Stajl Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (11, -7, D:1) a +0 club (17, -10, D:1) a +0 dagger (18, -27, D:1) 13 arrows (22, 8, D:1) a +0 spear (25, -25, D:1) a +0 dagger (27, -23, D:1) a +0 club (30, -24, D:1) a staff of poison (33, -29, D:1) 30 bolts (49, 5, D:1) a +0 club (56, 3, D:1) a +0 kite shield (56, 11, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Akasol's Assorted Antiques a potion of heal wounds (90 gold) a potion of curing (54 gold) a +0 robe (12 gold) a +0 scale mail (72 gold) a scroll of blinking (135 gold) a +0 pair of gloves (81 gold) 2 potions of haste (360 gold) an amulet of guardian spirit (540 gold) a +0 long sword (63 gold) [Shop] Wyonguxa's Distillery a potion of attraction (42 gold) a potion of lignification (42 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of magic (112 gold) 2 potions of heal wounds (140 gold) a potion of lignification (42 gold) a potion of mutation (112 gold) a potion of flight (42 gold) a potion of mutation (112 gold) a potion of flight (42 gold) a potion of heal wounds (70 gold) [Shop] Wowoyh's General Store a wand of charming (7) (99 gold) 24 arrows (52 gold) a potion of attraction (33 gold) 11 stones (12 gold) a +0 leather armour (22 gold) a +0 club (11 gold) a scroll of teleportation (33 gold) a +0 scale mail (44 gold) a scarf of repulsion (132 gold) the +14 obsidian axe {vorpal, Drain Fly SInv} (920 gold) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. [Shop] Fioss's Antique Weapon Emporium a +1 hand crossbow of freezing (319 gold) a +0 falchion (72 gold) the +11 long sword of Ryplauwu {vorpal, Fly rElec Str+3 Dex+2} (2083 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Fly: It grants you flight. a +0 war axe (84 gold) a +0 falchion (72 gold) a +0 mace (72 gold) a +0 falchion (72 gold) a +0 hand axe (72 gold) a +0 spear (72 gold) the +7 hand axe "Jellybane" {venom, rN+ MP+9 Stlth+} (1716 gold) It poisons the flesh of those it strikes. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. a +0 mace (72 gold) a +0 flail (84 gold) a +0 quarterstaff (96 gold) [Shop] Verphiah's Distillery a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of attraction (42 gold) a potion of haste (140 gold) a potion of resistance (140 gold) a potion of heal wounds (70 gold) a potion of haste (140 gold) a potion of heal wounds (70 gold) a potion of flight (42 gold) (0, 0, D:2) a +0 short sword (6, -14, D:2) a +0 quarterstaff (16, 9, D:2) a +0 club (17, -18, D:2) a +0 mace (19, -6, D:2) a +0 dagger (20, -19, D:2) a +3 quarterstaff of chaos (23, 27, D:2) a book of Changes (24, 23, D:2) a +0 dagger 5 stones (24, 25, D:2) a +0 whip (28, -1, D:2) a +0 hunting sling (35, 0, D:2) a +0 hunting sling (36, 4, D:2) 14 sling bullets (37, -18, D:2) 20 arrows (39, 13, D:2) a +2 helmet (41, -7, D:2) a +0 club a +0 hunting sling 25 sling bullets (46, -3, D:2) a +0 club (47, -3, D:2) a +0 mace a +0 animal skin a +0 helmet (48, -2, D:2) a +0 club (49, -1, D:2) a +0 club (50, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, 17, D:3) a +0 robe (14, 35, D:3) 15 stones (18, 23, D:3) a scroll of noise (22, -11, D:3) a +0 leather armour (24, -9, D:3) a scroll of noise (28, 13, D:3) a +0 club (31, 19, D:3) a +0 dagger (34, 11, D:3) a +0 leather armour (36, 2, D:3) a +0 spear (38, 10, D:3) a +0 dagger a +0 whip (41, 19, D:3) a scroll of vulnerability (52, -3, D:3) a +1 animal skin a +2 vorpal scythe (55, -20, D:3) a +0 dagger (56, -20, D:3) a +0 whip (57, -19, D:3) a +0 trident Level 4 of the Dungeon [Shop] Pevaapy's Antique Armour Emporium a +0 robe (21 gold) a +0 robe (21 gold) a +0 pair of gloves (139 gold) the +0 chain mail "Wucuenuts" {Str+3 Dex+2} (682 gold) Str: It affects your strength (+3). Dex: It affects your dexterity (+2). a +0 leather armour (62 gold) +2 storm dragon scales (2852 gold) a +0 leather armour (62 gold) a +0 robe (21 gold) a +0 leather armour (62 gold) a +0 ring mail (124 gold) a +0 scale mail (124 gold) (0, 0, D:4) a +0 short sword (5, 0, D:4) a scroll of noise (10, -17, D:4) 13 poisoned darts (12, -6, D:4) a +0 pair of boots (16, -23, D:4) a +0 club (19, -22, D:4) a +0 club (35, -28, D:4) a +0 scale mail (36, -2, D:4) a +0 club (37, -2, D:4) a +0 robe (37, 4, D:4) the +7 dagger "Troll's Curse" {venom, rPois Int+4 Dex+4} It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). rPois: It protects you from poison. (38, -12, D:4) 29 stones (39, -12, D:4) a +0 chain mail a +0 pair of gloves (39, -7, D:4) 13 stones (43, 1, D:4) 12 stones (53, -14, D:4) a +0 club (58, -29, D:4) a Necronomicon (60, 23, D:4) a +0 chain mail a +0 whip (61, -23, D:4) a +0 leather armour (62, 24, D:4) a +0 leather armour a +0 hand axe (62, 25, D:4) a +0 club a +0 club (64, 24, D:4) an Everburning Encyclopedia Level 5 of the Dungeon [Shop] Zaosafir's Antique Weapon Emporium a +0 dagger (52 gold) a +0 whip (65 gold) a +0 trident (91 gold) a +0 hunting sling (39 gold) a +0 club (26 gold) a +0 club (26 gold) a +0 short sword (78 gold) [Shop] Sumi's Distillery a potion of lignification (42 gold) a potion of heal wounds (70 gold) a potion of flight (42 gold) a potion of lignification (42 gold) 2 potions of heal wounds (140 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) (0, 0, D:5) 18 arrows (0, 23, D:5) a +0 giant club (3, 38, D:5) a +0 shortbow 18 arrows (6, 45, D:5) a scroll of noise (8, 25, D:5) 22 stones (10, 24, D:5) a +0 leather armour a +1 short sword of electrocution a +0 robe a +0 dagger (11, 25, D:5) a +0 robe a +0 dagger a +0 club (11, 26, D:5) a +0 hand axe (14, 30, D:5) a +0 scale mail (24, 12, D:5) 16 poisoned darts (24, 30, D:5) a +0 hunting sling (24, 32, D:5) a +0 plate armour (24, 51, D:5) a +0 short sword (38, 2, D:5) a +0 giant spiked club (39, 22, D:5) a +0 plate armour (40, 39, D:5) a +0 chain mail (43, 3, D:5) 6 boomerangs (43, 28, D:5) 22 stones (44, 44, D:5) 14 bolts (53, 36, D:5) the +0 scale mail of Follow the Leader {Contam Dex+4 Slay+6} Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). Contam: It causes magical