Stajl Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 club (6, -7, D:1) a +0 club (18, 7, D:1) a +0 whip (26, -17, D:1) a +0 dagger 4 stones (29, -3, D:1) a +0 dagger (32, -16, D:1) a +0 hunting sling (32, 7, D:1) a +0 dagger (35, -18, D:1) a +0 mace (41, -2, D:1) a +0 dagger (41, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, 14, D:2) a +0 short sword 4 stones (16, -10, D:2) a +0 dagger (28, 19, D:2) a +2 dagger of draining (45, 7, D:2) a scroll of acquirement Level 3 of the Dungeon [Shop] Ygaaseb's Jewellery Shop an amulet of magic regeneration (390 gold) a ring of see invisible (195 gold) an amulet of guardian spirit (390 gold) a +6 ring of intelligence (760 gold) the ring of Kepunnuu {Drain rN+++ rCorr MP-9 EV+4} (586 gold) [ring of evasion] EV: It affects your evasion (+4). rN: It renders you almost immune to negative energy. MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. a ring of magical power (260 gold) an amulet of guardian spirit (390 gold) a +4 ring of evasion (468 gold) a +6 ring of dexterity (760 gold) an amulet of magic regeneration (390 gold) a +4 ring of slaying (1014 gold) a ring of wizardry (390 gold) a +6 ring of strength (760 gold) (0, 0, D:3) 17 stones (2, -14, D:3) a +0 ring mail (3, -15, D:3) 15 arrows (7, -18, D:3) 14 bolts (7, -17, D:3) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (7, -5, D:3) 23 stones (10, -16, D:3) an adder skeleton (11, -19, D:3) a ball python corpse (skeletalised by now) (11, -14, D:3) a hobgoblin corpse (skeletalised by now) (11, -13, D:3) a goblin corpse (14, -15, D:3) a kobold corpse (skeletalised by now) (15, -13, D:3) an adder corpse (18, -2, D:3) a hobgoblin corpse (18, 0, D:3) a hobgoblin corpse