Stajl Level 1 of the Dungeon [Shop] Ciarog's Antique Weapon Boutique a +0 quarterstaff (120 gold) a +0 hand axe (90 gold) a +0 spear (90 gold) a +0 mace (90 gold) a +1 flail of draining (399 gold) a +0 short sword (90 gold) a +2 vorpal glaive (651 gold) a +0 dagger (60 gold) a +0 club (30 gold) a +0 club (30 gold) the +8 mace of the Genius {chaos, rPois rC+++ Int-2 Dex+2} (2748 gold) Each time it hits an enemy it has a different, random effect. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+2). rC: It renders you almost immune to cold. rPois: It protects you from poison. a +0 club (30 gold) a +0 dagger (60 gold) a +0 spear (90 gold) (0, 0, D:1) a +1 short sword of speed (6, -7, D:1) 14 stones (11, 13, D:1) a +0 scale mail (14, 16, D:1) 22 arrows (15, 11, D:1) 16 bolts (16, 15, D:1) a +0 club (32, 30, D:1) a +0 spear (45, 8, D:1) 19 stones (59, -5, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 15 stones (0, 17, D:2) a +0 dagger (2, 2, D:2) a +0 robe (5, 20, D:2) 20 stones (6, -17, D:2) a +0 club (6, 15, D:2) an adder corpse (skeletalised by now) (9, 23, D:2) a book of Rime (10, -4, D:2) a frilled lizard skeleton (16, -5, D:2) a bat corpse (skeletalised by now) (18, -5, D:2) a rat corpse (skeletalised by now) (22, -3, D:2) a +0 long sword (22, 15, D:2) a bat corpse (23, 23, D:2) a +0 leather armour (27, -11, D:2) a bat corpse (skeletalised by now) (31, 9, D:2) a +0 dagger (35, -7, D:2) a rat corpse (skeletalised by now) (35, -3, D:2) 8 sling bullets (37, -15, D:2) an adder corpse (skeletalised by now) (38, 0, D:2) a book of Conjurations Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 dagger (still there?) a +0 scale mail (still there?) (2, 1, D:3) a +0 falchion