Stajl Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of venom (0, 2, D:1) a +0 club a +0 dagger (5, 5, D:1) 10 stones (7, 2, D:1) a +0 whip (14, -17, D:1) a +0 hand axe (16, -6, D:1) a +0 club (21, -5, D:1) a +0 flail (24, 26, D:1) a +0 ring mail (25, -17, D:1) 21 bolts (28, 14, D:1) 17 stones (28, 16, D:1) 24 arrows (32, 27, D:1) a +0 club (35, -21, D:1) a +0 quarterstaff (40, 6, D:1) a +0 club Level 2 of the Dungeon [Shop] Mesmosaom's Antique Armour Shoppe a +2 robe of fire resistance (460 gold) a +4 ring mail of willpower (806 gold) a +0 chain mail (117 gold) a +0 ring mail (104 gold) a +2 pair of gloves of strength (559 gold) a +0 ring mail (104 gold) a +0 cloak (117 gold) a +0 chain mail (117 gold) a +0 ring mail (104 gold) [Shop] Tubluhaw's Antique Weapon Emporium a +0 war axe (87 gold) a +4 scimitar of pain (800 gold) a +0 flail (87 gold) a +0 falchion (75 gold) a +0 short sword (75 gold) a +0 whip (62 gold) the +10 hand axe "Neiddig" {drain, rN+ Will+} (1805 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rN: It protects you from negative energy. Will: It increases your willpower. a +0 spear (75 gold) a +0 war axe (87 gold) a +0 whip (62 gold) a +0 quarterstaff (100 gold) a +0 hand axe (75 gold) a +0 rapier (100 gold) a +0 hand axe (75 gold) [Shop] Aquisk's Book Shop a book of the Sky (440 gold) the Compendium of Ashen Transmigration (300 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Blade Hands Transmutation 5 no c - Statue Form Transmutation/Earth 6 no a book of the Warp (320 gold) a book of Hexes (360 gold) a manual of Summonings (800 gold) the Unrestrained Analects (440 gold) Ozocubu's Autobiography (240 gold) a book of Iron (360 gold) (3, -3, D:2) a +0 dagger (21, -4, D:2) a +0 club (31, -18, D:2) a +0 short sword (31, 11, D:2) 18 arrows (32, -17, D:2) 12 sling bullets (33, 9, D:2) 21 stones (43, 13, D:2) 18 arrows (45, 19, D:2) a +2 hat Level 3 of the Dungeon [Shop] Biupri Nona's Antique Weapon Shop a +0 club (23 gold) a +2 vampiric rapier (552 gold) a +0 club (23 gold) a +0 great sword (149 gold) a +0 dagger (46 gold) a +0 club (23 gold) the +11 scythe "Ywukeic" {venom, rC+} (1669 gold) It poisons the flesh of those it strikes. rC: It protects you from cold. a +0 quarterstaff (92 gold) a +0 dagger (46 gold) a +0 short sword (69 gold) a +2 hand axe of freezing (400 gold) a +0 dagger (46 gold) a +0 dagger (46 gold) (0, 0, D:3) a +0 hand axe (0, 6, D:3) 15 stones (2, 13, D:3) a +1 dagger of flaming (24, 32, D:3) 22 arrows (28, 14, D:3) a +0 chain mail (29, 5, D:3) 29 stones (33, 33, D:3) a +0 spear (38, 31, D:3) a +0 short sword (47, 35, D:3) a +0 club (57, -9, D:3) a +0 short sword a +0 hand axe a +0 flail a +1 hand axe of electrocution a +0 hand axe (62, 12, D:3) a +0 dagger of venom Level 4 of the Dungeon (0, 0, D:4) 23 stones (0, 22, D:4) a hound corpse (0, 23, D:4) a +0 club 5 stones (10, 26, D:4) a +0 rapier (21, 2, D:4) a dart slug corpse (24, 10, D:4) 15 gold pieces (25, 43, D:4) 13 bolts (29, 0, D:4) a ring of see invisible (37, 46, D:4) a +0 pair of gloves