Stajl Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 0, D:1) 5 datura-tipped darts (3, 13, D:1) a +0 club (15, 40, D:1) a +0 dagger (17, 36, D:1) a +0 dagger 3 stones (19, 41, D:1) 21 arrows (26, 38, D:1) a +0 dagger (29, 38, D:1) a +0 whip (31, 38, D:1) 11 sling bullets (36, 2, D:1) a +0 dagger (37, 11, D:1) a +0 short sword (40, 8, D:1) 27 stones (40, 24, D:1) a +0 short sword (still there?) 5 stones (still there?) (41, 7, D:1) a +0 whip (43, 40, D:1) a +0 short sword (64, 34, D:1) a +1 dagger of distortion Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of speed a bat corpse a goblin corpse (4, 0, D:2) a ball python corpse (8, 8, D:2) an adder corpse (10, -2, D:2) a +0 club a +0 hunting sling 12 stones (12, 3, D:2) a +0 dagger a goblin corpse (33, 2, D:2) a +0 short sword a +0 dagger a goblin corpse (skeletalised by now) (45, -3, D:2) a +0 club 11 stones (45, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, -1, D:2) an adder corpse (skeletalised by now)