Stajl Level 1 of the Dungeon (29, -32, D:1) a +0 club (34, -18, D:1) a +0 ring mail (36, -9, D:1) 2 silver javelins (36, 20, D:1) a +0 dagger (37, -11, D:1) a +0 ring mail (64, -2, D:1) a +0 club (67, -5, D:1) a +0 pair of boots (69, 11, D:1) a +0 club Level 2 of the Dungeon [Shop] Deam's Assorted Antiques a +0 ring mail (92 gold) a wand of paralysis (8) (230 gold) a +0 leather armour (46 gold) a scroll of teleportation (69 gold) the +14 plate armour of the Blacksmith {rPois rF+} (2479 gold) rF: It protects you from fire. rPois: It protects you from poison. [Shop] Hunweod's Distillery a potion of invisibility (112 gold) a potion of invisibility (112 gold) a potion of haste (140 gold) a potion of heal wounds (70 gold) a potion of brilliance (56 gold) a potion of mutation (112 gold) a potion of curing (42 gold) a potion of ambrosia (112 gold) a potion of brilliance (56 gold) 2 potions of resistance (280 gold) a potion of heal wounds (70 gold) a potion of flight (42 gold) [Shop] Icalorgh's Jewellery Boutique a ring of protection from fire (300 gold) a +6 ring of dexterity (702 gold) the ring "Hicu" {rElec rF- rCorr Int+6 Dex+5} (979 gold) [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. an amulet of the acrobat (360 gold) a ring of flight (210 gold) a ring of protection from cold (300 gold) a ring of poison resistance (240 gold) an amulet of regeneration (360 gold) a ring of fire (300 gold) a ring of positive energy (240 gold) a ring of protection from cold (300 gold) [Shop] Viwkunab's Assorted Antiques a wand of polymorph (4) (144 gold) the +6 spear of Wodeuhit {vorpal, +Blink rF+ Str+2 Int+2} (1533 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). Int: It affects your intelligence (+2). rF: It protects you from fire. +Blink: It lets you blink. a +0 ring mail (96 gold) a +2 rapier of freezing (460 gold) a +0 spear (72 gold) a potion of resistance (240 gold) [Shop] Gocu Hogych's Magic Scroll Shop a scroll of amnesia (35 gold) a scroll of identify (20 gold) a scroll of immolation (35 gold) a scroll of enchant weapon (75 gold) a scroll of summoning (95 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) a scroll of immolation (35 gold) a scroll of teleportation (30 gold) 3 scrolls of teleportation (90 gold) a scroll of magic mapping (35 gold) a scroll of teleportation (30 gold) (0, 0, D:2) a +0 club 4 stones (7, -31, D:2) 26 bolts (8, -32, D:2) a +0 scale mail (11, -32, D:2) a +0 hand axe (12, -36, D:2) a book of Flames (14, -41, D:2) 9 stones (26, -26, D:2) a +0 dagger (31, -17, D:2) a +0 dagger (31, -4, D:2) a +0 club (43, -21, D:2) a +0 dagger Level 3 of the Dungeon (0, 2, D:3) a +0 ring mail (1, 0, D:3) a +0 club (5, 41, D:3) a +0 mace (6, 42, D:3) 2 potions of degeneration (8, 42, D:3) a +3 quarterstaff of chaos (12, 31, D:3) a +0 dagger (15, 26, D:3) 19 stones (20, 19, D:3) a +0 mace a +0 scale mail (22, 8, D:3) a +0 club (23, 8, D:3) a +0 dagger a +0 hand axe a +0 club a +0 dagger of speed a +0 dagger a +0 dagger a +0 club (24, 8, D:3) a +0 mace a +0 short sword a +0 dagger a +0 flail of protection a +0 short sword a +1 vampiric dagger a +0 robe a scroll of torment (25, 7, D:3) a +0 spear a +0 