Stajl Level 1 of the Dungeon (7, -14, D:1) a +0 spear (14, 4, D:1) 3 javelins (14, 11, D:1) a +0 hand axe (18, -3, D:1) a +0 hunting sling (21, -19, D:1) 23 sling bullets (26, -17, D:1) 21 stones (28, 19, D:1) 13 poisoned darts (37, 30, D:1) a +0 robe (56, -11, D:1) 22 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, -36, D:2) a +0 dagger (14, -37, D:2) a +0 helmet (23, 0, D:2) 26 arrows (25, -40, D:2) a +0 dagger (31, -39, D:2) a +0 whip a +0 flail a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (4, 16, D:3) a +0 hand axe a +0 ring mail a +0 short sword (6, 19, D:3) a +0 flail a +0 trident (7, 19, D:3) a +0 short sword a +0 leather armour (9, 0, D:3) a +0 club (23, -9, D:3) a +0 dagger 5 stones (25, 1, D:3) a +0 leather armour (26, -13, D:3) a +0 hand axe (29, -3, D:3) a +0 robe (29, 0, D:3) a +0 falchion a +0 leather armour a +0 club a +0 scale mail (29, 1, D:3) a +0 ring mail (29, 5, D:3) a +0 club (30, -15, D:3) a +0 short sword (30, 0, D:3) a +0 dagger (33, 1, D:3) a +0 hand axe (40, -16, D:3) a +0 dagger (40, -9, D:3) a +0 whip a +0 chain mail (47, 16, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 31 stones (7, -44, D:4) a +2 barding (7, -16, D:4) 20 arrows (18, -51, D:4) a +0 plate armour (18, -15, D:4) 26 stones (26, -51, D:4) 19 arrows (27, 1, D:4) a +0 giant club (41, -20, D:4) a +0 vorpal long sword (42, -28, D:4) a +0 dagger of draining (42, -25, D:4) a +2 short sword of venom (43, -26, D:4) a +0 morningstar (43, -25, D:4) a +0 short sword 5 boomerangs a +0 leather armour (53, -9, D:4) a +0 mace (54, -18, D:4) a +0 club (59, -43, D:4) 28 stones Level 5 of the Dungeon (0, 0, D:5) 15 sling bullets (5, -11, D:5) a +0 spear (10, -12, D:5) a +0 giant club (16, -25, D:5) a +0 falchion (16, -10, D:5) a +0 ring mail (18, -34, D:5) 12 sling bullets (24, -16, D:5) a +0 dagger (24, -15, D:5) a +0 robe a +0 trident (24, -14, D:5) a +0 short sword (24, 9, D:5) a +0 spear a +0 leather armour (25, -16, D:5) a +0 falchion a +0 chain mail (26, -14, D:5) 27 stones (30, 1, D:5) a +0 whip (30, 19, D:5) a +0 dagger (35, -3, D:5) 11 arrows (36, -23, D:5) a +0 falchion (57, -13, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 club (4, -3, D:6) a +0 rapier (8, -38, D:6) 3 boomerangs (9, -2, D:6) 26 stones (21, -23, D:6) a +0 short sword (22, -13, D:6) a +0 short sword (22, -2, D:6) a +0 club (27, -39, D:6) a +0 hunting sling (35, -30, D:6) 11 arrows (37, -1, D:6) 19 arrows (41, -33, D:6) a +0 leather armour (47, -1, D:6) 3 large rocks (55, -33, D:6) 16 poisoned darts Level 7 of the Dungeon (0, 0, D:7) 23 sling bullets (12, -9, D:7) a +0 chain mail (17, -4, D:7) 27 stones (19, 15, D:7) 22 stones (29, 30, D:7) a +0 falchion (39, -10, D:7) a +0 hand axe (40, -10, D:7) a +0 club a +0 flail a +0 chain mail (48, -17, D:7) a +0 war axe (50, -10, D:7) a +0 short sword a +0 dagger a +0 robe a +0 short sword a +0 ring mail a +0 whip a +0 leather armour