Stajl Level 1 of the Dungeon (2, -9, D:1) a +0 dagger 4 stones (7, 16, D:1) a +0 dagger (7, 17, D:1) a +0 dagger 3 stones (11, -13, D:1) 3 large rocks (27, -10, D:1) 9 stones (28, 4, D:1) a +0 club (39, 20, D:1) a +0 whip (40, 10, D:1) a +0 kite shield (43, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 22 sling bullets (2, -21, D:2) a +0 dagger (27, -30, D:2) a +0 club (28, -30, D:2) a +0 club (31, 2, D:2) 14 stones (36, -25, D:2) a +0 dagger (37, 0, D:2) a +0 spear (39, -24, D:2) a +0 dagger Level 3 of the Dungeon (5, -25, D:3) 19 bolts (5, 7, D:3) 12 stones (8, -25, D:3) a +0 leather armour (13, -22, D:3) 25 stones (30, -36, D:3) a +0 club (31, 17, D:3) a +0 whip (35, -38, D:3) a +0 dagger (43, 0, D:3) a +0 whip a +0 hand axe a +0 dagger a +0 ring mail (44, -16, D:3) a +0 club a stone (45, -38, D:3) a +0 club (51, -30, D:3) 22 arrows (51, -4, D:3) a +0 whip 3 stones (51, 8, D:3) a +0 mace (52, -29, D:3) a +0 hand axe a +0 ring mail Level 4 of the Dungeon [Shop] Pickite's Armour Shoppe a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) the +0 leather armour "Sellosi" {rC++} (265 gold) rC: It greatly protects you from cold. a +0 plate armour (230 gold) the +0 helmet of the Sky {Harm rF+ rCorr Str-5} (136 gold) Str: It affects your strength (-5). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. a +0 leather armour (20 gold) a +1 pair of gloves (115 gold) a +0 pair of gloves (45 gold) a +0 ring mail (40 gold) a +2 troll leather armour (270 gold) (0, 0, D:4) a +0 flail (0, 1, D:4) a +0 short sword a +0 hand axe (1, -33, D:4) a +0 war axe a +0 scale mail (17, -20, D:4) a +0 robe (26, -10, D:4) a +0 club (27, -19, D:4) a +0 whip (29, -23, D:4) a +0 buckler (44, -19, D:4) 20 stones (48, -32, D:4) a +2 mace of holy wrath a +0 leather armour (48, -31, D:4) a +0 trident a +0 leather armour (50, -32, D:4) a +0 hand axe (50, -31, D:4) a +0 short sword a +0 ring mail (51, -19, D:4) 27 sling bullets Level 5 of the Dungeon (4, -16, D:5) 10 poisoned darts (7, 12, D:5) a +0 leather armour a +0 hand axe (7, 13, D:5) a +0 club a +0 leather armour (7, 14, D:5) a +2 short sword of protection (10, 12, D:5) a +0 chain mail a +0 hand axe (11, -13, D:5) 22 arrows (13, -24, D:5) a +0 trident (14, -18, D:5) a +0 ring mail a +0 short sword (14, -17, D:5) a +0 robe a +0 dagger (16, 20, D:5) a +0 giant club (19, 0, D:5) a +0 halberd (28, -22, D:5) a +0 dagger a +0 robe (30, -21, D:5) a +0 dagger of speed a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, 31, D:6) a +0 falchion a +0 leather armour the human corpse of Eustachio (skeletalised by now) (8, 40, D:6) the +8 scimitar "Killer Bee's Curse" {spect, rC+ Int+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). rC: It protects you from cold. (10, 19, D:6) 26 stones (12, 40, D:6) 15 stones (13, -11, D:6) 22 stones (13, 31, D:6) a +0 short sword an orc corpse (13, 34, D:6) a +0 short sword (14, 34, D:6) a +0 falchion (14, 35, D:6) a +0 mace a +0 scale mail (18, -4, D:6) a +0 hand axe a +0 leather armour a +0 war axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (18, -3, D:6) a +0 whip a +0 chain mail (23, -8, D:6) a +0 whip (31, 3, D:6) a scroll of identify (32, 26, D:6) an iguana corpse