Stajl Level 1 of the Dungeon (11, -25, D:1) a +0 short sword (13, 9, D:1) a +0 robe (20, -17, D:1) a +0 dagger (26, -9, D:1) a +0 ring mail (31, 6, D:1) a +0 spear (39, -36, D:1) a +0 spear (39, 19, D:1) 16 stones (41, -29, D:1) 8 datura-tipped darts (41, 6, D:1) 21 stones (50, 16, D:1) 19 sling bullets (61, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (5, 7, D:2) a +0 mace (5, 12, D:2) a +0 whip (24, -7, D:2) a +0 club (36, 28, D:2) a +0 short sword (50, 28, D:2) a +0 mace (53, 38, D:2) 22 arrows (54, 23, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 38, D:3) a +2 whip of pain (5, 43, D:3) a +0 dagger (9, 32, D:3) a +0 robe (15, 0, D:3) a +0 morningstar a +0 chain mail a +0 club (15, 1, D:3) a +0 club (16, 0, D:3) a +0 hunting sling a +0 mace (31, 12, D:3) a +0 dagger (31, 22, D:3) 29 bolts (50, 24, D:3) a +0 flail a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (10, 14, D:4) a +0 whip (11, 14, D:4) a +0 mace (12, -15, D:4) a +0 trident (13, 13, D:4) a +0 club a +0 club (13, 21, D:4) a +0 whip (14, 13, D:4) a +0 whip (14, 19, D:4) a +0 leather armour (15, 13, D:4) a +0 whip a +0 halberd (19, 23, D:4) a +0 halberd (20, -17, D:4) a +0 flail (20, -14, D:4) 20 poisoned darts (20, 18, D:4) a +0 halberd (20, 22, D:4) a +0 club (20, 23, D:4) a +0 spear (26, 17, D:4) a +0 long sword (35, 30, D:4) a +0 robe (45, -24, D:4) a +0 club (50, -7, D:4) a +0 short sword (50, 17, D:4) 21 stones (51, -5, D:4) 10 stones (65, 26, D:4) a +2 chain mail of cold resistance Level 5 of the Dungeon [Shop] Qoal's Firing Range 5 large rocks (49 gold) a +0 arbalest (63 gold) 15 poisoned darts (84 gold) a +0 triple crossbow (140 gold) 3 boomerangs (21 gold) a +2 fustibalus of freezing (546 gold) a +0 longbow (63 gold) a throwing net (42 gold) a +0 hand crossbow (49 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (994 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. 2 javelins (22 gold) (0, 0, D:5) a +3 leather armour a +0 club (1, 18, D:5) a bolt (2, 13, D:5) a sling bullet (2, 14, D:5) an arrow (6, 17, D:5) the +3 dagger of the Leaping Hero {venom, rPois Will+} It poisons the flesh of those it strikes. rPois: It protects you from poison. Will: It increases your willpower. (8, 11, D:5) a +0 dagger (8, 20, D:5) 14 arrows (10, -7, D:5) 25 stones (18, 2, D:5) a +0 chain mail (19, 15, D:5) a +0 giant club (45, 0, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) 18 stones (1, 20, D:6) a +0 scale mail (1, 29, D:6) 22 sling bullets (2, -6, D:6) 15 arrows (14, 1, D:6) a +2 vorpal flail (16, 26, D:6) a +0 short sword (17, -7, D:6) a +0 giant club (24, 25, D:6) a +0 spear (34, 30, D:6) 28 stones (37, 0, D:6) 15 stones Level 7 of the Dungeon (4, -40, D:7) a +0 falchion (4, -17, D:7) a +0 whip a +0 leather armour (5, 22, D:7) a +0 shortbow 13 arrows (6, -17, D:7) a +0 whip (8, -17, D:7) a +0 spear (11, -19, D:7) a +0 whip (12, -19, D:7) a +0 giant spiked club (16, -26, D:7) a +0 flail a +0 chain mail a +0 dagger a +0 robe (16, -25, D:7) a +0 dagger a +0 robe (19, 1, D:7) a +0 spear (24, 12, D:7) 29 stones (25, 8, D:7) a +0 giant club (52, 2, D:7) a +0 club (52, 6, D:7) a +4 flail of venom a +0 plate armour (53, 6, D:7) a +0 short sword a +0 scale mail a +0 flail a +0 leather armour (54, -25, D:7) a +0 club a +0 long sword a +0 plate armour a +2 hand axe of freezing (54, 6, D:7) a +0 club (57, 2, D:7) 23 stones (60, 6, D:7) a phantom mirror Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 28 arrows (1, 6, D:8) a +0 flail (1, 13, D:8) a +2 whip of venom (3, 6, D:8) a +0 flail a +0 spear a +0 ring mail (4, -23, D:8) a +0 pair of boots (4, -14, D:8) a stone (5, -10, D:8) a large rock (7, -8, D:8) a large rock (7, 22, D:8) a staff of air (9, 14, D:8) a +0 flail of protection (14, 16, D:8) a +0 scimitar of flaming a +0 robe (15, 14, D:8) a +0 flail (15, 23, D:8) 17 stones (16, 31, D:8) 19 stones (19, 29, D:8) an amulet of regeneration (22, 32, D:8) 23 stones (27, -5, D:8) 27 stones (33, -16, D:8) a +0 leather armour (36, 9, D:8) a +0 long sword a +0 chain mail (38, 3, D:8) a +0 helmet (46, -4, D:8) a +0 shortbow 15 arrows (52, -18, D:8) 27 stones (52, 8, D:8) 24 stones Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +1 whip of venom 10 poisoned darts (0, 1, D:9) a +0 short sword 5 stones (1, 0, D:9) a +0 dagger 2 poisoned darts a +0 short sword 3 stones a +1 vorpal shortbow 26 arrows a +0 whip (2, -10, D:9) a +0 ring mail (2, -4, D:9) a +0 short sword 8 poisoned darts (2, 0, D:9) a +0 club 4 stones (13, -10, D:9) a +0 short sword (14, -21, D:9) a +0 robe (14, -8, D:9) a +0 scimitar a +0 plate armour (14, -7, D:9) a +0 vorpal hand axe a +0 whip (15, -7, D:9) a +0 dagger a +0 robe (18, -16, D:9) a +0 spear (31, -21, D:9) a +2 antimagic spear (47, -24, D:9) a +0 club a +0 dagger (47, -23, D:9) a +0 dagger (48, -23, D:9) a +0 flail a +0 leather armour (54, -6, D:9) a +0 club (55, -7, D:9) a +0 club (55, -6, D:9) a +0 long sword 6 boomerangs a +0 plate armour a +0 dagger (56, -6, D:9) a +0 club (58, -20, D:9) 29 arrows (60, -18, D:9) a +0 dagger (61, -20, D:9) 22 stones Level 10 of the Dungeon (0, 0, D:10) a +0 club 23 stones a +0 ring mail (11, -1, D:10) a +0 giant club a +0 giant club (21, -11, D:10) a +0 chain mail a +0 whip (21, -9, D:10) a +0 chain mail a +0 hand axe a +0 robe a +0 dagger a +0 hand axe 3 boomerangs a +0 whip (22, -33, D:10) a staff of fire (22, -14, D:10) a +0 chain mail a +0 scimitar of draining (22, -8, D:10) a +0 falchion (23, -8, D:10) a +0 chain mail a +0 battleaxe a +0 dagger (24, -8, D:10) a +0 leather armour a +0 club (25, -17, D:10) a +0 whip a +0 leather armour a +0 dagger a +0 robe (25, -8, D:10) a +0 leather armour a +0 club (26, -17, D:10) a +0 battleaxe a +0 chain mail a +0 dagger a +0 club 2 boomerangs (26, -8, D:10) a +0 robe a +2 dagger of holy wrath (27, -17, D:10) a +1 vorpal hand axe 3 silver boomerangs a +0 ring mail (32, -9, D:10) 16 bolts (32, -2, D:10) a +0 trident (33, -24, D:10) 19 stones (34, -2, D:10) a +2 leather armour of fire resistance a +0 flail a +0 robe a +0 dagger (36, -30, D:10) a +0 short sword 4 poisoned darts (41, -30, D:10) 20 stones (41, -28, D:10) 12 poisoned darts (42, -29, D:10) a +0 leather armour (43, -29, D:10) a +0 robe a +0 dagger (45, -10, D:10) a +0 leather armour (still there?) a +0 club (still there?) (45, -6, D:10) a +0 short sword of draining (46, -36, D:10) a +0 scimitar a +0 plate armour (53, -21, D:10) a +0 helmet Level 11 of the Dungeon (0, 0, D:11) a +2 battleaxe a +0 chain mail (2, -9, D:11) a +0 giant club a +0 giant club (6, -36, D:11) a +0 robe (13, -39, D:11) a +0 giant spiked club a +0 giant spiked club (17, -33, D:11) 19 arrows a +0 shortbow (24, -7, D:11) a +0 battleaxe (24, 10, D:11) a +3 double sword of flaming 5 javelins a +3 scale mail of cold resistance (27, -27, D:11) 22 stones (29, 0, D:11) 15 arrows (35, -27, D:11) a potion of curing (36, -26, D:11) a staff of conjuration (37, -27, D:11) 11 gold pieces (42, -36, D:11) a +0 leather armour (50, -12, D:11) a +0 dagger a curare-tipped dart (50, 11, D:11) a +0 short sword a +0 leather armour (51, -13, D:11) a +0 club 6 poisoned darts (51, -12, D:11) a +0 dagger of venom 5 stones a +0 dagger a +0 robe (51, 1, D:11) a +0 flail (51, 10, D:11) a +0 dagger a +0 robe (52, 9, D:11) a +0 mace (52, 11, D:11) a +0 trident (58, 5, D:11) 5 javelins (58, 9, D:11) the +6 short sword of Shame {drain, rElec rC+ Str+3 Dex+4} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). Dex: It affects your dexterity (+4). rC: It protects you from cold. rElec: It insulates you from electricity. Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 glaive a +0 plate armour (1, 0, Orc:1) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (1, 1, Orc:1) a +0 giant club an ogre corpse (skeletalised by now) (2, 1, Orc:1) a +0 club 4 boomerangs Level 2 of the Orcish Mines (0, 0, Orc:2) 26 gold pieces