animal skin a +0 helmet (28, 23, D:3) a +0 club (30, 21, D:3) a +0 leather armour (34, 36, D:3) 17 bolts (38, 35, D:3) a +0 club Level 4 of the Dungeon [Shop] Pepn's Book Emporium a Necronomicon (616 gold) a book of Dangerous Friends (440 gold) Ozocubu's Autobiography (264 gold) a book of Alchemy (308 gold) an Inescapable Atlas (374 gold) a book of Power (462 gold) a book of Burglary (308 gold) a book of Death (484 gold) a book of the Hunter (286 gold) a book of Changes (198 gold) [Shop] Uhuthrit's Antique Weapon Shoppe the +5 dagger "Niyxzugu" {antimagic, rF+ Will+ Dex+3} (1251 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+3). rF: It protects you from fire. Will: It increases your willpower. the +2 mace "Pampimeq" {flame, Drain rElec rPois Will+} (739 gold) It burns those it strikes, dealing additional fire damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. a +0 war axe (77 gold) a +2 hunting sling of freezing (323 gold) a +0 rapier (88 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (1562 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 shortbow (66 gold) a +0 falchion (66 gold) a +0 falchion (66 gold) a +0 long sword (77 gold) the +2 long sword "Maptule" {flame, rElec rF+ rC+} (974 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. a +2 falchion of freezing (382 gold) a +0 mace (66 gold) a +0 halberd (88 gold) (0, 0, D:4) a +0 club (18, -26, D:4) 12 poisoned darts (21, -20, D:4) a +0 giant club (21, -19, D:4) a +0 club (25, -4, D:4) a +0 dagger (26, -13, D:4) 24 arrows (27, -20, D:4) a +0 rapier (32, 9, D:4) a +0 dagger (33, -24, D:4) 18 stones (35, -23, D:4) 8 arrows (38, -18, D:4) a staff of air (39, -23, D:4) a +0 dagger a +0 robe (39, -22, D:4) a +0 dagger (40, -24, D:4) a +0 short sword (49, 3, D:4) a +0 flail (50, -23, D:4) a +0 club (50, 3, D:4) a +0 hand axe a +0 trident (59, -12, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 15 sling bullets (7, -5, D:5) a +0 ring mail (14, 8, D:5) a +0 short sword (17, 5, D:5) a +0 broad axe (20, -7, D:5) a +1 mace of draining (24, 23, D:5) a +0 quarterstaff (26, -14, D:5) a +0 dagger (30, -7, D:5) a +0 quarterstaff (39, 23, D:5) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (46, -10, D:5) a +0 club (55, 15, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Tuics's Weapon Emporium a +0 dagger (22 gold) a +0 mace (33 gold) a +4 vorpal battleaxe (348 gold) a +0 club (11 gold) a +0 lajatang (165 gold) a +0 falchion (33 gold) a +0 quarterstaff (44 gold) the +6 halberd of the Pits of Slime {holy, rN+ Str+2} (578 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+2). rN: It protects you from negative energy. (0, 0, D:6) a +0 morningstar a +0 robe (2, 0, D:6) a +0 robe a +5 dagger a +0 robe a +0 long sword (3, -25, D:6) a +0 short sword (3, 0, D:6) a +0 robe a +3 long sword of freezing (6, -3, D:6) a +0 scimitar a +0 plate armour a +0 club a +0 hand axe (8, -4, D:6) 20 arrows (8, 0, D:6) a +0 robe a +3 flail of freezing (18, -37, D:6) a +1 vorpal falchion (27, -17, D:6) 22 sling bullets (28, -30, D:6) a +0 robe (30, -28, D:6) a +0 flail a +0 robe (32, -12, D:6) a +0 leather armour (36, -38, D:6) 21 stones (39, -26, D:6) a +0 scale