Stajl Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 8, D:1) 24 stones (11, 56, D:1) 24 bolts (13, 52, D:1) a +0 ring mail (15, 45, D:1) 19 stones (29, 22, D:1) 14 stones (35, 49, D:1) a +0 chain mail (45, 39, D:1) a +0 short sword (46, 63, D:1) a +0 hand axe (48, 25, D:1) a +0 dagger a +0 club 2 stones Level 2 of the Dungeon (8, 38, D:2) a +0 hand axe (9, 1, D:2) a +0 club (16, 20, D:2) a +2 dagger of draining (20, 41, D:2) a scarf of invisibility (25, 8, D:2) a +0 club (26, 8, D:2) a +0 club (40, 5, D:2) 25 stones (40, 37, D:2) 20 stones (45, 5, D:2) a +0 leather armour (45, 18, D:2) a +0 leather armour (50, 3, D:2) 28 arrows (55, 5, D:2) a +0 leather armour (58, 21, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -4, D:3) a +0 ring mail (9, -12, D:3) 24 bolts (11, -18, D:3) a +3 mace (13, -18, D:3) a +0 chain mail (13, -12, D:3) 28 stones (16, -9, D:3) 5 boomerangs (19, -18, D:3) 17 poisoned darts (19, -12, D:3) a +0 whip (20, -16, D:3) a +0 club a +0 hand axe (21, -17, D:3) a +0 hand axe a +0 chain mail (22, -15, D:3) 16 stones (24, -19, D:3) a +0 short sword (31, 2, D:3) a +0 club (41, -37, D:3) a +0 ring mail (42, -27, D:3) a +0 mace (45, -30, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) the +6 mace of the Poles {vorpal, rElec Will+ Int+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. Will: It increases your willpower. (0, 5, D:4) a +0 short sword (1, -3, D:4) a +4 quarterstaff of chaos (2, 5, D:4) a +0 war axe (8, -25, D:4) 15 sling bullets (9, -22, D:4) 20 arrows (13, -16, D:4) 21 stones (15, -22, D:4) a +0 dagger (15, 15, D:4) 15 sling bullets (34, -3, D:4) a +0 short sword 3 stones a +0 flail (34, -2, D:4) a +0 club (34, 6, D:4) a +0 war axe (35, -3, D:4) a +0 dagger a +0 leather armour a +0 falchion Level 5 of the Dungeon [Shop] Hicirr's Antique Armour Emporium a +0 ring mail (84 gold) a +0 leather armour (42 gold) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} (583 gold) When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. a +0 leather armour of fire resistance (189 gold) a +0 ring mail (84 gold) a +0 plate armour (483 gold) a +2 chain mail of poison resistance (388 gold) a +0 ring mail (84 gold) a +1 crystal plate armour (1827 gold) [Shop] Nevei's Weapon Shop a +0 long sword (35 gold) a +1 spectral quarterstaff (170 gold) 5 large rocks (35 gold) a +5 hand axe of electrocution (345 gold) a +0 shortbow (30 gold) a +0 falchion (30 gold) 24 sling bullets (120 gold) a +2 morningstar of protection (168 gold) a +0 short sword (30 gold) a +0 rapier (40 gold) the +8 hunting sling of the Middle {freeze, rC- Will+++ rCorr} (595 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. [Shop] Nycu's General Store a +0 long sword (52 gold) a +4 ring of evasion (540 gold) a +2 great mace of holy wrath (355 gold) a scroll of immolation (52 gold) 12 stones (18 gold) a +4 ring of protection (540 gold) a book of Dreams (420 gold) a wand of flame (21) (172 gold) a +0 hand axe (45 gold) a scroll of identify (30 gold) a scroll of vulnerability (112 gold) 12 stones (18 gold) 27 arrows (81 gold) [Shop] Bumum's General Store a +0 dagger (24 gold) the +1 plate armour of Meumuog {Rampage rF+ Int-2} (453 gold) Int: It affects your intelligence (-2). rF: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. a scroll of vulnerability (90 gold) a potion of attraction (36 gold) a +0 ring mail (48 gold) a +0 cloak (54 gold) a potion of might (48 gold) a +0 quarterstaff (48 gold) [Shop] Tev Hyos's Distillery a potion of lignification (33 gold) a potion of mutation (88 gold) a potion of might (44 gold) a potion of might (44 gold) 2 potions of brilliance (88 gold) 2 potions of resistance (220 gold) a potion of lignification (33 gold) a potion of curing (33 gold) a potion of magic (88 gold) 2 potions of curing (66 gold) a potion of berserk rage (55 gold) a potion of heal wounds (55 gold) a potion of mutation (88 gold) 2 potions of brilliance (88 gold) (0, 0, D:5) a +0 dagger a +0 leather armour a +0 short sword a +0 war axe a +0 robe a +0 dagger (1, 1, D:5) a +0 club (9, 11, D:5) a +0 giant