Squibie Level 1 of the Dungeon (0, 0, D:1) 20 arrows (5, 27, D:1) 24 stones (15, -8, D:1) a +0 spear (17, -3, D:1) 27 arrows (19, 8, D:1) a cursed +0 dagger (31, -7, D:1) a +0 short sword (35, 28, D:1) 6 stones (46, 18, D:1) a +0 dagger (51, 34, D:1) a +0 whip (54, 40, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 7 bolts (15, 6, D:2) a +0 ring mail (18, 1, D:2) a +0 dagger (19, 11, D:2) a +0 club (29, 13, D:2) a +0 hunting sling 26 stones (33, 11, D:2) a +0 hunting sling 17 stones (53, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (8, 6, D:3) a +0 club (10, -10, D:3) 10 bolts (11, -19, D:3) a +0 falchion (15, -22, D:3) 19 arrows (16, 5, D:3) a scarf of cloud immunity (17, -15, D:3) a +0 centaur barding (18, -39, D:3) a +0 leather armour (24, -39, D:3) 15 arrows (26, 8, D:3) a +0 club (33, 10, D:3) 26 sling bullets (34, 9, D:3) a +0 chain mail (35, 2, D:3) a +0 club a +0 hunting sling 16 stones a +0 mace (36, -12, D:3) 16 stones (36, -4, D:3) a +0 club (36, 1, D:3) a +0 flail a +2 vampiric hand axe a +0 ring mail (37, 2, D:3) a stone a +1 hand axe of chopping a +0 leather armour (39, -5, D:3) a cursed -2 club Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 club a +0 helmet a +0 animal skin a +0 mace (0, 1, D:4) a +0 club a +0 club a +0 dagger a +0 club a +0 club (8, -11, D:4) 17 arrows (17, -3, D:4) 20 stones (23, -5, D:4) a +0 quarterstaff (24, 18, D:4) a +0 robe (24, 21, D:4) a +0 ring mail (33, -16, D:4) 15 sling bullets (36, -14, D:4) a +2 mace of protection (48, 29, D:4) 24 sling bullets Level 5 of the Dungeon [Shop] Owaesm's Jewellery Emporium an uncursed amulet of regeneration (360 gold) an uncursed amulet of harm (360 gold) an uncursed amulet of rage (480 gold) the ring of Isadgh {*Tele Dex+4 SInv} (325 gold) [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (+4). It lets you see invisible. an uncursed ring of magical power (240 gold) a cursed ring of loudness (54 gold) a cursed ring of loudness (54 gold) an uncursed amulet of the gourmand (360 gold) (1, -36, D:5) 15 sling bullets (13, -7, D:5) a +0 mace (16, -5, D:5) a +0 buckler (35, -31, D:5) a +0 ring mail (42, -14, D:5) a +0 dagger a +1 leather armour of magic resistance (54, -12, D:5) a +0 whip (56, -37, D:5) 18 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (3, -12, D:6) a +0 giant club 26 stones (17, 26, D:6) a +0 halberd (17, 27, D:6) a +0 whip (18, 26, D:6) a +0 spear (18, 35, D:6) a +0 war axe (19, 38, D:6) 10 arrows (28, -5, D:6) 12 arrows (34, -5, D:6) a +0 long sword (35, -6, D:6) a +0 scale mail (44, -6, D:6) a book of Changes (46, -2, D:6) a +0 giant club (57, -3, D:6) 19 stones Level 7 of the Dungeon [Shop] Cyceros's Book Emporium a book of Burglary (900 gold) a book of Cantrips (240 gold) a book of Debilitation (480 gold) a book of Minor Magic (240 gold) a book of Changes (300 gold) a book of Beasts (660 gold) the Incunabulum of Poison (636 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Spider Form Transmutation/Poison 3 d - Venom Bolt Conjuration/Poison 5 e - Alistair's Intoxication Transmutation/Poison 5 a Young Poisoner's Handbook (480 gold) a Young Poisoner's Handbook (480 gold) a book of Geomancy (420 gold) a Fen Folio (900 gold) a book of Battle (480 gold) (0, 0, D:7) 29 bolts (3, -32, D:7) a +0 bardiche (8, -28, D:7) 19 sling bullets (13, -26, D:7) a +0 giant club a +0 giant club (15, -3, D:7) 19 sling bullets (15, 0, D:7) a +0 hunting sling (28, -33, D:7) a +0 giant spiked club (31, -6, D:7) a +0 dagger a +0 robe (43, -10, D:7) 16 stones (46, -17, D:7) 16 stones Level 8 of the Dungeon (0, 0, D:8) 12 gold pieces (4, -51, D:8) 14 gold pieces (5, -6, D:8) 7 gold pieces (14, -5, D:8) a -1 spear a +0 animal skin (20, -39, D:8) 24 gold pieces (30, -11, D:8) a tomahawk (30, -7, D:8) 5 gold pieces (31, -33, D:8) 14 gold pieces (31, -12, D:8) 13 gold pieces (31, -9, D:8) a tomahawk the Ecumenical Temple