Squibie Level 1 of the Dungeon (3, 36, D:1) a +0 dagger (3, 40, D:1) a +0 whip (3, 42, D:1) a +0 mace (20, 35, D:1) 27 stones (23, 13, D:1) a +0 club (48, 4, D:1) a +0 short sword (48, 39, D:1) a +0 club (50, 40, D:1) a stone (53, 40, D:1) a +0 whip (59, 29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -10, D:2) a +0 dagger (3, 10, D:2) a +0 mace a stone (6, 12, D:2) a +0 short sword 3 stones (8, 15, D:2) a +0 war axe (26, 21, D:2) 18 stones (30, 6, D:2) a +0 club (36, 31, D:2) a +0 club (37, 31, D:2) 14 arrows (51, 1, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) 6 sling bullets (5, -4, D:3) a +0 short sword (9, -8, D:3) a +0 dagger a +0 robe a +0 short sword a +0 hand axe a +0 ring mail (20, 33, D:3) a +0 club a +0 dagger a +0 robe a +0 war axe a +0 mace (23, 9, D:3) a +0 dagger (28, 26, D:3) a +0 whip (34, -4, D:3) a +0 quarterstaff (34, 35, D:3) 22 stones (40, -5, D:3) a +0 leather armour (41, -5, D:3) a +0 dagger (44, 1, D:3) 22 stones (51, 6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (5, -46, D:4) 17 stones (7, 3, D:4) an uncursed ring of poison resistance (9, -52, D:4) a +0 short sword a +0 flail (9, -37, D:4) a +0 ring mail a cursed +0 flail (10, -18, D:4) 26 arrows (26, -10, D:4) a +0 rapier a +1 leather armour of fire resistance (39, -25, D:4) 21 arrows (44, -27, D:4) 18 stones (44, -19, D:4) a +0 mace (50, -39, D:4) a +0 war axe (60, 3, D:4) a +0 robe Level 5 of the Dungeon [Shop] Ronympa's Antique Weapon Emporium the +2 Maxwell's thermic engine {flame, freeze} (1100 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. a +0 trident (87 gold) a +0 scythe of flaming (185 gold) a cursed -2 falchion (2 gold) the +12 rapier "Gupaluicwa" {freeze, +Rage rN+ Dex+4} (2257 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from negative energy. It lets you go berserk. a +2 vorpal hunting sling (355 gold) a +0 glaive (162 gold) the +6 dire flail "Retiub" {venom, *Rage rElec Str+4 Stlth+} (1447 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It insulates you from electricity. It may make you go berserk in combat. It makes you more stealthy. the +4 dagger "Morg" {pain, Will+ Int+5} (1202 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your willpower, your defense against some magical effects. [Shop] Xegiffy's Jewellery Shop an uncursed ring of poison resistance (260 gold) an uncursed amulet of regeneration (390 gold) an uncursed ring of stealth (227 gold) an uncursed amulet of the acrobat (390 gold) an uncursed amulet of reflection (390 gold) a +6 ring of intelligence (760 gold) a cursed ring of teleportation (58 gold) the amulet of Freedom {Acrobat Will++} (590 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your willpower, your defense against some magical effects. an uncursed amulet of regeneration (390 gold) an uncursed ring of resist corrosion (260 gold) an uncursed ring of fire (325 gold) a cursed -4 ring of strength (26 gold) [Shop] Ibasmoh's Weapon Shoppe 33 arrows (79 gold) a +0 rapier (48 gold) the +7 hunting sling of Sulphur {vorpal, +Blink rC+} (698 gold) Any stone fired from it inflicts extra damage. It protects you from cold. It lets you blink. 