Stajl Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -3, D:1) a +0 whip (14, -22, D:1) a +0 leather armour (18, -17, D:1) a +0 dagger (22, -26, D:1) a +0 ring mail (47, -20, D:1) 19 bolts (50, -31, D:1) 6 javelins (54, -29, D:1) a +0 dagger Level 2 of the Dungeon (5, 1, D:2) 23 sling bullets (7, 0, D:2) a +0 dagger (9, 1, D:2) a staff of fire (17, 12, D:2) a +0 plate armour (18, 2, D:2) 18 arrows (22, 12, D:2) a +0 leather armour (27, 1, D:2) a +0 dagger (31, 31, D:2) a +0 whip 4 stones a +0 club (32, 28, D:2) 25 stones (37, 16, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 22 stones a +0 leather armour (6, -20, D:3) 27 arrows (7, -18, D:3) a +0 ring mail (18, 19, D:3) a +0 dagger 5 stones (24, -9, D:3) a +0 robe (32, -4, D:3) a +0 club 2 stones (33, -9, D:3) a +0 dagger (33, -8, D:3) a +0 club a +0 hunting sling 20 stones (35, -7, D:3) a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 spear a +0 animal skin a +0 helmet (35, 5, D:3) a +0 mace (36, -8, D:3) a +0 dagger (37, -9, D:3) a +0 club (37, -8, D:3) a +0 club (40, 7, D:3) a +0 robe (42, 6, D:3) a +0 dagger 9 poisoned darts (48, 2, D:3) 8 arrows Level 4 of the Dungeon [Shop] Qimiesk's Antique Armour Emporium the +0 ring mail of the Villain {Will- rCorr Str-4 SInv} (278 gold) Str: It affects your strength (-4). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. a +0 ring mail (136 gold) a +0 robe (23 gold) a +0 scale mail (136 gold) a +0 robe (23 gold) a +3 plate armour of fire resistance (1530 gold) a +0 leather armour (68 gold) a +0 chain mail (153 gold) a +0 leather armour (68 gold) (0, 0, D:4) a +0 short sword (1, -3, D:4) a +0 club (3, -5, D:4) a +0 dagger of speed (6, -33, D:4) 14 sling bullets (6, -31, D:4) 13 sling bullets (8, -32, D:4) a +0 short sword (10, -23, D:4) a +0 club (12, 4, D:4) a +0 mace (13, -25, D:4) a +0 war axe (17, -11, D:4) a +0 club (20, 0, D:4) a +0 short sword (23, -31, D:4) 23 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (unseen) (1, 3, D:5) a +0 dagger a +0 dagger a +0 whip 4 stones (1, 4, D:5) a +0 giant club (2, 0, D:5) 5 poisoned darts (still there?) a +0 dagger (still there?) (11, 6, D:5) a +0 leather armour (12, 0, D:5) a +0 dagger a +0 robe a +0 club a +0 hand axe a +0 chain mail (12, 1, D:5) a +0 club a +0 scale mail a +0 flail a +0 leather armour (26, 53, D:5) 7 sling bullets (27, 8, D:5) a +0 dagger (27, 41, D:5) a +0 flail a +0 scale mail (27, 42, D:5) a +0 dagger a +0 robe (28, 41, D:5) a +0 club (30, 31, D:5) a +0 ring mail (30, 35, D:5) a +0 ring mail a +0 club (31, 30, D:5) a +0 short sword (38, 2, D:5) a +0 giant club (43, 10, D:5) 13 bolts (43, 24, D:5) a +0 hand axe (50, -3, D:5) a +0 hand axe (51, -3, D:5) a +0 club a +4 chain mail a +0 short sword a +0 club a +0 leather armour a +0 club (51, 1, D:5) 7 javelins (54, 1, D:5) a +0 scale mail (57, -5, D:5) 22 bolts Level 6 of the Dungeon [Shop] Ugusk's Antique Armour Shoppe a +0 scale mail (116 gold) a +0 chain mail (130 gold) a +0 crystal plate armour (2320 gold) a +0 scale mail (116 gold) a +0 robe (20 gold) a +0 pair of gloves of archery (333 gold) +1 gold dragon scales (2523 gold) a +0 troll leather armour (435 gold) a +0 cloak (130 gold) a +1 robe of resistance (948 gold) the +2 robe of Juklafidau {*Corrode rElec rF+++ Stlth+} (1650 gold) rF: It renders you almost immune to fire. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. a +0 leather armour (58 gold) (0, 0, D:6) a +0 whip (2, 27, D:6) a +0 dagger a +0 leather armour (5, -5, D:6) a +0 whip (31, 33, D:6) 17 stones (32, 21, D:6) a +0 war axe a +0 plate armour a +0 mace a +0 leather armour (33, 21, D:6) a +0 club a +0 ring mail (35, 20, D:6) a +0 trident (39, -3, D:6) a +0 club 3 poisoned darts (39, -1, D:6) a +0 dagger (40, -1, D:6) 4 poisoned darts a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 robe (1, 2, D:7) a +0 war axe a +0 robe a +0 falchion a +0 robe a +5 hand axe a +0 robe a +5 mace of freezing a +0 robe (5, 11, D:7) a staff of fire (5, 12, D:7) 14 stones (9, 12, D:7) 10 stones (18, 20, D:7) a +0 flail a +0 dagger a +0 robe (18, 22, D:7) a +0 hand axe a +0 ring mail (19, 22, D:7) a +0 club a +0 trident (20, -5, D:7) 15 poisoned darts (28, 2, D:7) a +0 giant spiked club (29, 21, D:7) 26 stones (35, 0, D:7) the +5 hunting sling "Qumosch" {freeze, rN+ Dex+4} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). rN: It protects you from negative energy. (35, 17, D:7) a +0 flail a +0 leather armour (35, 24, D:7) a +0 dagger a +0 robe (36, 17, D:7) a +0 mace a +0 leather armour a +0 flail a +0 hand axe a +0 dagger (39, 18, D:7) 8 stones (40, 2, D:7) a +0 scythe a +0 robe (41, 1, D:7) a +0 scythe a +0 robe (41, 3, D:7) a +2 antimagic scythe a +0 robe (46, 38, D:7) a +0 hand axe a +0 hand axe a +0 hand axe a +0 flail a +0 scale mail (49, -1, D:7) 18 bolts (59, 39, D:7) 20 arrows Level 8 of the Dungeon [Shop] Seenidgh's Distillery a potion of heal wounds (55 gold) a potion of haste (110 gold) a potion of might (44 gold) a potion of mutation (88 gold) a potion of flight (33 gold) a potion of curing (33 gold) a potion of attraction (33 gold) a potion of heal wounds (55 gold) a potion of resistance (110 gold) a potion of mutation (88 gold) a potion of lignification (33 gold) (0, 0, D:8) 2 boomerangs (0, 41, D:8) a +2 mace a +0 robe (1, 41, D:8) a +0 flail a +2 ring mail of fire resistance a +0 halberd a +0 chain mail (2, 41, D:8) a +0 dagger (3, 18, D:8) a +0 pair of boots (3, 26, D:8) a +0 war axe (7, -1, D:8) 3 scrolls of noise (9, 44, D:8) a +0 flail a +0 robe 23 stones (9, 45, D:8) a +1 scimitar a +0 robe (10, 3, D:8) a +0 dagger (15, 6, D:8) a book of Transfigurations (17, 49, D:8) a +0 flail (18, 25, D:8) a +0 robe (19, 28, D:8) a +0 ring mail (19, 38, D:8) a +0 hand axe a +0 leather armour (20, 14, D:8) a +0 short sword a +0 chain mail (21, 9, D:8) a book of Changes (21, 14, D:8) a +0 dagger a +0 robe (22, 13, D:8) a +0 flail (22, 14, D:8) a +0 dagger a +0 robe (22, 15, D:8) a +0 dagger (25, 5, D:8) 15 arrows (25, 10, D:8) a +0 hand axe (28, 3, D:8) a +0 hand axe (30, 9, D:8) a +0 chain mail (30, 27, D:8) 28 arrows (31, 7, D:8) a +0 scimitar (36, 19, D:8) a +0 giant club a +0 giant spiked club (41, -7, D:8) the +7 war axe "Ytalats" {flame, Contam +Blink rElec Int+7} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+7). rElec: It insulates you from electricity. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. (41, -6, D:8) a +0 mace (41, -5, D:8) a +0 great sword (41, -4, D:8) a +0 club (41, -3, D:8) a +0 hunting sling Level 9 of the Dungeon [Shop] Vyax's Antique Armour Boutique a +0 scale mail (116 gold) a +1 chain mail of willpower (478 gold) a +0 robe (20 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) a +0 chain mail (130 gold) a +2 cloak of stealth (623 gold) a +0 scale mail (116 gold) the +1 leather armour of the Vanishing Brambles {-Cast Contam rC+++ Slay+4} (1542 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rC: It renders you almost immune to cold. -Cast: It prevents spellcasting. Contam: It causes magical contamination when unequipped. the +3 leather armour of the Lair of Beasts {rF+ Str+5} (1203 gold) Str: It affects your strength (+5). rF: It protects you from fire. the +0 troll leather armour of Ocugag {Regen+ Str+3} (820 gold) Str: It affects your strength (+3). Regen: It increases your rate of health regeneration. [Shop] Quoc's General Store a potion of cancellation (88 gold) 20 sling bullets (110 gold) a scroll of teleportation (33 gold) a scroll of blinking (82 gold) a phantom mirror (440 gold) a scroll of identify (22 gold) a +0 giant club (18 gold) a +1 whip of electrocution (145 gold) a +0 pair of gloves (49 gold) a wand of flame (10) (66 gold) [Shop] Tarphui's Armour Boutique a +0 kite shield (54 gold) a +0 helmet (54 gold) a +0 leather armour (24 gold) a +0 pair of gloves (54 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) a +1 scale mail of positive energy (156 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +2 chain mail of fire resistance (258 gold) [Shop] Tixenn's Distillery a potion of heal wounds (80 gold) a potion of brilliance (64 gold) a potion of heal wounds (80 gold) a potion of curing (48 gold) a potion of resistance (160 gold) a potion of cancellation (128 gold) a potion of degeneration (16 gold) a potion of curing (48 gold) 2 potions of lignification (96 gold) (0, 0, D:9) a +0 shortbow 25 arrows (1, 23, D:9) 14 bolts (1, 28, D:9) 23 stones (4, -1, D:9) 24 stones a +0 war axe a +0 ring mail a +0 dagger (6, -1, D:9) a +0 leather armour a +0 whip (7, 1, D:9) a +0 leather armour a +0 hand axe (8, 0, D:9) a +0 leather armour a +0 mace (10, -7, D:9) 19 sling bullets (13, 19, D:9) a +0 club a +0 leather armour (14, 19, D:9) a +0 whip a +0 trident a +0 plate armour (16, 19, D:9) a +1 mace of protection (22, -4, D:9) 19 stones (23, 1, D:9) a +0 robe a +0 dagger (24, 1, D:9) a +0 robe a +0 dagger (25, 0, D:9) a +2 plate armour of willpower a +0 battleaxe (25, 35, D:9) a +0 halberd (45, -4, D:9) a +0 whip (46, -3, D:9) a +0 chain mail a +0 mace (49, -5, D:9) a +2 whip of venom (49, -3, D:9) a +4 dagger of distortion a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour (0, 3, D:10) 27 stones (2, 0, D:10) a +0 robe (7, 0, D:10) a +0 dagger a +0 scale mail a +0 dagger a +0 robe a +0 glaive a +0 plate armour (9, -2, D:10) a +0 leather armour (17, 9, D:10) a +0 pair of gloves (18, -11, D:10) a +2 shortbow of flaming 10 arrows (23, 2, D:10) a +0 shortbow 13 arrows a +0 giant spiked club a +0 giant club a +0 flail a +0 chain mail (23, 8, D:10) a +0 dagger a +0 robe (26, -1, D:10) a +0 shortbow 21 arrows (27, 1, D:10) 21 stones (27, 7, D:10) a +0 ring mail (27, 12, D:10) a +0 quarterstaff (28, 1, D:10) 16 arrows (28, 7, D:10) a +0 robe (29, -2, D:10) a +0 dagger a +0 robe (30, -5, D:10) a +0 scimitar a +0 plate armour (31, 0, D:10) a +0 whip a +0 leather armour (36, -11, D:10) a +0 giant spiked club a +0 giant club a +0 mace (37, -11, D:10) a +0 shortbow 12 arrows (37, 22, D:10) a +0 whip (46, 14, D:10) 25 arrows (48, -16, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a book of the Moon (1, -15, D:11) a +0 leather armour (19, -30, D:11) 19 stones (22, -24, D:11) a +0 dire flail a +0 giant spiked club (40, -19, D:11) 28 stones (44, -45, D:11) a +0 whip a +0 dagger 5 stones a +0 dagger a +0 short sword a curare-tipped dart a +0 whip 12 poisoned darts (45, -56, D:11) a +0 flail (45, -45, D:11) a +0 dagger a +0 robe (51, -40, D:11) a +0 falchion (53, -42, D:11) a +0 dagger (53, -41, D:11) a +0 dagger a +0 robe (53, -28, D:11) a +0 mace (56, -22, D:11) 14 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (9, 18, D:12) a +0 robe (13, -16, D:12) 25 stones (16, -1, D:12) 25 arrows a +0 shortbow (19, -23, D:12) a +0 club (20, -23, D:12) 4 poisoned darts a +0 club (20, -21, D:12) a +0 robe a +0 dagger (21, -23, D:12) 3 stones a +0 dagger a curare-tipped dart a +0 whip (21, -22, D:12) a +0 robe a +2 dagger of holy wrath (21, -21, D:12) a +0 whip (22, -11, D:12) 3 poisoned darts (25, -19, D:12) 27 stones (29, -20, D:12) a +0 cloak (35, -19, D:12) a +0 short sword (36, 3, D:12) 16 poisoned darts (52, 15, D:12) a book of Frost Level 13 of the Dungeon [Shop] Geonott's Antique Armour Shoppe a +0 pair of boots (117 gold) a +0 leather armour of poison resistance (156 gold) a +0 ring mail (104 gold) a +0 pair of boots (117 gold) a +2 ring mail of willpower (546 gold) a +1 buckler of cold resistance (429 gold) a +1 helmet of see invisible (429 gold) (0, 0, D:13) a +0 leather armour (4, 17, D:13) a +0 hand crossbow (7, 8, D:13) 18 stones (10, 17, D:13) a +0 ring mail (14, 47, D:13) 25 bolts (16, 36, D:13) a +1 great sword of electrocution a +0 chain mail (17, 9, D:13) a +0 trident of venom (20, -7, D:13) 19 stones (22, 6, D:13) 5 large rocks (27, 43, D:13) 21 bolts (30, 2, D:13) a +0 great mace (32, 44, D:13) a +7 spear of flaming (34, 2, D:13) a +0 plate armour (36, 2, D:13) a +0 great mace (38, 2, D:13) a +0 plate armour (40, 2, D:13) a +3 long sword (40, 18, D:13) 8 poisoned darts (43, 1, D:13) a +0 chain mail (still there?) a +0 glaive (still there?) a +0 kite shield (still there?) (43, 2, D:13) a +0 chain mail (still there?) a +0 war axe (still there?) (48, -1, D:13) 26 arrows a +0 shortbow (51, 36, D:13) a +0 pair of gloves Level 14 of the Dungeon (4, 12, D:14) a +0 shortbow 22 arrows (4, 14, D:14) 4 large rocks (6, 8, D:14) a +0 mace (7, 23, D:14) a +3 plate armour (7, 27, D:14) 20 poisoned darts (11, 12, D:14) a +0 scale mail (15, -6, D:14) a +2 war axe of freezing (17, -3, D:14) a +0 hand axe a +0 leather armour a +0 hand axe of freezing a +0 robe (18, -3, D:14) a +2 hand axe of flaming a +0 leather armour (26, -3, D:14) a +0 giant club a +0 dire flail (28, 15, D:14) a +0 falchion (37, 35, D:14) 20 sling bullets (38, -5, D:14) a +0 rapier (40, 4, D:14) a +0 hunting sling (44, -3, D:14) 2 potions of degeneration (45, 42, D:14) 6 large rocks (45, 43, D:14) a +0 dagger (58, -10, D:14) a +3 great mace a +0 leather armour a +0 great mace a +0 leather armour (59, -8, D:14) a +0 long sword Level 15 of the Dungeon (0, 0, D:15) a +0 chain mail (0, 4, D:15) a +0 ring mail (8, 0, D:15) a +0 pair of gloves (10, 0, D:15) a +0 scale mail (10, 19, D:15) a book of Stone (12, 19, D:15) a +0 long sword (17, -4, D:15) a +0 rapier (17, 0, D:15) a +0 scimitar a +0 robe a +0 dagger (17, 11, D:15) a +0 short sword (17, 13, D:15) a book of Party Tricks (17, 19, D:15) a +0 shortbow 15 arrows (19, -23, D:15) a +0 scale mail (27, 12, D:15) a +0 halberd (27, 15, D:15) 12 arrows (28, 9, D:15) 12 stones (30, -18, D:15) a +0 leather armour (31, 2, D:15) a +0 pair of gloves (31, 7, D:15) a +0 pair of gloves (51, -20, D:15) a scroll of magic mapping (52, -11, D:15) a +0 glaive the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club a +0 whip (1, 0, Orc:1) a +0 ring mail a +0 war axe (1, 2, Orc:1) a +0 plate armour a +0 glaive (1, 5, Orc:1) a +0 plate armour a +0 trident (2, 0, Orc:1) a +0 scale mail 5 boomerangs a +0 dagger (2, 7, Orc:1) a +0 robe a +2 dagger of venom (3, 1, Orc:1) a +0 long sword a +0 chain mail (3, 5, Orc:1) a +0 scimitar a +0 chain mail (3, 6, Orc:1) a +0 hand axe (4, 7, Orc:1) a +0 dagger (4, 9, Orc:1) a +0 trident a +0 leather armour (4, 20, Orc:1) a +0 ring mail a +0 whip (5, -2, Orc:1) a +0 battleaxe a +0 chain mail (5, 0, Orc:1) a +0 short sword a +0 leather armour (5, 2, Orc:1) a +0 scimitar a +0 plate armour (5, 18, Orc:1) a +0 plate armour 4 boomerangs a +0 short sword a +0 club (6, 17, Orc:1) a +0 plate armour a +0 mace (6, 18, Orc:1) a +0 ring mail a +0 mace a +0 short sword (6, 21, Orc:1) a +0 club (7, 19, Orc:1) a +0 giant club (7, 22, Orc:1) a +0 whip (8, -5, Orc:1) a +2 war axe a +0 arbalest 17 bolts a +0 plate armour (9, -3, Orc:1) a +0 dire flail a +0 plate armour a +0 short sword a +0 leather armour a +0 bardiche a +0 chain mail a +0 chain mail 6 boomerangs a +0 scimitar (9, -2, Orc:1) a +0 short sword (9, 14, Orc:1) a +0 hand axe (10, -3, Orc:1) a +0 plate armour a +0 war axe (10, -2, Orc:1) a +0 whip a +0 ring mail a +0 short sword a +0 plate armour a +0 chain mail 19 bolts a +0 long sword a +0 arbalest (65, -29, Orc:1) a +0 giant club (still there?) a +0 mace (still there?) a +0 chain mail (still there?) an ogre corpse (still there?) (65, -28, Orc:1) a +0 hand axe a +0 scale mail an orc corpse (68, -21, Orc:1) a +0 chain mail a +0 dire flail an orc corpse (68, -20, Orc:1) a +0 dagger a +0 plate armour a +0 scimitar an orc corpse (68, -19, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 falchion (69, -20, Orc:1) a +0 giant club (69, -19, Orc:1) a +0 plate armour a +1 hand axe of venom a +0 leather armour a +0 short sword an orc corpse (70, -20, Orc:1) a +0 robe (still there?) a +0 dagger (still there?) a +0 plate armour (still there?) a +0 hand axe (still there?) (70, -19, Orc:1) a +0 chain mail a +0 hand axe an orc corpse Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (0, 1, Orc:2) a +0 trident a +0 plate armour an orc corpse (skeletalised by now) (0, 2, Orc:2) a +0 hand axe an orc corpse (skeletalised by now) (2, 2, Orc:2) a +0 club a +0 scale mail (5, -27, Orc:2) a +0 giant spiked club an ogre corpse (skeletalised by now) (10, 7, Orc:2) a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) (10, 9, Orc:2) a +0 giant club an ogre corpse (skeletalised by now) (11, -33, Orc:2) 20 gold pieces (11, 7, Orc:2) a +0 giant club a +0 battleaxe a +0 chain mail a +0 dagger a +2 robe of willpower an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, 8, Orc:2) a +0 dagger a +0 leather armour (12, -32, Orc:2) a +0 dagger a +0 war axe a +0 leather armour (12, -31, Orc:2) a +0 club (still there?) a +0 hand axe (still there?) a +2 ring mail of cold resistance (still there?) an orc corpse (skeletalised by now) (still there?) (12, 6, Orc:2) a +0 glaive a +0 leather armour an orc corpse (skeletalised by now) (13, -33, Orc:2) a +0 club (still there?) a +0 chain mail (still there?) (13, -31, Orc:2) a +0 dagger a +0 robe a +0 giant club a +0 dire flail a +0 plate armour a +0 dagger 5 boomerangs a +0 falchion a +0 club a +0 ring mail an ogre corpse (skeletalised by now) (14, -33, Orc:2) a +0 hand axe (still there?) a +0 club (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) (14, -32, Orc:2) a +0 giant spiked club (still there?) a +0 hand axe (still there?) a +0 dire flail (still there?) 