mail (40, -35, D:6) a +0 scale mail (47, -39, D:6) a +0 buckler (51, -40, D:6) the +8 war axe "Beur" {vorpal, rN+} It inflicts extra damage upon your enemies. rN: It protects you from negative energy. Level 7 of the Dungeon [Shop] Pecredis's Jewellery Emporium a ring of wizardry (330 gold) an amulet of magic regeneration (330 gold) a +4 ring of slaying (858 gold) an amulet of magic regeneration (330 gold) the ring of the Harvest {rElec MP+9 Str+3 Int+7 Dex-3} (535 gold) [ring of magical power] Str: It affects your strength (+3). Int: It affects your intelligence (+7). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). a +6 ring of strength (643 gold) a ring of resist corrosion (220 gold) a +6 ring of dexterity (643 gold) a ring of resist corrosion (220 gold) a ring of protection from cold (275 gold) a ring of magical power (220 gold) (0, 0, D:7) a +0 leather armour (14, -5, D:7) a +0 dagger (14, -4, D:7) 29 arrows a +2 shortbow of freezing (25, 2, D:7) a +0 leather armour a +0 mace (26, -29, D:7) a +0 robe (26, -1, D:7) a +0 whip (26, 0, D:7) a +0 chain mail a +0 dire flail (26, 2, D:7) 16 poisoned darts a +0 dagger of pain a +0 scale mail a +0 flail (27, -28, D:7) a +0 broad axe (29, -27, D:7) a +0 robe a +0 dagger (29, -23, D:7) a +0 robe a +0 dagger (30, -26, D:7) a +0 scale mail a +0 short sword (31, -26, D:7) a +0 mace (31, -12, D:7) 15 arrows (35, -21, D:7) a +0 ring mail (37, -10, D:7) the +6 chain mail "Peopte" {Harm rPois} rPois: It protects you from poison. Harm: It increases damage dealt and taken. (39, -30, D:7) a +0 robe (42, -29, D:7) a +0 flail a +0 whip a +0 flail a +0 scale mail a +0 spear (43, -10, D:7) 14 stones (45, -35, D:7) a +0 dagger (46, -26, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +2 dagger a +0 robe a +2 war axe a +0 robe (1, 0, D:8) a +4 trident of freezing a +0 robe (2, -24, D:8) 14 stones (2, -22, D:8) a +0 flail a +0 ring mail (7, -1, D:8) a +0 robe (10, 7, D:8) 26 arrows (10, 12, D:8) 2 javelins (12, -15, D:8) a +0 ring mail (13, 5, D:8) a +0 short sword (16, -20, D:8) a +0 long sword (27, -22, D:8) 12 stones (32, 5, D:8) a +0 falchion (34, 11, D:8) a +0 giant club a +0 giant spiked club (40, -11, D:8) a +0 robe (48, 14, D:8) a book of Pain (51, 17, D:8) 24 stones Level 9 of the Dungeon (0, 0, D:9) a Trismegistus Codex (1, 22, D:9) a +0 flail (10, 2, D:9) a scroll of torment (11, 21, D:9) a scroll of noise (14, 5, D:9) a +0 dagger (14, 6, D:9) a +0 club (15, 6, D:9) a +0 short sword a +0 dagger a +0 whip a curare-tipped dart a +0 dagger a +0 club (40, 17, D:9) 17 arrows Level 10 of the Dungeon [Shop] Imaiz's Weapon Emporium a +0 dagger (28 gold) a +2 vorpal mace (231 gold) a +0 falchion (42 gold) a +0 scythe (42 gold) a +0 long sword (49 gold) a +0 rapier (56 gold) a +1 bardiche of venom (249 gold) a +0 broad axe (56 gold) a +0 club (14 gold) a +0 short sword (42 gold) 6 boomerangs (42 gold) a +0 quarterstaff (56 gold) (0, 0, D:10) a scroll of noise (3, -9, D:10) a +0 giant club a +0 giant spiked club (3, 11, D:10) a +0 pair of gloves (9, 34, D:10) a +0 shortbow 21 arrows +0 acid dragon scales (12, 25, D:10) 13 stones (19, 19, D:10) a +0 dagger a +0 robe (28, -7, D:10) the