Squibie Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (16, -1, D:1) a +0 pair of boots (17, -42, D:1) a cursed -3 club (18, -11, D:1) a +0 whip (25, 4, D:1) a +1 short sword of venom (26, 2, D:1) a +0 robe (37, 17, D:1) 30 arrows (39, -3, D:1) a +0 club (42, 0, D:1) a +0 club (44, -28, D:1) a +0 short sword (44, -9, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, 7, D:2) a stone (13, -2, D:2) a +0 whip of pain (13, 7, D:2) a +0 whip (26, 6, D:2) 23 stones (27, 33, D:2) a +0 club (42, 23, D:2) a +0 club (47, 28, D:2) a +0 helmet (48, 8, D:2) a +0 club (49, 42, D:2) a +0 dagger (53, 4, D:2) 16 stones (57, 16, D:2) a +0 club (59, 34, D:2) a +0 club (61, 2, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a cursed -1 club (8, -8, D:3) 26 stones (9, -24, D:3) a +0 trident (9, -20, D:3) a +0 ring mail a +0 club (10, -21, D:3) a +0 leather armour a +0 hand axe (10, 4, D:3) 11 stones (13, -51, D:3) a +0 dagger (19, -55, D:3) a +0 ring mail (19, -5, D:3) a +0 club (26, -5, D:3) a +0 hand axe (30, -40, D:3) a +0 quarterstaff (36, -46, D:3) a +0 dagger (50, -46, D:3) a +0 chain mail (50, -35, D:3) a +0 scale mail (53, -6, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) 13 arrows (15, -34, D:4) a +0 long sword (17, 7, D:4) a +0 hand axe (22, -37, D:4) an uncursed staff of wizardry (33, -15, D:4) 16 stones (34, -47, D:4) a +0 robe (39, -27, D:4) a +0 giant spiked club (39, -10, D:4) a +0 war axe a +3 ring mail (46, -4, D:4) 20 sling bullets (46, 3, D:4) 24 bolts Level 5 of the Dungeon [Shop] Goremuan's Antique Weapon Emporium a +1 mace of protection (318 gold) a +0 great mace (195 gold) a +0 mace (90 gold) a +0 shortbow (90 gold) a +0 short sword (90 gold) a +0 longbow (135 gold) a +0 long sword (105 gold) a cursed -3 war axe (3 gold) a cursed -2 club (3 gold) a +2 rapier of holy wrath (576 gold) the +7 spear of Nightmares {protect, Int+2 Dex+4} (1746 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It affects your dexterity (+4). a +0 falchion (90 gold) a +0 hand axe (90 gold) (0, 0, D:5) 22 stones (1, 0, D:5) a +0 dagger a +0 robe (2, -21, D:5) a +0 short sword (2, -13, D:5) 16 stones (3, 0, D:5) a +0 morningstar (3, 1, D:5) a +0 club a +0 hand axe (5, 1, D:5) a +0 leather armour a +0 flail (5, 6, D:5) 4 stones (6, 5, D:5) a +0 falchion (13, 6, D:5) a +0 robe a +0 war axe (18, 6, D:5) a +0 morningstar (22, 4, D:5) a +0 short sword (34, -12, D:5) 22 stones (37, -5, D:5) a +0 short sword a +0 robe a +0 dagger (37, -4, D:5) a +0 robe a +0 dagger (38, -4, D:5) a cursed -1 robe a +0 robe a +2 dagger of venom Level 6 of the Dungeon (0, 0, D:6) a cursed +0 mace (11, -10, D:6) 2 potions of degeneration (20, 18, D:6) 7 bolts (26, 47, D:6) a +0 short sword a +0 plate armour a +0 trident (27, 47, D:6) a +2 trident of protection (28, 47, D:6) a +0 trident (29, 47, D:6) a +0 leather armour a +0 flail (35, 21, D:6) a +0 robe (45, 16, D:6) a +0 giant club (56, 2, D:6) a +0 scale mail (62, 49, D:6) an arrow (69, 49, D:6) a +0 shortbow 15 arrows Level 7 of the Dungeon (0, 0, D:7) a quokka corpse (2, -11, D:7) a +0 giant club (still there?) a yak corpse (still there?) (4, -11, D:7) a javelin (5, -11, D:7) a javelin (6, -11, D:7) a tomahawk (6, 3, D:7) a +0 whip (7, -11, D:7) a tomahawk (16, 10, D:7) a +0 short sword the Ecumenical Temple