4 boomerangs (still there?) a +0 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (14, -31, Orc:2) a +0 mace (still there?) a +0 mace (still there?) a +0 plate armour (still there?) Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 bolts (5, -34, Lair:1) 17 stones (10, 9, Lair:1) 17 stones (15, -16, Lair:1) a +0 chain mail (20, -25, Lair:1) a book of Stone (20, -22, Lair:1) a +0 dagger a +0 robe (43, -29, Lair:1) 31 arrows (46, -39, Lair:1) a +0 trident (51, 5, Lair:1) 14 stones Level 2 of the Lair of Beasts (1, 3, Lair:2) 4 curare-tipped darts (5, 15, Lair:2) a +0 scale mail (5, 16, Lair:2) 20 stones (10, 31, Lair:2) a +0 dagger (13, 19, Lair:2) 13 poisoned darts (20, 13, Lair:2) 20 bolts (22, -2, Lair:2) 33 bolts (35, 13, Lair:2) 15 arrows (43, 19, Lair:2) 15 arrows (57, -1, Lair:2) a +0 dagger (57, 10, Lair:2) 25 arrows (69, 1, Lair:2) Great Wizards, Vol. VII Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of immolation (1, 22, Lair:3) a +0 rapier (3, 4, Lair:3) 20 stones (7, 34, Lair:3) a +0 robe (27, 34, Lair:3) a +0 ring mail (41, 47, Lair:3) 5 datura-tipped darts (45, 45, Lair:3) a book of Flames (49, -9, Lair:3) a scroll of noise (50, 19, Lair:3) a +0 pair of boots (56, 27, Lair:3) a +0 buckler (57, 6, Lair:3) 19 stones (63, -8, Lair:3) 2 boomerangs Level 4 of the Lair of Beasts (12, -9, Lair:4) a book of Spatial Translocations (16, 11, Lair:4) 9 sling bullets (20, 27, Lair:4) 23 stones (21, 27, Lair:4) 21 stones (22, 29, Lair:4) 13 stones (24, 19, Lair:4) a book of Hexes 22 bolts (27, 26, Lair:4) a +3 broad axe of flaming (28, 9, Lair:4) 13 bolts (50, 22, Lair:4) 21 stones Level 5 of the Lair of Beasts (6, -9, Lair:5) 3 large rocks (8, -12, Lair:5) a +0 cloak (13, -2, Lair:5) a +0 hand axe a +0 leather armour (14, -2, Lair:5) a +0 vorpal hand axe a +0 leather armour (19, -1, Lair:5) a box of beasts (19, 0, Lair:5) a +0 war axe a +0 robe (25, -35, Lair:5) 19 stones (32, -27, Lair:5) a +0 robe (33, -22, Lair:5) a +0 rapier a +0 robe (35, -6, Lair:5) a +0 quarterstaff (38, -27, Lair:5) a +0 short sword a +0 robe a +0 rapier a +0 robe a +1 antimagic demon trident a +0 crystal plate armour a +0 short sword a +0 robe a +0 rapier a +0 robe (50, -12, Lair:5) a book of Chaos Level 6 of the Lair of Beasts (0, 0, Lair:6) the +8 mithril axe "Arga" {speed, Will+} Attacks with this weapon are significantly faster. Will: It increases your willpower. (1, -1, Lair:6) 18 stones (10, 16, Lair:6) a +3 short sword (12, 58, Lair:6) the +5 robe of Misfortune {Contam Harm *Corrode Drain *Slow EV+5} EV: It affects your evasion (+5). Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (21, 45, Lair:6) 3 atropa-tipped darts (26, 5, Lair:6) 22 bolts (29, 22, Lair:6) 18 arrows (33, 30, Lair:6) a +0 chain mail (37, 49, Lair:6) 5 curare-tipped darts a +0 short sword of distortion (50, 15, Lair:6) a +0 ring mail (57, 19, Lair:6) a +0 long sword (59, 12, Lair:6) a +0 long sword (60, 4, Lair:6) a +0 dagger (61, 12, Lair:6) 20 stones