D) a +3 great mace of holy wrath (unseen) (38, 50, D) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. the +7 scimitar "Quwatt" {flame, rC++ Will++ Str-2} rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. Str-2: It affects your strength (-2). (39, 1, D) a +0 trident (39, 13, D) a staff of death (39, 14, D) a +1 heavy trident (39, 15, D) a staff of alchemy a shapeshifter corpse (skeletalised by now) (39, 29, D) an amulet of regeneration (39, 48, D) a +5 flail of protection (unseen) (40, 0, D) a staff of earth (40, 2, D) a +0 arbalest a +0 war axe (40, 14, D) a book of the Moon (40, 15, D) an amulet of faith (40, 29, D) a +3 leather armour of willpower the +3 battleaxe of Defence {freeze, *Rage rElec rPois Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (40, 48, D) the +3 pair of gauntlets of War {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (unseen) (40, 49, D) a ring of see invisible a +5 ring of evasion the ring "Lyfaesk" {rPois Str+8 Int-3 Stlth+} [ring of strength] rPois: It protects you from poison. Str+8: It affects your strength (+8). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. a +4 ring of slaying a +6 ring of strength the amulet "Locuireu" {Faith *Slow rN+ Dex+2} [amulet of faith] Faith: It allows you to gain divine favour quickly. *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). a +10 plate armour of ponderousness (40, 50, D) a +1 demon whip of flaming a staff of conjuration a hellephant corpse (skeletalised by now) (41, 1, D) a +0 long sword a +0 flail a +0 flail (41, 6, D) a +2 battleaxe of electrocution (41, 16, D) a very ugly thing corpse (skeletalised by now) (41, 17, D) a shapeshifter corpse (skeletalised by now) a very ugly thing corpse (skeletalised by now) (41, 28, D) the +5 hand axe "Ogrebane" {freeze, rPois rF+ Str+7} rPois: It protects you from poison. rF+: It protects you from fire. Str+7: It affects your strength (+7). (41, 48, D) a +1 orcbow of flaming (still there?) a ring of positive energy (still there?) (41, 49, D) a +2 demon whip of electrocution (41, 53, D) a +0 demon whip (42, 1, D) a +0 flail (42, 5, D) a +0 chain mail (42, 7, D) a +1 war axe of electrocution (still there?) a +0 leather armour (still there?) (42, 14, D) the +5 shortbow "Otsoaxip" {heavy, rF++ rN+ Dex+2} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (42, 28, D) a +3 morningstar of protection (42, 29, D) a +2 morningstar of protection (unseen) (42, 52, D) a +3 chain mail of poison resistance (43, 4, D) a +0 trident (still there?) a +0 arbalest (still there?) a +3 plate armour (still there?) an orc skeleton (still there?) (43, 5, D) a +0 dagger a +0 robe an orc skeleton (43, 6, D) a +0 giant spiked club (43, 7, D) a +1 war axe a +0 chain mail a +1 vampiric long sword a +0 plate armour an orc skeleton (43, 14, D) the +0 plate armour "Miliecug" {rElec Str+7} rElec: It insulates you from electricity. Str+7: It affects your strength (+7). (43, 15, D) a ring of flight (43, 16, D) a glowing shapeshifter corpse (skeletalised by now) (43, 20, D) a shapeshifter corpse (skeletalised by now) (43, 29, D) a staff of death (unseen) (43, 49, D) a staff of alchemy a +3 heavy glaive (43, 53, D) a hell hog corpse (skeletalised by now) (44, 3, D) a +0 flail (still there?) a +0 chain mail (still there?) the ring "Huadofru" {rF- Will+ Str+8 SInv Stlth+} (still there?) [ring of strength] rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+8: It affects your strength (+8). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. an orc skeleton (still there?) (44, 6, D) a +0 war axe (still there?) a +0 plate armour (still there?) a +2 dire flail of venom (still there?) a +0 robe (still there?) an orc skeleton (still there?) (44, 17, D) a glowing shapeshifter corpse (skeletalised by now) (44, 48, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (44, 51, D) a +2 glaive of flaming +0 fire dragon scales a +0 demon whip (44, 52, D) a +0 demon whip of draining a +0 demon whip (45, 48, D) a ring of positive energy the +3 scimitar of Sunlight {freeze, Int+3} Int+3: It affects your intelligence (+3). (45, 54, D) the +5 glaive "Goycvaesm" {freeze, *Noise rF- Will+++ Int+4} *Noise: It may make a loud noise when swung. rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. Int+4: It