contamination when unequipped. (55, 10, D:5) 2 boomerangs Level 6 of the Dungeon (0, 0, D:6) a +0 whip (7, -19, D:6) 24 stones (27, -17, D:6) 15 stones (27, -14, D:6) a +0 club a +0 whip (27, 3, D:6) a +0 whip (28, -13, D:6) a +0 leather armour a +0 whip (29, -29, D:6) a +0 dagger a +0 robe (30, -30, D:6) a +0 dagger a +0 flail (30, -29, D:6) a +0 club a +0 dagger a +0 robe (32, -24, D:6) a scroll of vulnerability (38, 18, D:6) a staff of air (40, -24, D:6) a +0 short sword (40, -13, D:6) a +0 robe the +7 flail of Impeachment {elec, *Corrode Str+5 Int+6} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+5). Int: It affects your intelligence (+6). *Corrode: It may corrode you when you take damage. (46, -3, D:6) 23 arrows a +0 shortbow (47, -4, D:6) a +0 hand axe (57, -14, D:6) a +0 plate armour 2 javelins (58, -3, D:6) 11 sling bullets Level 7 of the Dungeon [Shop] Veiten's General Store 26 stones (33 gold) 16 arrows (41 gold) a wand of iceblast (2) (78 gold) a ring of protection from cold (325 gold) a potion of brilliance (52 gold) a +0 ring mail (52 gold) 22 arrows (57 gold) a potion of heal wounds (65 gold) a potion of magic (104 gold) a scroll of magic mapping (45 gold) 11 stones (14 gold) a +0 leather armour (26 gold) 7 boomerangs (45 gold) (1, 5, D:7) +0 steam dragon scales (11, 20, D:7) a +0 whip a curare-tipped dart a +0 short sword 3 poisoned darts (12, 20, D:7) a +0 short sword a curare-tipped dart (15, 5, D:7) a +0 giant club (18, 17, D:7) a +0 chain mail (20, -15, D:7) +0 fire dragon scales (21, 18, D:7) 23 sling bullets (22, 12, D:7) a +0 short sword a +0 leather armour a scroll of immolation (24, -4, D:7) 25 stones (32, 19, D:7) a +0 hand axe (33, 12, D:7) a +0 halberd a +0 chain mail (34, 12, D:7) a +0 hand axe (35, 12, D:7) a +0 flail a +0 ring mail a +0 shortbow 19 arrows (35, 13, D:7) a +0 club a +0 leather armour (40, -5, D:7) the +0 buckler "Teubu Deha" {Will+} Will: It increases your willpower. (41, 7, D:7) a +0 war axe a +0 ring mail a +0 mace a +0 chain mail (41, 8, D:7) a +0 giant spiked club a +0 giant club (41, 10, D:7) a +0 giant club a +0 giant spiked club (44, -16, D:7) a +0 dagger a +2 robe of cold resistance (46, -14, D:7) a +0 rapier a +0 scale mail (49, -7, D:7) 17 arrows (50, -22, D:7) a +0 ring mail (52, -10, D:7) a +0 helmet (53, -24, D:7) a +0 falchion (59, -18, D:7) a +0 short sword a curare-tipped dart Level 8 of the Dungeon (0, 0, D:8) a +0 robe (0, 41, D:8) 23 bolts (12, 3, D:8) a +4 antimagic glaive a +0 halberd (12, 19, D:8) the +4 war axe "Cuizxoa" {flame, rF++} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It greatly protects you from fire. (20, 47, D:8) 3 scrolls of noise (26, 49, D:8) a +1 whip of freezing a +0 robe of fire resistance (27, 14, D:8) +0 steam dragon scales (31, 15, D:8) a +0 dagger (31, 40, D:8) a +0 dagger of electrocution a curare-tipped dart (31, 41, D:8) a +0 club (31, 43, D:8) a +0 club (31, 44, D:8) a +0 whip (32, 39, D:8) a +0 club (35, 47, D:8) a +3 antimagic quarterstaff (36, 41, D:8) a +0 ring mail (37, 36, D:8) a +0 battleaxe a +0 plate armour (38, 36, D:8) a +0 dagger a +0 robe (40, 22, D:8) a +0 ring mail (40, 25, D:8) 14 stones (40, 36, D:8) a +0 dagger a +0 robe (43, 45, D:8) a +0 ring mail (45, 12, D:8) a +0 plate armour (45, 36, D:8) a +0 robe (49, 23, D:8) 25 stones Level 9 of the Dungeon (0, 0, D:9) 26 arrows (1, 2, D:9) a scarf of harm (3, -10, D:9) 22 sling bullets (10, -5, D:9) a +0 club (11, -5, D:9) a +0 trident a scroll of noise (12, -5, D:9) a +0 shortbow 10 arrows (13, -1, D:9) a +0 long sword a +0 plate armour (13, 0, D:9) a +0 flail (14, 0, D:9) a +0 flail (19, 1, D:9) 13 stones (21, -23, D:9) a +0 trident (23, -6, D:9) a +0 shortbow 30 arrows (24, -12, D:9) a +0 whip 4 poisoned darts (26, -12, D:9) 24 stones (33, 19, D:9) a scroll of vulnerability (33, 22, D:9) a +0 shortbow 24 arrows Level 10 of the Dungeon [Shop] Ovibeg's Assorted Antiques a scroll of fear (115 gold) a potion of resistance (330 gold) a +0 ring mail (132 gold) a wand of polymorph (10) (396 gold) a scroll of identify (66 gold) the +9 mace "Olioq" {spect, rF++ Int+4} (2818 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). rF: It greatly protects you from fire. a +0 pair of gloves (148 gold) a +1 trident of protection (369 gold) a wand of acid (10) (924 gold) a scroll of magic mapping (115 gold) a +2 falchion of holy wrath (574 gold) a box of beasts (1320 gold) (9, -37, D:10) a +0 plate armour (still there?) a +0 short sword (still there?) a +0 chain mail (still there?) a +1 battleaxe (still there?) (10, -38, D:10) a +0 chain mail a +0 dagger (10, -34, D:10) a +0 hand axe (12, -19, D:10) a scroll of vulnerability a +0 whip a +2 cloak (12, -18, D:10) a +0 leather armour of poison resistance a +0 trident (13, -19, D:10) a +0 robe a +0 dagger (13, -17, D:10) a +0 chain mail a +0 dagger (14, -19, D:10) a +0 club (14, -17, D:10) a +0 dagger (24, -34, D:10) a +0 scimitar (26, -35, D:10) a +0 dire flail (27, -37, D:10) a +1 short sword of flaming a +0 plate armour (37, -12, D:10) 7 stones (47, -18, D:10) a +0 shortbow 17 arrows Level 11 of the Dungeon (0, 0, D:11) 13 stones (8, 1, D:11) a +0 flail (11, 1, D:11) a +0 ring mail (22, 35, D:11) a +0 chain mail (24, 2, D:11) 6 large rocks (28, 45, D:11) a +0 shortbow 23 arrows (30, 4, D:11) a +0 dire flail a +0 chain mail (30, 7, D:11) a +0 giant club a +0 giant spiked club (31, 3, D:11) a +0 scale mail a +0 club (31, 4, D:11) a +0 falchion (32, 3, D:11) a +0 halberd (38, 23, D:11) a +0 mace (38, 34, D:11) a +0 pair of gloves (40, 22, D:11) a +0 chain mail a +2 long sword of holy wrath (44, 18, D:11) 16 stones (45, 34, D:11) 23 arrows (47, 36, D:11) a +2 robe of fire resistance a +3 scimitar of flaming (54, 5, D:11) a +0 short sword (55, -8, D:11) 21 sling bullets (62, 5, D:11) a +0 shortbow 18 arrows Level 12 of the Dungeon (3, 1, D:12) a scroll of vulnerability (14, 22, D:12) a +0 scythe (16, -21, D:12) 2 curare-tipped darts a +1 short sword of distortion (22, 14, D:12) a +0 giant