Stajl Level 1 of the Dungeon (0, 0, D:1) 21 stones (2, -10, D:1) a +0 whip (5, -20, D:1) a +0 club (8, -38, D:1) a +0 dagger (9, -42, D:1) 12 bolts (13, -15, D:1) 5 poisoned darts (14, -23, D:1) 12 arrows (18, -18, D:1) 25 stones (18, -12, D:1) 30 arrows (24, -17, D:1) a book of Winter (26, -30, D:1) 13 stones (28, -27, D:1) a +0 club (28, -7, D:1) a +0 whip (29, -45, D:1) a +0 robe (31, -12, D:1) a +0 rapier (32, -9, D:1) a +0 whip (35, -11, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 7, D:2) a +0 buckler (3, -22, D:2) 6 sling bullets (9, -18, D:2) a book of Vapours (16, 11, D:2) a +0 club (17, -20, D:2) a +0 dagger 5 stones (19, -13, D:2) a staff of poison (20, -13, D:2) a +0 robe (26, -6, D:2) 25 bolts (26, 9, D:2) a +0 ring mail (37, 1, D:2) a +0 short sword (49, -9, D:2) 21 stones (56, -15, D:2) a +0 scale mail Level 3 of the Dungeon (4, -8, D:3) 20 arrows (5, -6, D:3) 21 arrows (5, 9, D:3) a +0 ring mail (9, 31, D:3) a +0 ring mail (9, 32, D:3) 26 arrows (9, 35, D:3) a +0 dagger (18, 28, D:3) a +0 dagger (19, 3, D:3) a +0 chain mail (21, 1, D:3) a +0 spear (33, 16, D:3) a +0 whip a +0 leather armour a +0 dagger a +0 leather armour (34, 16, D:3) a +0 dagger (37, 1, D:3) 18 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a stone (15, 4, D:4) a +0 short sword a +0 dagger (25, 0, D:4) a +0 club a +0 club (26, 1, D:4) a +0 dagger (27, 1, D:4) a +0 robe (28, 1, D:4) a +0 quarterstaff (31, 2, D:4) 12 poisoned darts (34, -3, D:4) the +0 plate armour of Red Life {rC+ rN+ Int+4 Stlth-} Int: It affects your intelligence (+4). rC: It protects you from cold. rN: It protects you from negative energy. Stlth: It makes you less stealthy. (38, -3, D:4) a +0 hand axe a +0 plate armour (40, -3, D:4) a +0 club (41, -3, D:4) a +0 dagger a +0 flail a +0 whip a +0 spear (42, -3, D:4) a +0 dagger a +0 ring mail (42, -2, D:4) a +0 giant club a +0 flail a +0 chain mail (51, 14, D:4) a +0 leather armour (51, 22, D:4) 11 sling bullets (57, 17, D:4) a +0 whip (57, 33, D:4) a +0 mace (58, 25, D:4) 9 arrows (59, 26, D:4) a book of Chaos (62, 12, D:4) the +11 whip of Might {vorpal, rElec rPois rCorr Str-3} It inflicts extra damage upon your enemies. Str: It affects your strength (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (63, 11, D:4) a +0 ring mail (65, 7, D:4) a +0 chain mail (66, 31, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 19 bolts (1, 8, D:5) 7 atropa-tipped darts (2, -1, D:5) a ring of wizardry (3, -20, D:5) +0 ice dragon scales (15, -3, D:5) a +0 flail a +0 ring mail (20, -19, D:5) an amulet of magic regeneration (21, -42, D:5) a +0 scale mail (28, -29, D:5) 12 stones (35, -32, D:5) 20 bolts (39, -35, D:5) 12 arrows (55, -41, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 hand axe a +0 leather armour a +0 club a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (7, 54, D:6) a +0 robe (9, 35, D:6) a +0 club (9, 51, D:6) a book of Burglary (11, 35, D:6) Great Wizards, Vol. VII (15, 39, D:6) a +0 club (31, 13, D:6) a +0 short sword a +0 ring mail (32, 14, D:6) a +0 dagger a +0 robe (33, 26, D:6) a +0 shortbow 13 arrows (40, 46, D:6) 18 stones (49, 44, D:6) an amulet of guardian spirit (54, 9, D:6) a +1 pair of boots Level 7 of the Dungeon (0, 0, D:7) 12 gold pieces (6, -5, D:7) a wand of acid (6) (8, -18, D:7) a Young Poisoner's Handbook (9, -10, D:7) a +0 ring mail (11, -9, D:7) 26 arrows (13, -22, D:7) a staff of poison (18, -11, D:7) a +0 whip (19, -21, D:7) 14 stones