Stajl Level 1 of the Dungeon [Shop] Voun Agh's Armour Shop a +0 robe (8 gold) a +0 leather armour (24 gold) quicksilver dragon scales (720 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1288 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 scale mail (48 gold) [Shop] Neuw's Assorted Antiques a potion of invisibility (168 gold) a +0 ring mail (84 gold) a scroll of amnesia (73 gold) a +0 whip (52 gold) a potion of berserk rage (105 gold) a scroll of identify (42 gold) a +0 robe (14 gold) a scroll of torment (157 gold) a potion of might (84 gold) a potion of might (84 gold) a potion of flight (63 gold) (6, -21, D:1) 24 sling bullets (8, -2, D:1) a +0 club (9, -33, D:1) a +0 pair of boots (15, 4, D:1) a +0 dagger (17, -26, D:1) a +0 club (17, 7, D:1) a +0 dagger (20, -24, D:1) a +0 long sword (25, 9, D:1) a +0 dagger (26, -27, D:1) a +0 short sword (29, 1, D:1) 22 stones (30, -30, D:1) 4 javelins (31, -26, D:1) a +0 dagger (31, -25, D:1) a +0 dagger (34, -25, D:1) 10 stones (36, -25, D:1) a +0 club 3 stones (42, -6, D:1) a +1 dagger of venom Level 2 of the Dungeon (0, 3, D:2) a +0 club (8, 17, D:2) a +0 spear (9, 22, D:2) 17 sling bullets (15, 18, D:2) a +0 dagger 4 stones (16, 7, D:2) 22 bolts (16, 35, D:2) 13 poisoned darts (24, -4, D:2) 23 stones (27, 11, D:2) a +0 club (36, 1, D:2) a +0 dagger (42, 30, D:2) a +0 flail (42, 31, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 12, D:3) a +0 dagger (8, -12, D:3) a +0 mace (8, -11, D:3) a +0 club a goblin corpse (9, -33, D:3) a ball python corpse (10, -22, D:3) a +0 scale mail (11, -32, D:3) an adder corpse (15, 3, D:3) a +0 mace (16, -32, D:3) a +0 whip (24, 5, D:3) a +0 mace