Stajl Level 1 of the Dungeon (0, 0, D:1) 21 stones (11, -30, D:1) a +0 club (11, -9, D:1) a +0 dagger (14, -17, D:1) a +0 short sword (22, -14, D:1) a +0 dagger (22, -6, D:1) a +0 plate armour (22, 0, D:1) a +0 dagger (24, -8, D:1) a +0 whip (30, -28, D:1) 25 stones (30, -9, D:1) a +0 short sword a +0 club (31, -41, D:1) a +0 club (39, -9, D:1) a stone (41, -36, D:1) a +0 robe (42, -36, D:1) a +0 short sword 4 stones (43, -21, D:1) a +0 club (50, -3, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (4, -2, D:2) a +0 short sword (10, 10, D:2) a +0 dagger (14, -10, D:2) a bat corpse (skeletalised by now) (15, 37, D:2) a +0 dagger (17, 32, D:2) 15 stones (24, 13, D:2) a +0 club (30, -8, D:2) a bat corpse (30, 3, D:2) a +2 pair of gloves (31, 39, D:2) 22 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (8, 2, D:3) a jackal corpse (8, 6, D:3) a potion of brilliance (10, 7, D:3) a +0 short sword (still there?) a +0 club (still there?) (10, 13, D:3) a +0 dagger