club a +0 giant club (27, 25, D:12) 16 sling bullets (28, 8, D:12) 14 stones (32, -13, D:12) a +0 trident (40, 14, D:12) a +0 giant club a +0 giant club (40, 29, D:12) 12 bolts Level 13 of the Dungeon (0, 0, D:13) a +0 cloak (5, -5, D:13) a +0 ring mail (14, -8, D:13) a +0 shortbow 24 arrows (14, -7, D:13) a +0 shortbow 9 arrows (14, -6, D:13) a +0 shortbow 15 arrows (15, -8, D:13) a +3 shortbow of freezing 24 arrows (15, -6, D:13) a +0 shortbow 10 arrows (22, 0, D:13) 19 bolts (22, 1, D:13) a +0 giant club a +0 giant club (27, 10, D:13) a +0 robe (28, 2, D:13) 16 sling bullets (28, 37, D:13) a +0 whip (29, -3, D:13) 5 large rocks (35, -3, D:13) a +0 chain mail a +4 battleaxe (46, -3, D:13) 6 large rocks (46, -2, D:13) a +0 giant club a +0 giant club (48, 19, D:13) a +0 trident (48, 28, D:13) a +0 scale mail (52, 2, D:13) a +0 buckler (56, 13, D:13) 3 large rocks Level 14 of the Dungeon (0, 0, D:14) a book of Necromancy (1, -35, D:14) 3 large rocks (9, -8, D:14) the +5 ring mail of Reason {-Tele Fly rN+++ Dex+3} Dex: It affects your dexterity (+3). rN: It renders you almost immune to negative energy. Fly: It grants you flight. -Tele: It prevents most forms of teleportation. (10, -37, D:14) a +0 short sword a +0 leather armour (18, -1, D:14) 25 stones (18, 4, D:14) a +0 scimitar (21, -28, D:14) 11 arrows (21, -5, D:14) 17 sling bullets (22, -28, D:14) 16 sling bullets (22, -13, D:14) a +0 robe a +0 spear of distortion (23, -25, D:14) 3 large rocks (23, -13, D:14) 23 arrows a +0 longbow a +0 giant club a +0 giant club (26, -18, D:14) 5 javelins (28, -14, D:14) a +0 barding 20 arrows a +1 longbow of flaming (35, -32, D:14) 12 arrows (37, -11, D:14) a book of the Hunter (39, -18, D:14) a +0 dire flail (45, -12, D:14) a +0 kite shield (49, -23, D:14) 14 stones (49, -16, D:14) a +0 hunting sling Level 15 of the Dungeon (0, 0, D:15) a +3 scimitar of flaming (2, 4, D:15) a +0 shortbow 11 arrows (2, 10, D:15) a scroll of amnesia (3, 4, D:15) a +0 shortbow 14 arrows (4, 4, D:15) a +3 shortbow 14 arrows (5, 4, D:15) a +0 longbow 16 arrows (7, 3, D:15) a +0 shortbow 19 arrows (7, 4, D:15) a +0 shortbow 24 arrows (15, 25, D:15) a staff of conjuration (15, 26, D:15) a book of the Earth (19, 13, D:15) a +0 leather armour (30, 25, D:15) a +0 plate armour (35, 8, D:15) 13 stones a +0 ring mail (36, 8, D:15) a +3 dagger a +0 robe (37, 5, D:15) a book of Sloth (38, 7, D:15) a +1 great sword of flaming (45, -9, D:15) 3 large rocks (46, -8, D:15) 5 large rocks (51, 11, D:15) a +0 club (60, 8, D:15) a +0 dagger of venom a +0 robe (61, 7, D:15) a +0 great mace a +0 arbalest 20 bolts a +0 chain mail a +0 hand axe a +0 ring mail (61, 8, D:15) a +0 long sword a +0 chain mail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (0, 12, Orc:1) a +0 hand axe (0, 13, Orc:1) a +0 leather armour a +0 flail (1, 0, Orc:1) a +0 dagger a +0 robe (1, 11, Orc:1) a +0 club (1, 13, Orc:1) a +0 short sword (2, 0, Orc:1) a +0 club a +0 leather armour (2, 12, Orc:1) a +2 vorpal dire flail a +0 