Stajl Level 1 of the Dungeon (0, 0, D:1) 18 bolts (10, 31, D:1) a +0 dagger 3 stones (13, -12, D:1) a +0 spear (30, 39, D:1) 20 arrows (31, 39, D:1) a +0 spear (31, 40, D:1) 11 bolts (32, 18, D:1) 27 stones (36, 7, D:1) a +0 dagger (36, 16, D:1) a +0 chain mail (39, 27, D:1) a +0 club Level 2 of the Dungeon (16, -13, D:2) a +0 dagger a +0 club (17, -13, D:2) a +0 club a +0 hunting sling 23 stones (18, -13, D:2) a +0 club a +0 dagger a +0 dagger (20, -13, D:2) a +0 club a +0 dagger (22, -13, D:2) a +0 club (25, -17, D:2) a +0 club a +0 animal skin a +0 helmet (25, 3, D:2) a +0 helmet (27, -18, D:2) a +0 club (28, 13, D:2) a +0 great mace (32, 29, D:2) a +0 dagger (34, -11, D:2) a +0 whip (35, -11, D:2) a +0 mace a +0 ring mail (35, 9, D:2) a +0 whip (37, -14, D:2) a +0 whip (41, 10, D:2) 16 stones Level 3 of the Dungeon (5, -30, D:3) a +1 whip of electrocution a +0 robe (6, -31, D:3) a +0 trident (7, -29, D:3) a +0 robe (still there?) a +0 dagger (still there?) (12, -30, D:3) a +0 dagger (13, -30, D:3) a +0 hunting sling (17, -6, D:3) a +0 dagger (30, 0, D:3) a +0 ring mail (32, -18, D:3) a +0 club a +0 whip a +0 club (32, -17, D:3) a +3 spear (49, -12, D:3) a +0 dagger a +0 robe a +0 whip a +0 leather armour (50, -15, D:3) a +0 dagger (53, -19, D:3) a +0 club a +0 hunting sling 15 stones (53, -15, D:3) a +0 whip (63, -8, D:3) 17 stones Level 4 of the Dungeon (2, 37, D:4) 6 sling bullets (2, 38, D:4) a +0 scythe (4, 40, D:4) 4 boomerangs (9, 18, D:4) a +0 club (12, 20, D:4) a +0 leather armour a +0 rapier (13, 27, D:4) 22 stones (15, 33, D:4) a +1 robe of fire resistance a +1 short sword of holy wrath a +0 leather armour (19, 35, D:4) a +0 robe a +0 dagger (21, 25, D:4) a +0 robe (28, 32, D:4) 18 stones (30, 50, D:4) a +0 mace a +2 robe (36, 23, D:4) 30 stones a +0 dagger a +0 hunting sling (46, 11, D:4) a +0 hand axe a +0 short sword (51, 8, D:4) a +0 chain mail a +0 club (53, 27, D:4) a +0 halberd a +0 flail (55, 28, D:4) a +0 spear (69, 18, D:4) 14 sling bullets Level 5 of the Dungeon (0, 27, D:5) a +0 hunting sling (3, -3, D:5) a +0 club a +0 ring mail (3, 2, D:5) the +11 dagger "Osmafoar" {venom, rElec rC++ rCorr} It poisons the flesh of those it strikes. rC: It greatly protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (4, -11, D:5) 9 stones (4, -2, D:5) a +0 hand axe (still there?) a +0 dagger (still there?) a +0 robe (still there?) (5, 26, D:5) a +0 hand axe (9, -15, D:5) a +0 mace of protection a +0 leather armour a +1 whip of electrocution (9, 18, D:5) 15 stones (9, 33, D:5) a +0 whip (10, -17, D:5) a +0 flail a +0 leather armour (10, -16, D:5) a +0 dagger (20, -9, D:5) a +0 short sword a +0 ring mail (22, -18, D:5) a +0 club (41, -12, D:5) a +0 robe (44, 9, D:5) a staff of conjuration (44, 13, D:5) a +0 short sword (45, 19, D:5) a +0 flail of draining a +0 ring mail (45, 20, D:5) a +0 shortbow 10 arrows (60, -23, D:5) a book of Debilitation Level 6 of the Dungeon (13, 58, D:6) a +0 club (20, 39, D:6) 18 sling bullets (24, 16, D:6) a +0 hunting sling (25, 16, D:6) a +0 hand crossbow (28, 41, D:6) 9 arrows (38, 55, D:6) a +0 scale mail (52, 55, D:6) a +0 spear (53, 9, D:6) 15 stones (53, 54, D:6) a +0 flail a +0 flail (54, 54, D:6) a +0 whip a +0 club a +0 club a +0 robe (59, 49, D:6) a +0 scale mail (60, 37, D:6) a +0 whip (60, 53, D:6) a +0 chain mail (67, 13, D:6) 17 stones Level 7 of the Dungeon (0, 0, D:7) a +2 spectral quarterstaff a +0 hunting sling 21 sling bullets a +0 leather armour (1, 6, D:7) 15 stones (5, 0, D:7) a +0 club (6, 0, D:7) a +0 long sword (6, 17, D:7) a +0 leather armour (7, 0, D:7) a +0 flail (8, 0, D:7) a +0 hand axe (9, 0, D:7) the +3 whip of the Pyrrhic