Squibie Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 9, D:1) a +0 dagger a +0 dagger (14, 14, D:1) 12 bolts (17, 6, D:1) a +0 robe (17, 15, D:1) 14 bolts (20, -19, D:1) a +1 whip of electrocution (42, 27, D:1) 25 bolts (45, 4, D:1) 14 bolts (49, 5, D:1) a +0 dagger of speed (50, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a goblin corpse (4, -8, D:2) a +0 whip (5, -16, D:2) a leopard gecko corpse (13, -1, D:2) 12 arrows (14, -1, D:2) an adder corpse (skeletalised by now) (15, -1, D:2) a +0 short sword a stone (15, 0, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (15, 22, D:2) a +0 leather armour (18, -15, D:2) a +0 club a hobgoblin corpse (19, 16, D:2) a bat corpse (skeletalised by now) (20, -3, D:2) a +0 hand axe (20, 13, D:2) a +0 club (20, 15, D:2) a rat corpse (skeletalised by now) (24, 20, D:2) a bat corpse (skeletalised by now) (24, 21, D:2) a rat corpse (skeletalised by now) (24, 23, D:2) a +0 ring mail (27, -3, D:2) a throwing net (34, -7, D:2) a +0 robe (44, -2, D:2) a +0 dagger (48, 7, D:2) a frilled lizard corpse (skeletalised by now) (52, 14, D:2) 24 stones