16 poisoned darts (76 gold) 18 stones (21 gold) a +0 quarterstaff (48 gold) a +0 war axe (42 gold) 22 stones (26 gold) the +4 bardiche of Armageddon {vamp, Dex+7} (824 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+7). a +0 short sword (36 gold) 24 stones (28 gold) (0, 0, D:5) a +0 mace (5, -16, D:5) 19 sling bullets (7, 19, D:5) a +0 short sword (9, -5, D:5) a +0 robe (11, -18, D:5) a +0 chain mail (11, -9, D:5) 21 arrows (13, -12, D:5) a +0 robe a +0 dagger (14, -12, D:5) a +0 mace a +0 scale mail (14, -11, D:5) a +0 dagger a +0 leather armour a cursed -2 whip (16, -10, D:5) a cursed +0 leather armour a +0 dagger (18, -9, D:5) a +0 scimitar (29, 11, D:5) a +0 club (31, 8, D:5) 8 javelins (31, 19, D:5) 10 stones (33, 10, D:5) 17 stones (35, 10, D:5) 27 sling bullets Level 6 of the Dungeon (0, 0, D:6) 12 sling bullets (4, 23, D:6) 16 stones (4, 39, D:6) 24 arrows (20, 48, D:6) a +0 chain mail (21, 46, D:6) a +0 leather armour a +1 mace of holy wrath (40, 23, D:6) a +0 war axe (52, 41, D:6) a potion of haste (56, 43, D:6) 7 scrolls of teleportation Level 7 of the Dungeon [Shop] Ehism's General Store a wand of enslavement (8) (140 gold) a scroll of identify (28 gold) a cursed ring of teleportation (63 gold) 5 stones (7 gold) a scroll of silence (105 gold) 21 stones (29 gold) a +0 ring mail (56 gold) a scroll of remove curse (42 gold) a +0 plate armour (322 gold) a +6 ring of dexterity (819 gold) a scroll of identify (28 gold) (4, -32, D:7) a scroll of teleportation (9, -1, D:7) 26 arrows (10, 3, D:7) a scroll of immolation (21, 4, D:7) 23 sling bullets (31, -32, D:7) a +0 scale mail (32, 1, D:7) a +0 robe (37, -26, D:7) 27 arrows (41, -5, D:7) a +0 mace Level 8 of the Dungeon (5, -26, D:8) a +0 dagger a +0 leather armour a +0 great sword a +3 leather armour (9, -28, D:8) a +0 short sword (22, -18, D:8) a +0 dagger (31, -9, D:8) a +0 spear (31, -8, D:8) a +0 spear a +0 spear (32, -10, D:8) a +0 spear (32, 3, D:8) a scroll of teleportation (33, -26, D:8) a +0 robe a +4 scimitar of flaming (34, -46, D:8) a +0 morningstar (35, -36, D:8) a +0 dagger a +0 robe (36, -46, D:8) a +0 war axe a +0 chain mail (38, -46, D:8) a cursed -2 short sword (41, -37, D:8) a cursed +0 robe a +0 dagger (43, -44, D:8) a +0 robe a cursed +0 falchion a +1 morningstar of flaming (44, -45, D:8) an arrow (44, -44, D:8) a +0 robe a +2 mace (45, -46, D:8) a +0 robe a cursed +0 mace (45, -45, D:8) 2 arrows a +0 robe a cursed +0 hand axe (45, -44, D:8) a cursed -1 robe a cursed +0 flail 17 arrows a +0 shortbow (63, -6, D:8) a scroll of teleportation Level 9 of the Dungeon [Shop] Epsa's Assorted Antiques a lightning rod (4/4) (930 gold) a wand of random effects (28) (465 gold) a +0 chain mail (139 gold) a wand of digging (4) (496 gold) a +0 pair of gloves (139 gold) a scroll of teleportation (93 gold) a scroll of identify (62 gold) a +0 scale mail (124 gold) (4, -33, D:9) 24 stones (12, -14, D:9) a scroll of blinking (24, 0, D:9) 22 stones (25, 2, D:9) a scroll of immolation (27, -4, D:9) 10 gold pieces Level 11 of the Dungeon (0, 0, D:11) +0 ice dragon scales (0, 2, D:11) a +2 battleaxe of freezing (1, 1, D:11) a manual of Ice Magic (1, 18, D:11) a quokka corpse (4, -17, D:11) 21 gold pieces the Ecumenical Temple