Stajl Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, 8, D:1) 15 poisoned needles (12, 11, D:1) a +0 shield (13, -3, D:1) a rat corpse (skeletalised by now) (15, 23, D:1) a +0 hand axe (20, 44, D:1) a +0 dagger (24, 4, D:1) a +0 dagger (28, 9, D:1) a +0 dagger of venom (34, 19, D:1) a +0 plate armour (40, 29, D:1) a +0 club (41, 22, D:1) a +0 club (44, -5, D:1) 5 stones (44, 14, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a potion of lignification (2, -12, D:2) 7 gold pieces (5, -5, D:2) a +0 club (19, 17, D:2) a +2 whip of pain (23, 8, D:2) a +0 short sword (23, 9, D:2) a +0 dagger a kobold corpse (24, 0, D:2) 17 arrows (24, 10, D:2) an adder corpse Level 3 of the Dungeon (0, 0, D:3) the +1 helmet of Kikubaaqudgha's Anger {rElec rC+} It protects you from cold. It insulates you from electricity. a +0 club a +0 dagger a +0 hunting sling of freezing a +0 animal skin a +0 club a +0 club a +0 hunting sling 14 stones a +0 dagger a +0 club a goblin corpse a goblin corpse a giant cockroach corpse a goblin corpse a goblin corpse (1, 0, D:3) a +0 dagger a +0 hunting sling 19 stones a goblin corpse