Stajl Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -6, D:1) a +0 club (5, -8, D:1) a +0 club 23 stones (6, 14, D:1) a +0 short sword (8, 21, D:1) a +0 mace (11, 10, D:1) 54 stones (12, -7, D:1) a +0 club (15, 9, D:1) a +0 mace (16, 0, D:1) a +0 whip (19, 15, D:1) 23 stones (19, 16, D:1) 12 stones (24, -4, D:1) 25 stones (24, 0, D:1) a +0 dagger (25, -1, D:1) a +0 dagger (41, 23, D:1) a +0 short sword 5 stones (44, 13, D:1) a +0 club (44, 24, D:1) a +0 dagger (48, 35, D:1) a +2 dagger of venom 5 stones a kobold corpse (skeletalised by now) (50, 23, D:1) a rat corpse (skeletalised by now) (53, 41, D:1) a quokka corpse (skeletalised by now) (54, 26, D:1) a +0 pair of gloves (54, 31, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 8, D:2) a scorpion corpse (19, 3, D:2) a +0 dagger 2 stones (33, 6, D:2) a ball python corpse (34, 6, D:2) a +0 hand axe a +2 chain mail of fire resistance a +0 club the human corpse of Terence