flail of protection (2, 13, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +2 flail of draining a +0 robe a +0 dagger (3, 12, Orc:1) a +0 spear (4, 34, Orc:1) a +0 chain mail a +2 long sword (4, 35, Orc:1) the +6 arbalest "Damnation" {damnation} Any ammunition fired from it explodes in a burst of damnation on striking a foe, dealing damage which bypasses armour. a +0 short sword (11, 15, Orc:1) a +0 robe a +0 dagger of holy wrath (11, 16, Orc:1) a +0 ring mail a +0 hand axe (12, 17, Orc:1) a +0 chain mail of poison resistance a +0 hand axe (14, 34, Orc:1) a +0 club a +0 dagger a +0 whip (15, 35, Orc:1) a +0 club a +0 chain mail a +0 dire flail (16, 34, Orc:1) a +0 plate armour a +0 hand axe (17, 37, Orc:1) a +0 ring mail a +0 dagger (18, 35, Orc:1) a +0 club (18, 36, Orc:1) a +0 giant spiked club a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Atuluucs's Jewellery Emporium a +6 ring of intelligence (702 gold) a ring of ice (300 gold) a ring of fire (300 gold) a ring of poison resistance (240 gold) a +6 ring of dexterity (702 gold) a ring of protection from cold (300 gold) a ring of wizardry (360 gold) the ring of the Failed Coup {Fire rElec Dex+9} (694 gold) [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+9). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. an amulet of the acrobat (360 gold) [Shop] Tunecoaklo's Magic Scroll Emporium a scroll of enchant armour (135 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of enchant weapon (135 gold) a scroll of teleportation (54 gold) a scroll of summoning (171 gold) a scroll of identify (36 gold) a scroll of vulnerability (135 gold) a scroll of identify (36 gold) [Shop] Laxtutwa's Armour Shoppe a +0 chain mail (76 gold) a +0 ring mail (68 gold) a +1 plate armour of willpower (595 gold) a +0 leather armour (34 gold) a +0 robe (11 gold) a +0 plate armour (391 gold) a +3 leather armour of cold resistance (408 gold) a +0 pair of boots (76 gold) a +0 robe (11 gold) the +5 chain mail of Ussio {Str+5} (799 gold) Str: It affects your strength (+5). [Shop] Raheit's Distillery a potion of resistance (130 gold) a potion of might (52 gold) a potion of invisibility (104 gold) a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of flight (39 gold) a potion of flight (39 gold) a potion of degeneration (13 gold) a potion of attraction (39 gold) a potion of cancellation (104 gold) [Shop] Qietu's Weapon Emporium a +0 shortbow (51 gold) a +0 spear (51 gold) a +0 hand axe (51 gold) a +0 club (17 gold) a +2 spear of freezing (295 gold) a +0 flail (59 gold) a +0 shortbow (51 gold) 17 stones (28 gold) 28 bolts (95 gold) a +0 club (17 gold) a +0 quarterstaff (68 gold) a +0 whip (42 gold) (6, -3, Orc:2) a +0 battleaxe a +0 chain mail (6, -2, Orc:2) a +0 club (7, -1, Orc:2) a +0 glaive a +0 chain mail (8, -3, Orc:2) a +0 dagger a +0 chain mail (10, 3, Orc:2) a +0 dagger a +0 robe (10, 4, Orc:2) a +0 dagger a +0 robe (11, 1, Orc:2) a +2 robe of willpower a +0 dagger (11, 2, Orc:2) a +0 flail a +0 leather