Squibie Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -20, D:1) a +0 club (5, -11, D:1) a +0 club (13, -13, D:1) a +0 whip (15, -11, D:1) a +0 dagger (19, -8, D:1) a +0 whip 2 stones (20, -26, D:1) 17 arrows (21, 2, D:1) 24 sling bullets (24, -27, D:1) a +0 scale mail (38, 1, D:1) a +0 scale mail (43, -18, D:1) a +0 spear (53, 5, D:1) a +0 short sword Level 2 of the Dungeon (4, -9, D:2) a +0 robe (21, -13, D:2) 32 stones (44, -20, D:2) a +0 robe (45, 7, D:2) 10 bolts (48, 11, D:2) 11 stones (57, -8, D:2) a +0 hunting sling (57, 5, D:2) a +0 dagger Level 3 of the Dungeon (3, -10, D:3) a +0 hand axe (7, -12, D:3) a +0 flail (unseen) (8, -13, D:3) a +0 whip (12, -12, D:3) 19 bolts (17, -9, D:3) 15 stones (18, -33, D:3) a +0 flail (23, -41, D:3) a +0 scale mail (24, 8, D:3) a +0 whip (35, 14, D:3) a +0 falchion Level 4 of the Dungeon (3, 4, D:4) 14 stones (7, -12, D:4) a +0 flail of holy wrath (9, -9, D:4) a +2 whip of venom (still there?) a +0 robe (still there?) (19, 10, D:4) a +0 dagger a +0 leather armour (22, -6, D:4) a +0 club (29, 20, D:4) a +0 spear a +0 halberd (32, 0, D:4) 19 stones (35, 28, D:4) a book of Necromancy (39, -15, D:4) a +1 barding (40, 8, D:4) a +0 pair of gloves (46, -17, D:4) a +0 mace (46, -15, D:4) 17 bolts (47, -1, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) 4 large rocks (1, -10, D:5) 19 stones (6, -16, D:5) a +0 flail (8, 27, D:5) a +0 war axe (22, -14, D:5) a +0 robe (23, -23, D:5) a +0 dagger (25, 14, D:5) a +0 war axe a +0 leather armour (28, -2, D:5) a +0 giant club (35, 3, D:5) a +0 giant spiked club (41, 24, D:5) a +0 leather armour (46, -13, D:5) a +0 helmet (60, 1, D:5) a +0 hunting sling (63, -6, D:5) a +0 pair of gloves (64, -19, D:5) 22 sling bullets Level 6 of the Dungeon (0, 0, D:6) a ring of magical power (2, 6, D:6) a +0 spear (3, 6, D:6) a +0 whip a +0 robe a +0 spear (6, 11, D:6) 27 stones (9, -22, D:6) a +0 trident (13, -22, D:6) a +0 short sword a +0 mace a +0 scimitar a +0 robe a +0 dagger a +0 robe (13, 9, D:6) a +0 spear (14, 9, D:6) a +0 halberd (20, -19, D:6) a ring of flight (27, 12, D:6) a +0 spear (27, 15, D:6) a +0 robe a +0 dagger a +0 dagger a +0 hand axe a +0 robe of fire resistance a +1 dagger of protection a +0 flail (41, -23, D:6) 12 stones (41, -18, D:6) 12 stones (47, 17, D:6) a +0 leather armour a +5 rapier of holy wrath (52, -18, D:6) a +0 hand axe a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 12 arrows (2, -37, D:7) a +0 robe (2, -13, D:7) a +0 shortbow 26 arrows (2, -11, D:7) a +0 dagger a curare-tipped dart a +0 club 4 poisoned darts (3, -23, D:7) 13 stones (5, -23, D:7) a +0 short sword 4 poisoned darts (9, -39, D:7) a +0 pair of boots (14, -5, D:7) a +0 quarterstaff (14, -4, D:7) a +0 shortbow 26 arrows (17, -23, D:7) a +0 chain mail (21, -19, D:7) 15 stones (23, -14, D:7) a staff of cold (25, -9, D:7) a +0 leather armour (30, -29, D:7) the +6 war axe of the Protecting Traitor {freeze, *Rage rElec Str+5} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+5). rElec: It insulates you from electricity. *Rage: It may make you go berserk in combat. Level 8 of the Dungeon (0, 0, D:8) a yak corpse (0, 2, D:8) a +0 shortbow (still there?) 21 arrows (still there?) 16 gold pieces (still there?) a centaur corpse (still there?) a yak corpse (still there?) (5, 1, D:8) a condenser vane (6, -12, D:8) a +0 shortbow 20 arrows (9, 1, D:8) 26 stones (11, -10, D:8) a +2 falchion of draining (11, -3, D:8) 12 poisoned darts (12, 3, D:8) 11 gold pieces (14, 2, D:8) 19 gold pieces (28, 15, D:8) a +0 dagger (29, 14, D:8) a +0 club a +0 dagger 8 stones a +0 whip a +0 dagger (29, 15, D:8) a +0 dagger a +0 short sword (32, -12, D:8) 24 bolts (37, -25, D:8) a +0 arbalest (39, 22, D:8) a +0 shortbow 24 arrows a +0 dagger (39, 23, D:8) a +0 dagger a +0 robe (41, 21, D:8) a +0 short sword of venom a +0 battleaxe a +0 chain mail (42, 1, D:8) a +0 pair of boots (50, -3, D:8) a +0 morningstar the Ecumenical Temple