affects your intelligence (+4). (unseen) (45, 55, D) a +0 great sword of flaming a fire giant corpse (skeletalised by now) a hellephant corpse (skeletalised by now) (46, 47, D) the ring "Haelyac" {rF- rC+ Str+2 Int+3 Stlth+ Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. a staff of alchemy (46, 52, D) a hell hog corpse (skeletalised by now) (47, 11, D) a +0 battleaxe (still there?) a +4 chain mail of cold resistance (still there?) a human corpse (skeletalised by now) (still there?) (47, 49, D) a +2 sling of flaming a +1 robe of positive energy a staff of fire (47, 52, D) the scarab talisman of the Giraffataur {-Tele Rampage Will- Int+8} [scarab talisman] -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. Will-: It decreases your willpower. Int+8: It affects your intelligence (+8). a +3 glaive of flaming the +8 dagger of Eminent Domain {freeze, rElec Will++} rElec: It insulates you from electricity. Will++: It greatly increases your willpower. (47, 54, D) a +1 demon whip of electrocution (48, 49, D) the +4 glaive "Jauxosan" {protect, Int+2} Int+2: It affects your intelligence (+2). a +1 demon whip of freezing (48, 53, D) a +2 glaive of flaming +0 fire dragon scales (48, 57, D) a +0 demon whip of flaming (still there?) a ring of protection from cold (still there?) (49, 12, D) the +1 chain mail of Gravitas {rF+ MP+8} rF+: It protects you from fire. MP+8: It affects your magic capacity (+8). (unseen) (49, 24, D) a staff of death (unseen) (49, 36, D) the +8 war axe of Animal Spirits {protect, rN++ Stlth+} rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. (49, 37, D) the +5 halberd of Impeachment {flame, *Rage rPois Str+7 Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Str+7: It affects your strength (+7). Stlth+: It makes you more stealthy. (49, 47, D) the +6 scimitar "Nogainup" {drain, ^Drain rF+++ rC+++ Str+4} ^Drain: It drains your maximum health when unequipped. rF+++: It renders you almost immune to fire. rC+++: It renders you almost immune to cold. Str+4: It affects your strength (+4). (49, 48, D) a staff of death (49, 52, D) a staff of conjuration +0 fire dragon scales a +1 great sword of flaming a +0 demon whip (49, 53, D) a +3 glaive of flaming +1 fire dragon scales an oni corpse (skeletalised by now) (50, 12, D) a +3 hand axe of electrocution (unseen) (50, 13, D) a +0 plate armour (50, 37, D) a +2 heavy shortbow (unseen) (50, 49, D) the +7 spear of Yesterday {speed, Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. (unseen) (50, 52, D) the +2 war axe "Atemed" {vamp, ^Drain rElec rN++} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. the +1 plate armour of Marbles {rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). an oni corpse (skeletalised by now) (51, 2, D) a ring of resist corrosion (51, 13, D) a +0 great sword of flaming a +3 great sword of holy wrath a fire giant corpse (skeletalised by now) (51, 14, D) a +1 long sword a +0 plate armour (51, 24, D) the +7 trident of Kukheafo {antimagic, rF++} rF++: It greatly protects you from fire. (51, 37, D) a +0 scimitar of flaming (still there?) a +3 leather armour of poison resistance (still there?) (51, 47, D) a book of Cryoformation a sack of spiders (51, 49, D) a +2 heavy sling a +0 demon whip of electrocution a staff of fire (51, 51, D) a +2 demon whip of draining (unseen) (52, 0, D) a +2 heavy hand cannon (52, 13, D) a +4 glaive a +0 plate armour a staff of cold a +0 shortbow of freezing a human corpse (skeletalised by now) a human corpse (skeletalised by now) (52, 17, D) a hell hog corpse (skeletalised by now) (52, 24, D) a ring of resist corrosion the +7 mace of Getieb {venom, rPois rN+ Int-5} rPois: It protects you from poison. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). (52, 25, D) a staff of fire (unseen) (52, 38, D) a +0 great sword of flaming (unseen) (52, 48, D) the +3 hand cannon "Cybex" {drain, rN+ Dex+2} rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (52, 49, D) a hell hog corpse (skeletalised by now) (53, 0, D) a +0 leather armour of fire resistance (53, 3, D) a staff of fire a staff of death (53, 13, D) a +1 glaive of flaming a staff of fire (53, 14, D) a +5 war axe a +0 chain mail a human corpse (skeletalised by now) (53, 15, D) a +0 halberd (still there?) a +0 chain mail (still there?) the ring "Gocao" {rElec rF+ AC+4} (still there?) [ring of protection] rElec: It insulates you from electricity. rF+: It protects you from fire. AC+4: It affects your AC (+4). a +0 plate armour (still there?) a hell hog corpse (skeletalised by now) (still there?) (53, 25, D) a +5 partisan of venom (53, 36, D) a staff of alchemy (53, 37, D) a +3 leather armour of fire resistance (54, 1, D) the +6 falchion of Vugro {flame, rN+ Int+7} rN+: It protects you from negative energy. Int+7: It affects your intelligence (+7). (54, 24, D) the +5 halberd "Xoikygg" {venom, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (54, 25, D) a staff of conjuration (unseen) (54, 48, D) a +1 halberd of venom (unseen) (54, 50, D) a staff of fire (unseen) (55, 0, D) the +1 spear of Wuluigu {protect, rElec rF- Dex+5} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). (55, 1, D) the +3 halberd "Ufof" {freeze, rPois Str+3 Int+4} rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). (55, 12, D) a staff of cold (55, 14, D) a hell hog corpse (skeletalised by now) (55, 16, D) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (55, 24, D) a +2 great mace of distortion (unseen) (58, 47, D) the +0 leather armour of Protective Custody {rN+ Dex+2 Slay+3} rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (58, 48, D) a staff of earth (unseen) (58, 49, D) a +3 giant club (59, 32, D) a river rat corpse (skeletalised by now) a yak corpse (skeletalised by now) a basilisk corpse (skeletalised by now) (59, 47, D) a +4 ring of protection (59, 48, D) the +1 glaive "Kiupt" {heavy, ^Contam rElec rC+ Dex+3} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (unseen) (59, 49, D) a staff of fire (unseen) (60, 33, D) a bullfrog corpse (skeletalised by now) an elephant corpse (skeletalised by now) (60, 36, D) a +1 quarterstaff of draining (60, 47, D) a +2 war axe of electrocution (unseen) (60, 48, D) a book of the Tundra (60, 49, D) the ring "Rathrat" {^Drain rN++ MP+9 Int+3} [ring of magical power] ^Drain: It drains your maximum health when unequipped. rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). the staff "Utzuite" {rN+ MP+6 Earth} [staff of earth] rN+: It protects you from negative energy. MP+6: It affects your magic capacity (+6). Earth: It increases the power of your Earth spells. a +4 ring of protection 2 scrolls of brand weapon a ring of protection from cold a ring of willpower a +6 ring of intelligence (61, 0, D) a staff of alchemy (61, 11, D) a +0 trident a merfolk corpse (skeletalised by now) (61, 32, D) a jackal corpse (skeletalised by now) (61, 36, D) a +1 long sword of holy wrath (61, 37, D) a staff of earth (unseen) (61, 47, D) a +2 battleaxe of freezing (unseen) (61, 48, D) a +1 broad axe of flaming (62, 0, D) a +5 spectral quarterstaff (62, 1, D) +0 ice dragon scales (62, 4, D) an adder corpse (skeletalised by now) (62, 9, D) a +2 robe of willpower (62, 11, D) a +0 trident (62, 12, D) a +0 trident 3 boomerangs (62, 16, D) a staff of cold (62, 17, D) a shapeshifter corpse (skeletalised by now) (62, 20, D) an ugly thing corpse (skeletalised by now) (62, 26, D) the +1 shortbow of Execution {drain, rN+} rN+: It protects you from negative energy. (62, 36, D) a +6 ring of strength a ring of ice a +6 ring of intelligence the +11 Singing Sword {sonic wave} 5 scrolls of identify (62, 37, D) a staff of air (unseen) (62, 47, D) the ring of Zyzunod {rF+ Str+3} [ring of protection from fire] rF+: It protects you from fire. Str+3: It affects your strength (+3). (62, 48, D) a staff of conjuration (62, 49, D) a +2 morningstar of holy wrath (63, 0, D) a +2 scale mail of willpower (63, 4, D) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (63, 11, D) a +2 trident of pain 3 boomerangs (63, 17, D) a +1 robe of resistance (63, 26, D) a +0 whip of pain (63, 27, D) a +0 heavy halberd (63, 36, D) a +0 orcbow of flaming (63, 37, D) a staff of conjuration (unseen) (63, 47, D) the ring of Urimodd {rF+++ rCorr EV+5 Int-4 Dex-4} [ring of evasion] rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Int-4: It affects your intelligence (-4). Dex-4: It affects your dexterity (-4). (63, 49, D) a +0 quarterstaff of draining (63, 50, D) the Papyrus of Structural Confrontation Spells Type Level a - Alistair's Walking