armour (11, 3, Orc:2) a +0 club a +0 scale mail a +0 hand axe a +0 club (12, 0, Orc:2) a +0 ring mail a +0 mace (12, 1, Orc:2) a +0 plate armour a +0 halberd a +0 hand axe a +0 robe a +0 dagger (13, 6, Orc:2) a +0 flail 5 boomerangs a +0 chain mail a +0 whip (13, 7, Orc:2) a +0 trident (14, 3, Orc:2) a +0 chain mail a +0 long sword (14, 5, Orc:2) a +0 robe a +0 dagger (14, 6, Orc:2) a +0 dagger a +0 robe (17, -4, Orc:2) a +0 club a +0 short sword (18, -5, Orc:2) a +0 mace (18, -4, Orc:2) a +0 flail a +0 dagger a +2 robe of positive energy (19, -7, Orc:2) a +0 scimitar a +0 plate armour (19, -6, Orc:2) a +2 vampiric dagger a +0 robe a +0 dagger a +0 robe (19, -5, Orc:2) a +0 dire flail a +0 plate armour a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (19, -4, Orc:2) a +1 hand axe of draining a +0 club a +0 leather armour a +0 dagger a +0 robe (20, -6, Orc:2) a +4 vorpal halberd a +0 dagger a +0 robe (21, -7, Orc:2) a +0 broad axe a +0 chain mail (21, -6, Orc:2) a +0 dagger a +0 ring mail (25, -6, Orc:2) a +0 dagger a +0 robe (30, 11, Orc:2) a +0 ring mail a +0 flail (32, 18, Orc:2) a +0 ring mail a +0 glaive (36, -2, Orc:2) a +0 club 2 boomerangs of dispersal (37, -1, Orc:2) a +0 dagger a +0 robe a +0 trident 7 boomerangs a +0 plate armour (48, 0, Orc:2) a +0 giant club (48, 4, Orc:2) a +0 scale mail a +0 hand axe (50, 8, Orc:2) a +0 robe a +0 dagger (50, 15, Orc:2) a +0 plate armour a +0 halberd (51, 13, Orc:2) a +0 giant spiked club (51, 14, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (51, 15, Orc:2) a +0 morningstar (52, 13, Orc:2) a +0 club (55, -16, Orc:2) a +1 robe of positive energy a +0 dagger (55, -15, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 trident (55, -4, Orc:2) a +0 mace a +0 ring mail (56, -15, Orc:2) a +0 giant club a +0 dagger (56, -5, Orc:2) a +3 battleaxe (56, -4, Orc:2) a +0 hand axe a +0 vorpal falchion (56, -3, Orc:2) a +0 flail of protection (56, -2, Orc:2) a +0 chain mail a +0 battleaxe (57, -3, Orc:2) a +0 halberd of venom a +0 chain mail (57, -2, Orc:2) a +0 leather armour 4 boomerangs a +0 falchion (57, -1, Orc:2) a +0 plate armour a +0 glaive (58, -25, Orc:2) a +0 chain mail 15 bolts a +0 war axe a +0 arbalest (58, -22, Orc:2) a +0 dire flail a +0 giant club (59, -23, Orc:2) a +0 giant spiked club a +0 giant club a +0 dire flail a +0 robe a +0 club (59, -22, Orc:2) a +0 giant spiked club (61, -27, Orc:2) a +0 dagger a +2 robe of positive energy (61, -26, Orc:2) a +0 plate armour a +0 hand axe (61, -25, Orc:2) a +2 chain mail a +0 demon trident (63, -3, Orc:2) a +0 barding of stealth Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear a +0 animal skin (28, 8, Lair:1) 22 stones (36, 8, Lair:1) a +0 pair of gloves (41, -8, Lair:1) a +0 chain mail (43, 35, Lair:1) a +0 quarterstaff (44, 22, Lair:1) a +4 vorpal scythe (45, 21, Lair:1) a scroll of immolation (46, 20, Lair:1) a +0 pair of gloves (46, 21, Lair:1) a +0 club (46, 22, Lair:1) a +0 pair of gloves (47, 35, Lair:1) a +0 chain mail a +0 long