a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 spear (7, -18, D:8) a +0 animal skin 15 stones (7, -17, D:8) a +0 animal skin (8, -19, D:8) a +0 animal skin a +0 animal skin 10 stones (9, -18, D:8) a +4 long sword a +0 robe (9, -16, D:8) a +0 robe (still there?) a +0 war axe (still there?) (10, -41, D:8) a +0 giant spiked club a +0 giant spiked club (10, -23, D:8) 5 stones a +0 animal skin (10, -16, D:8) a +0 war axe a +0 robe (11, -24, D:8) 13 stones (11, -23, D:8) 5 stones a +0 animal skin (16, -32, D:8) a +0 mace a +0 shortbow 18 arrows (25, 1, D:8) 20 stones (25, 5, D:8) a +0 ring mail (32, 7, D:8) 17 stones (34, -25, D:8) 21 stones (37, 2, D:8) a +0 leather armour (46, -32, D:8) 13 poisoned darts (46, -30, D:8) a +0 chain mail (46, 5, D:8) a +0 ring mail (50, -36, D:8) 9 stones (55, 8, D:8) a +0 club a +0 dagger a +0 robe (55, 9, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) the +2 pair of boots "Dicustut" {rF++ Stlth-} rF: It greatly protects you from fire. Stlth: It makes you less stealthy. (9, 18, D:9) the +1 long sword of the Enchanted Forest {pain, *Corrode *Slow rElec Dex+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. (9, 39, D:9) a +0 quarterstaff (12, 22, D:9) a +0 shortbow 14 arrows a +2 barding (13, 7, D:9) 3 boomerangs (19, 8, D:9) 15 bolts (20, 42, D:9) 32 arrows a +0 shortbow (23, -1, D:9) a +0 war axe (24, 8, D:9) a +0 dagger (30, 35, D:9) 18 sling bullets (31, 39, D:9) a +3 halberd of freezing a +0 robe (32, -7, D:9) 5 sling bullets (33, 24, D:9) a +2 dagger of electrocution (33, 27, D:9) a phial of floods (34, 23, D:9) a +0 dagger a +0 club 5 stones a +0 short sword a +0 short sword (35, 22, D:9) a +0 dagger 3 stones (35, 23, D:9) a +0 dagger 6 poisoned darts (39, 19, D:9) a +0 robe (42, 32, D:9) 24 arrows (47, 1, D:9) a +0 chain mail (55, 12, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 robe (2, 2, D:10) +0 acid dragon scales (4, 14, D:10) a +0 ring mail (17, -8, D:10) 21 stones (17, 12, D:10) a +0 whip (24, 0, D:10) a +0 whip (24, 1, D:10) a +0 dagger a +0 robe (24, 2, D:10) a +0 short sword a curare-tipped dart (25, 0, D:10) 21 arrows (26, 2, D:10) a +0 club 18 stones a +0 leather armour a +0 club (27, 3, D:10) a +0 whip a curare-tipped dart (27, 4, D:10) a +0 dagger a +0 robe (31, 27, D:10) a +0 ring mail (32, -5, D:10) a phantom mirror (34, 4, D:10) a +0 club (36, -12, D:10) a box of beasts (36, 27, D:10) a +0 halberd (37, 17, D:10) a +0 pair of boots (42, 10, D:10) a +0 dagger a +0 robe (43, 10, D:10) a +0 dagger a +0 robe (56, 14, D:10) a +0 helmet Level 11 of the Dungeon (0, 0, D:11) a scroll of enchant weapon (2, 3, D:11) a +0 pair of boots (13, 7, D:11) a +2 great sword of holy wrath (13, 12, D:11) 18 stones (14, 2, D:11) a +0 flail an orc corpse (18, 6, D:11) 5 stones (20, 16, D:11) a +0 leather armour (22, 28, D:11) a potion of might (37, 24, D:11) a wand of mindburst (8) (38, 26, D:11) 26 arrows the Ecumenical Temple