Alembic Alchemy/Forgecraft 5 b - Fireball Conjuration/Fire 5 c - Orb of Destruction Conjuration 7 (64, 16, D) a +2 leather armour of poison resistance (64, 18, D) an ugly thing corpse (skeletalised by now) (64, 27, D) a staff of earth (64, 43, D) a yak corpse (skeletalised by now) (64, 44, D) a komodo dragon corpse (skeletalised by now) a cane toad corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (64, 47, D) a ring of fire (64, 48, D) a +0 orcbow of draining a ring of resist corrosion (65, 18, D) a +3 great sword of electrocution (unseen) (65, 26, D) a staff of alchemy (65, 42, D) a bullfrog corpse (skeletalised by now) (65, 43, D) an elephant corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (65, 47, D) a ring of poison resistance (65, 48, D) a +0 hand axe of freezing (65, 49, D) a book of Decay (65, 51, D) the staff of Hocerul {rF++ Dex+2 Fire} [staff of fire] rF++: It greatly protects you from fire. Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. (unseen) (66, 48, D) an amulet of guardian spirit (66, 51, D) a hive talisman a ring of fire (67, 47, D) the +5 short sword of Nipraegg {elec, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. (67, 48, D) a staff of air a +1 shortbow of flaming (68, 12, D) a +0 dagger a +0 robe a +0 dagger (68, 47, D) a +4 ring of slaying (68, 48, D) a +2 robe of willpower (68, 49, D) the +6 trident of Orag {antimagic, *Rage rPois rCorr Int+2} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (68, 50, D) a staff of earth (69, 0, D) a staff of death (69, 4, D) a ball python corpse (skeletalised by now) (69, 12, D) a +2 dagger of draining a +0 robe (69, 19, D) a +0 mace an orc corpse (skeletalised by now) (69, 20, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (69, 32, D) a wolf corpse (skeletalised by now) (69, 36, D) a +2 vampiric hand axe (unseen) (69, 47, D) a book of Party Tricks (69, 48, D) a staff of death (69, 49, D) a +2 morningstar of protection (unseen) (69, 50, D) a +2 great mace of protection (unseen) (70, 8, D) a +0 glaive of freezing (70, 9, D) a +1 leather armour of cold resistance (70, 11, D) a +0 trident (70, 12, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, 19, D) a +0 orcbow a +0 mace a +0 plate armour (70, 31, D) a yak corpse (skeletalised by now) (70, 33, D) a yak corpse (skeletalised by now) (70, 36, D) the +5 spear of Otoaxou {drain, Fly rC+} Fly: It grants you flight. rC+: It protects you from cold. (70, 37, D) a +2 plate armour of fire resistance (70, 47, D) a staff of conjuration (unseen) (70, 48, D) a +2 long sword of holy wrath (70, 49, D) a staff of fire (unseen) (71, 8, D) a staff of cold (71, 17, D) a +0 spectral quarterstaff (71, 20, D) a +0 hand axe a +0 ring mail a +4 dire flail a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (71, 21, D) a +0 morningstar a boomerang an orc corpse (skeletalised by now) (71, 26, D) a staff of alchemy (unseen) (71, 27, D) a staff of earth (71, 48, D) a +1 scale mail of poison resistance (71, 49, D) a +2 scimitar of electrocution (unseen) (72, 8, D) a ring of flight (72, 16, D) a +2 partisan of flaming a staff of death (72, 17, D) a staff of alchemy (72, 26, D) a staff of alchemy (unseen) (72, 27, D) a +4 chain mail of fire resistance (72, 36, D) a staff of alchemy (72, 39, D) a +0 trident a naga corpse (skeletalised by now) (72, 40, D) a +0 spear a naga corpse (skeletalised by now) (72, 41, D) an adder corpse (skeletalised by now) (72, 47, D) an amulet of faith (72, 48, D) a book of Party Tricks (72, 49, D) a +2 ring mail of fire resistance (unseen) (73, 27, D) a +1 scale mail of cold resistance (73, 37, D) the +2 barding of Evahe {Fly Dex+6 Stlth+} Fly: It grants you flight. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. (73, 47, D) a +2 glaive of protection (unseen) (73, 49, D) a +3 vampiric scimitar (unseen) (74, 47, D) a +1 hand axe of electrocution (unseen) (74, 49, D) the +7 mace of Sytor {flame, Fly rElec} Fly: It grants you flight. rElec: It insulates you from electricity. (unseen) (75, 1, D) a staff of fire (75, 3, D) a ball python corpse (skeletalised by now) (75, 40, D) a +0 whip (75, 41, D) a +0 whip a naga corpse (skeletalised by now) (75, 47, D) a +0 vampiric spear (unseen) (75, 48, D) a staff of cold (75, 49, D) a staff of death (unseen)