sword (49, 28, Lair:1) a +0 mace (51, 2, Lair:1) a piece from Xom's chessboard (15/15) (55, 3, Lair:1) a +0 pair of boots (60, 29, Lair:1) 21 stones (61, -10, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (1, -37, Lair:2) a +0 long sword (15, -22, Lair:2) a +0 shortbow (16, -27, Lair:2) a +0 kite shield (16, 5, Lair:2) a scroll of noise (18, -11, Lair:2) a +0 hunting sling (27, -18, Lair:2) a +0 scale mail (33, -34, Lair:2) a book of Pain (37, 1, Lair:2) a +0 quarterstaff (47, -4, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff (7, -15, Lair:3) a +2 cloak (9, -42, Lair:3) 24 arrows (12, -32, Lair:3) 13 stones (13, -20, Lair:3) a +0 trident (14, -20, Lair:3) a +0 war axe (15, -31, Lair:3) a +0 hunting sling (15, -20, Lair:3) a +0 halberd (24, -8, Lair:3) 28 stones (27, -32, Lair:3) a staff of death (35, -17, Lair:3) 17 arrows (40, 5, Lair:3) a scroll of amnesia (41, -16, Lair:3) 6 bolts (47, -14, Lair:3) a +0 trident (60, -19, Lair:3) a +0 whip Level 4 of the Lair of Beasts (0, 0, Lair:4) 23 arrows (4, -31, Lair:4) a +0 glaive (5, -20, Lair:4) a book of the Hunter (19, 22, Lair:4) a +0 scimitar (20, 2, Lair:4) 20 stones (21, 11, Lair:4) 29 sling bullets (23, -8, Lair:4) a book of Misfortune (27, -11, Lair:4) 16 stones (27, 11, Lair:4) 21 stones (29, 8, Lair:4) a +0 whip (47, 22, Lair:4) 26 stones (49, -4, Lair:4) 20 bolts (54, -10, Lair:4) a +0 scale mail (60, 2, Lair:4) a +0 trident Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 quarterstaff (0, 11, Lair:5) 14 arrows (7, 35, Lair:5) a +2 great sword (10, 16, Lair:5) a +0 great mace (11, 0, Lair:5) a +0 ring mail (51, 3, Lair:5) 8 javelins (51, 10, Lair:5) 18 poisoned darts Level 6 of the Lair of Beasts (0, 0, Lair:6) 10 stones (2, -6, Lair:6) a +0 robe (5, -7, Lair:6) a +0 hunting sling (8, 11, Lair:6) a +0 dagger (15, 25, Lair:6) a +0 mace (16, 12, Lair:6) +0 steam dragon scales (17, 11, Lair:6) +0 acid dragon scales (17, 12, Lair:6) a +0 mace (18, 11, Lair:6) a +2 robe of positive energy (20, 17, Lair:6) a +0 falchion (21, 16, Lair:6) a piece from Xom's chessboard (15/15) (22, 34, Lair:6) a book of Pain (26, 17, Lair:6) +0 fire dragon scales (30, -1, Lair:6) a scroll of amnesia (31, 17, Lair:6) a +0 mace (37, 2, Lair:6) a +0 leather armour (48, 16, Lair:6) a +0 cloak (52, 25, Lair:6) a +0 ring mail (55, 23, Lair:6) a +0 falchion (57, 27, Lair:6) a book of Weapons Level 1 of the Snake Pit (0, 0, Snake:1) 12 poisoned darts (9, -4, Snake:1) a scroll of identify (11, -5, Snake:1) a +0 spear (11, 1, Snake:1) 20 stones (11, 3, Snake:1) 14 stones (11, 4, Snake:1) 12 stones (11, 5, Snake:1) 20 stones (12, -2, Snake:1) a +0 spear (unseen) (12, 1, Snake:1) 16 stones (12, 2, Snake:1) 24 stones (12, 5, Snake:1) 17 stones (13, -4, Snake:1) a +0 trident (13, 3, Snake:1) 21 stones (14, -4, Snake:1) a +0 battleaxe (14, 0, Snake:1) a +0 flail (14, 6, Snake:1) 20 stones (28, -15, Snake:1) 19 gold pieces (31, -1, Snake:1) a +0 lajatang (32, -8, Snake:1) 11 gold pieces (48, -5, Snake:1) 17 stones