Squibie Level 1 of the Dungeon (-24, 3, D:1) 4 stones (1, 3, D:1) a +0 dagger (20, 7, D:1) a +0 club (15, 8, D:1) 14 stones (-20, 9, D:1) 20 stones (2, 9, D:1) a +0 dagger (-25, 16, D:1) a +0 club (13, 23, D:1) 14 sling bullets (7, 28, D:1) a +0 club (3, 29, D:1) a +0 dagger a +0 club (-8, 38, D:1) 15 stones Level 2 of the Dungeon (34, 15, D:2) a +0 club (37, 15, D:2) a +0 leather armour (41, 26, D:2) a +0 club (6, 29, D:2) 19 arrows (2, 40, D:2) a stone (2, 52, D:2) a cursed -1 mace (12, 52, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 23 stones (9, 0, D:3) a +0 flail a +0 club (8, 1, D:3) a +0 flail a +0 chain mail (9, 1, D:3) a +0 club (10, 4, D:3) a +0 robe (10, 5, D:3) a +0 morningstar (11, 6, D:3) a +0 club (31, 9, D:3) a +0 dagger a +0 hunting sling 18 stones (10, 11, D:3) a cursed -1 club a +0 dagger a +0 leather armour (-14, 12, D:3) a +0 whip a +0 robe (10, 12, D:3) a cursed -3 hand axe (6, 14, D:3) 14 arrows of dispersal (31, 16, D:3) a stone (-4, 26, D:3) 14 arrows (33, 32, D:3) 17 stones (-8, 34, D:3) a +0 hand axe a +0 leather armour (24, 35, D:3) a +0 leather armour (12, 41, D:3) 10 poisoned needles (1, 42, D:3) a cursed -2 short sword (2, 42, D:3) a +0 whip a +0 leather armour a cursed -2 dagger a cursed +0 chain mail (23, 42, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 10 gold pieces (-5, 3, D:4) the +1 robe "Tuosch" {*Confuse rPois rC+ rCorr} It protects you from cold. It protects you from poison. It protects you from acid and corrosion. It may confuse you when you take damage. (-1, 4, D:4) a tomahawk (-5, 6, D:4) a tomahawk (-4, 6, D:4) 3 tomahawks (5, 11, D:4) 17 stones (10, 26, D:4) 19 arrows of dispersal (17, 32, D:4) a +0 quarterstaff (-10, 34, D:4) a hound corpse (skeletalised by now) (3, 43, D:4) a +0 club