StPepper the Dungeon (0, 0, D) a giant spiked club (0, 1, D) a +0 scale mail a +0 long sword (0, 4, D) a +0 helmet (0, 6, D) a +4 quarterstaff of draining a +2 halberd of protection a +2 dire flail of protection a +3 war axe of chopping a +2 rapier of venom (0, 7, D) an uncursed staff of energy (0, 41, D) a whip a sky beast corpse a howler monkey corpse (0, 47, D) a club a jackal corpse (skeletalised by now)