Papyrus of Dusty Dark Rituals Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Passwall Transmutation/Earth 2 no c - Animate Armour Summoning/Earth 4 yes Trog disapproves of the use of such an item. (34, 27, D:10) a scarf of shadows (35, -9, D:10) a +0 war axe (39, 19, D:10) a +0 chain mail (42, -3, D:10) a +0 club (43, -5, D:10) a +0 scale mail a +0 dagger (43, -4, D:10) a +0 flail (44, -3, D:10) a +0 leather armour a +0 flail (44, 1, D:10) a +0 short sword (51, 1, D:10) a book of Vapours (53, 18, D:10) a +0 war axe (54, 18, D:10) a +0 dagger a +0 robe (54, 19, D:10) a +0 dagger a +0 robe (56, 11, D:10) a +0 plate armour (58, 19, D:10) a +0 war axe (62, -19, D:10) a +0 rapier (62, -13, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) 17 bolts (2, 0, D:11) 23 arrows (3, -12, D:11) a +0 kite shield (4, -7, D:11) a +0 giant spiked club a +0 giant club a +0 robe a +1 scimitar of flaming (4, -5, D:11) a +0 plate armour a +0 glaive of electrocution (5, -23, D:11) a book of the Earth (5, -9, D:11) a +0 robe (5, -6, D:11) a +0 short sword a +0 ring mail a +0 mace (5, -3, D:11) 9 stones (6, -6, D:11) a +0 robe a +0 dagger (13, 6, D:11) a +0 scale mail (14, -6, D:11) a +0 hand axe a +0 robe (15, -3, D:11) a +0 flail a +0 chain mail (17, -9, D:11) a +0 dagger a +0 robe (18, -5, D:11) a condenser vane (19, -25, D:11) 10 stones (19, -2, D:11) a staff of poison (21, -25, D:11) a +0 hand axe (21, -9, D:11) a +0 long sword (21, 5, D:11) a +0 leather armour (22, -25, D:11) a +0 mace a +3 dagger a +0 robe a +0 dagger a +0 robe (28, -8, D:11) 10 bolts (43, -1, D:11) +0 acid dragon scales (50, -23, D:11) a book of the Senses (50, -22, D:11) a +0 war axe (50, -20, D:11) a +0 flail (56, 7, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 dire flail a +0 dire flail an ettin corpse (0, 1, D:12) a +0 dire flail a +0 dire flail a +0 arbalest 12 bolts an ettin corpse (0, 2, D:12) a +0 short sword (0, 10, D:12) the Compendium of Fire and Displacement Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 yes b - Iskenderun's Mystic Blast Conjuration/Translocation 4 no c - Summon Forest Summoning/Translocation 5 no d - Starburst Conjuration/Fire 6 no Trog disapproves of the use of such an item. (1, 10, D:12) a staff of earth (3, 21, D:12) 25 stones (5, 36, D:12) 3 large rocks (9, 45, D:12) a manticore corpse (11, 36, D:12) a +0 morningstar (13, 48, D:12) a +0 long sword (15, 48, D:12) a +0 troll leather armour (18, 51, D:12) a +2 scimitar of flaming (19, 25, D:12) 2 scrolls of noise (24, 13, D:12) a +0 robe (27, 46, D:12) a +0 short sword (still there?) 15 stones (still there?) a +0 short sword (still there?) 6 poisoned darts (still there?) a +0 dagger (still there?) (28, 46, D:12) a +0 dagger a +0 dagger a +0 robe a +0 dagger 4 stones (28, 47, D:12) a +0 dagger of venom (still there?) a +0 robe (still there?) (28, 51, D:12) a +0 short sword (29, 46, D:12) a +0 dagger 10 stones a +0 short sword 4 poisoned darts (36, 42, D:12) a +0 chain mail (43, 54, D:12) a +0 scale mail (51, 27, D:12) a +0 giant spiked club (53, 39, D:12) a +2 pair of boots of rampaging (53, 40, D:12) a +0 giant club a +0 giant spiked club the Ecumenical Temple