Victory {vorpal, rElec rPois Dex+4} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. (15, 41, D:7) a +3 flail a +0 robe (15, 42, D:7) a +3 scimitar of freezing a +0 robe (16, 41, D:7) a +0 hand axe a +0 robe (17, 37, D:7) the +2 hunting sling of Deaphaes {venom, SInv} Any ammunition fired from it poisons the flesh of those it strikes. SInv: It lets you see invisible. (25, 17, D:7) a +0 pair of boots (25, 25, D:7) 17 stones (26, -8, D:7) a +4 quarterstaff of chaos a +0 cloak (26, 26, D:7) 19 arrows (27, 17, D:7) the +1 pair of gloves of Thoughtfulness {rPois Regen+ Str+3 SInv} Str: It affects your strength (+3). rPois: It protects you from poison. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (27, 18, D:7) 16 stones (27, 20, D:7) 17 sling bullets (28, 29, D:7) a +0 short sword a curare-tipped dart (28, 38, D:7) a +0 giant club (29, -7, D:7) a +0 mace (29, 27, D:7) a +0 helmet (34, 28, D:7) 25 stones (35, 15, D:7) 28 arrows (36, 37, D:7) a +0 robe a +5 halberd (37, 19, D:7) a +0 spear a +0 scale mail a +0 kite shield (38, 17, D:7) a +0 shortbow 24 arrows (38, 19, D:7) a +0 vorpal hand axe (39, 19, D:7) a +0 trident (41, 20, D:7) 26 arrows (44, 11, D:7) a +0 leather armour (46, 34, D:7) a +0 scale mail (47, 15, D:7) a +0 flail a +0 giant club a +0 giant club (48, 37, D:7) a +0 leather armour a +0 trident (48, 38, D:7) a +0 robe a +0 halberd a +0 robe a +0 falchion a +0 robe a +3 flail a +0 leather armour a +0 flail a +0 hand axe a +0 robe a +0 dagger a +0 whip (54, 15, D:7) a +0 dagger (55, 22, D:7) a +0 scale mail Level 8 of the Dungeon (2, -49, D:8) a +0 ring mail (4, -52, D:8) a +0 hand axe a +0 chain mail (5, -51, D:8) a +0 dagger 3 boomerangs a +0 hand axe a +0 mace a +0 ring mail (6, -51, D:8) a +0 hand axe (7, 4, D:8) a +0 dagger a +0 short sword a +0 dagger 3 poisoned darts a +0 whip 3 stones (8, 4, D:8) a +0 dagger 5 stones (9, 3, D:8) a +0 dagger of venom a +0 robe (10, -50, D:8) 11 stones (10, 3, D:8) a +0 short sword a +0 hand crossbow 18 bolts (11, 3, D:8) a +0 flail a +0 leather armour a +0 whip (11, 4, D:8) a +0 club a +0 scale mail (12, -7, D:8) a +0 scimitar (12, 5, D:8) a +0 trident (13, 6, D:8) a +0 robe (14, -35, D:8) a +0 spear a +0 scale mail a +0 kite shield (15, -34, D:8) a +0 hand axe a +3 leather armour a +0 flail a +1 vorpal flail a +0 club (15, -33, D:8) a +0 whip (16, -15, D:8) a +0 pair of boots (21, -43, D:8) a +0 giant club a +0 giant club (25, -1, D:8) a +0 leather armour (37, -25, D:8) a +0 dagger (still there?) a +0 robe (still there?) (38, -9, D:8) a +0 long sword (41, -5, D:8) a +0 whip a +0 short sword a +0 shortbow 16 arrows (43, -18, D:8) a +0 club a +0 robe a +0 club 8 poisoned darts a +0 club (43, -5, D:8) a +0 short sword a +0 short sword a curare-tipped dart (44, -5, D:8) a +0 dagger a +0 club (46, -40, D:8) a +0 battleaxe (47, -17, D:8) a tin of tremorstones (2/2) (47, -14, D:8) a +0 scimitar (48, -26, D:8) a staff of conjuration (48, -21, D:8) a scroll of enchant weapon (49, -26, D:8) a +0 scale mail (49, -21, D:8) a +5 spear of venom (52, -30, D:8) a +0 halberd a +0 hand crossbow a +0 plate armour (53, -18, D:8) a +0 shortbow 17 arrows (55, -17, D:8) a +0 longbow 19 arrows (58, -12, D:8) a staff of air (60, -39, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (1, -9, D:9) a +0 rapier (10, 2, D:9) a +0 chain mail (11, 19, D:9) a +0 spear (12, 1, D:9) a scroll of identify (14, -4, D:9) a +0 leather armour (16, 2, D:9) a +2 pair of boots (16, 3, D:9) 17 gold pieces (17, 9, D:9) a +2 scimitar of flaming (23, -11, D:9) 17 arrows (31, -11, D:9) a yak corpse (skeletalised by now) (42, 6, D:9) a +0 falchion (44, 29, D:9) 21 stones the Ecumenical Temple