Stajl Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, -34, D:1) a +0 club (22, -6, D:1) a stone (23, -6, D:1) a stone (27, -31, D:1) 20 stones (34, -22, D:1) a cursed -1 spear (41, 9, D:1) a +0 dagger (46, -44, D:1) a +0 dagger Level 2 of the Dungeon (5, 43, D:2) a +0 club (7, 38, D:2) a +0 ring mail (9, 25, D:2) a +0 club (9, 26, D:2) a +0 club (25, 22, D:2) a +0 hunting sling (25, 25, D:2) a throwing net (26, 22, D:2) a +0 scale mail (31, 42, D:2) a +0 dagger (32, 15, D:2) 17 stones (33, 17, D:2) a cursed staff of energy Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (16, 41, D:3) a +0 robe (20, 35, D:3) a +0 robe (21, 35, D:3) 10 stones (28, 24, D:3) 24 stones (31, 44, D:3) a +0 club (34, 16, D:3) 16 sling bullets (45, 15, D:3) a +0 short sword (47, 29, D:3) a +0 dagger (48, 28, D:3) a +0 war axe 3 boomerangs a +0 leather armour (51, 46, D:3) a +0 plate armour a +0 scimitar (66, 51, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (8, -33, D:4) a +0 battleaxe (9, -42, D:4) 23 arrows (11, -39, D:4) a +0 scale mail (15, -41, D:4) a +0 ring mail a +0 flail (15, -40, D:4) a +0 chain mail (16, -39, D:4) a +0 dagger a +0 dagger a +0 leather armour (18, -15, D:4) a +0 kite shield (20, -17, D:4) 26 stones (21, -12, D:4) a +0 ring mail a +0 dagger (22, -31, D:4) 16 arrows (27, -8, D:4) 29 stones (31, 9, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 23 stones (6, -3, D:5) 10 stones (8, 0, D:5) 25 stones (8, 1, D:5) a +0 scale mail (13, 11, D:5) a +1 short sword of draining a +0 club (19, -16, D:5) a +0 leather armour (20, -22, D:5) 24 stones (27, -8, D:5) 19 arrows (31, -3, D:5) a +0 whip (34, 6, D:5) a +0 club a +0 leather armour (35, 6, D:5) a cursed -1 short sword (35, 7, D:5) a cursed -3 mace (37, -17, D:5) a +0 leather armour (42, -6, D:5) a +0 war axe a +0 scale mail (42, -5, D:5) a +0 whip a +0 leather armour a cursed +0 hand axe a +0 flail (44, -18, D:5) a +0 dagger (50, -28, D:5) a +0 giant club (50, -12, D:5) a cursed +0 leather armour (51, -29, D:5) a +0 war axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (51, -27, D:5) a +0 ring mail a +0 hand axe (52, -6, D:5) a +0 robe Level 6 of the Dungeon (12, -28, D:6) a +0 long sword (17, -10, D:6) a +0 giant club (26, -39, D:6) 7 poisoned darts (32, 1, D:6) a +0 hand axe (37, -25, D:6) a +0 club (38, -26, D:6) a cursed -2 giant spiked club (43, -5, D:6) a +0 hand crossbow (54, -21, D:6) 12 sling bullets (54, -18, D:6) 2 arrows (55, -16, D:6) an arrow (55, -15, D:6) 2 arrows (57, -12, D:6) a +0 shortbow 12 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (11, -4, D:7) a +0 chain mail (30, 0, D:7) a +0 ring mail (31, 14, D:7) a +0 short sword (37, 9, D:7) a +0 morningstar (40, 6, D:7) 32 sling bullets (40, 19, D:7) a +0 club (41, 19, D:7) a +0 falchion (43, 20, D:7) a +0 robe Level 8 of the Dungeon (1, 15, D:8) 21 stones (5, 3, D:8) the cursed +0 hunting sling "Vaameps" {flame, rElec rC+ Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (6, 29, D:8) 13 arrows a +0 shortbow (6, 30, D:8) a +0 short sword (7, 30, D:8) an arrow a +0 robe a +0 dagger (7, 31, D:8) a +0 dagger a +0 robe (8, 23, D:8) 20 arrows (8, 31, D:8) a +0 robe a +0 dagger (9, 25, D:8) 2 throwing nets (14, -8, D:8) a +0 trident (15, 24, D:8) 6 stones (17, 3, D:8) a +0 falchion (19, 29, D:8) 14 stones Level 9 of the Dungeon (0, 0, D:9) a +0 club 5 stones (0, 2, D:9) 7 poisoned darts a kobold corpse (skeletalised by now) (1, 0, D:9) a kobold corpse (skeletalised by now) (1, 1, D:9) a +0 short sword (1, 2, D:9) 2 stones (2, 0, D:9) 4 stones a kobold corpse (6, 13, D:9) a +0 whip (13, 14, D:9) a +0 hand axe 3 boomerangs a +0 leather armour (16, 1, D:9) a cursed -3 shortbow 7 arrows (16, 6, D:9) a +0 hunting sling (17, 7, D:9) 14 stones (22, 4, D:9) a +0 giant spiked club (26, 30, D:9) 18 arrows (32, -13, D:9) a +0 giant club (32, -10, D:9) 2 arrows (33, -12, D:9) 11 arrows a +0 shortbow (34, -8, D:9) an arrow (35, -7, D:9) 2 arrows (36, -6, D:9) an arrow (37, 23, D:9) 12 sling bullets (52, 35, D:9) the +7 dagger "Meeguos" {antimagic, *Slow rElec rF++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly protects you from fire. It insulates you from electricity. It may slow you when you take damage. (58, 16, D:9) a cursed +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a potion of heal wounds (4, -5, D:10) 16 gold pieces (8, 0, D:10) a scroll of magic mapping