club (10, -3, D:5) a +0 scale mail (13, 17, D:5) a +0 giant club (22, 32, D:5) 16 stones (29, 35, D:5) a +0 rapier (37, 36, D:5) 20 arrows (39, 10, D:5) 19 stones a +0 whip (40, 9, D:5) a +0 flail a +0 flail (41, 11, D:5) 8 stones a +0 spear (42, 38, D:5) 15 arrows (44, 8, D:5) a +1 kite shield (46, 20, D:5) 20 arrows (48, 7, D:5) a +0 flail (61, 31, D:5) a +0 shortbow 15 arrows Level 6 of the Dungeon (0, 0, D:6) 21 arrows (0, 12, D:6) a +0 dagger a +0 robe (2, 13, D:6) a +0 dagger a +0 robe (3, 15, D:6) a +0 flail a +0 leather armour (19, 28, D:6) a +0 club 2 boomerangs a +0 whip (19, 30, D:6) a +0 flail a +0 ring mail a +0 mace (19, 33, D:6) a +0 club (20, 15, D:6) a +0 club (27, 19, D:6) a +0 flail (30, -11, D:6) 16 poisoned darts (34, 20, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) 18 arrows (1, 3, D:7) a +0 club (1, 4, D:7) a +0 whip (2, 3, D:7) a +0 whip (2, 5, D:7) a +0 dagger (3, 4, D:7) a +0 trident a +0 leather armour (3, 5, D:7) a +0 war axe a +0 plate armour (4, 2, D:7) a +0 trident a +0 ring mail (10, -3, D:7) a +0 dagger (19, -18, D:7) 30 stones (19, -16, D:7) a +0 giant spiked club (33, -11, D:7) a +0 pair of boots (41, 17, D:7) a +0 ring mail (42, -8, D:7) a +0 giant club (43, -28, D:7) a +0 whip a +0 robe a +0 spear (44, -28, D:7) a +0 club a +0 spear (45, -4, D:7) 16 stones (54, -3, D:7) 17 stones Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 flail a +0 leather armour a +0 dagger a +0 robe (5, 17, D:8) 21 sling bullets (17, 7, D:8) a +0 dagger (22, 11, D:8) 13 poisoned darts (35, 30, D:8) a +0 leather armour (47, 8, D:8) a +0 spear Level 9 of the Dungeon [Shop] Oloussul's Distillery a potion of curing (45 gold) 2 potions of haste (300 gold) a potion of flight (45 gold) a potion of brilliance (60 gold) 2 potions of lignification (90 gold) a potion of haste (150 gold) a potion of curing (45 gold) a potion of degeneration (15 gold) a potion of magic (120 gold) a potion of invisibility (120 gold) a potion of curing (45 gold) a potion of lignification (45 gold) (0, 0, D:9) 23 stones (1, 18, D:9) a +0 giant club a +0 giant club (6, 18, D:9) a +0 dagger a +0 robe (6, 19, D:9) a +0 whip (7, 19, D:9) a +0 flail a +0 leather armour (16, 14, D:9) 17 arrows (21, 14, D:9) a +0 robe (24, 19, D:9) 2 scrolls of immolation (27, 14, D:9) a +0 ring mail (36, -6, D:9) a +0 flail (36, -4, D:9) a +0 club (36, 14, D:9) 17 stones (37, -4, D:9) a +0 spear (38, -6, D:9) a +0 spear (38, -5, D:9) a +0 kite shield a +0 scale mail a +0 spear (38, -4, D:9) a +0 spear (47, -5, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) 19 bolts (3, 0, D:10) a +0 shortbow 7 arrows (7, -23, D:10) 15 stones (14, 25, D:10) a +0 chain mail (17, -13, D:10) the +8 spear of Due Proportion {vamp, Dex+3} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+3). (21, -12, D:10) a +0 shortbow 15 arrows (23, -14, D:10) a staff of earth (26, -4, D:10) 19 stones (35, -14, D:10) a +0 dagger 8 poisoned darts (36, -15, D:10) a +0 short sword (37, -15, D:10) a +0 short sword 3 poisoned darts (37, 16, D:10) 10 arrows (38, -15, D:10) a +0 leather armour (42, -4, D:10) a +2 dagger of holy wrath a +0 mace a +0 dagger a +0 whip a +1 dagger of draining 4 stones a +1 dagger of speed 4 poisoned darts a +0 dagger of electrocution a +0 short sword (43, -4, D:10) a +0 dagger a stone (47, -11, D:10) 12 stones (50, -7, D:10) 12 arrows (52, 5, D:10) a +0 scale mail (53, -4, D:10) 32 stones (53, 14, D:10) 4 large rocks Level 11 of the Dungeon (0, 0, D:11) 17 stones (2, -2, D:11) a +0 trident (2, 38, D:11) a +0 halberd a +0 chain mail (3, 38, D:11) a +0 club (3, 39, D:11) a +0 hand axe a +2 ring mail of fire resistance (4, 38, D:11) a +0 dagger (6, 26, D:11) a +0 giant spiked club (6, 27, D:11) a +0 club 2 poisoned darts (8, 37, D:11) a +0 whip 5 poisoned darts (10, 27, D:11) a +0 giant spiked club (11, 37, D:11) a +0 quarterstaff (12, 14, D:11) 6 large rocks (13, 24, D:11) a +0 robe a troll corpse (skeletalised by now) (17, 37, D:11) a +0 chain mail (17, 38, D:11) a +0 flail (18, 24, D:11) a +0 club 2 poisoned darts a kobold corpse (skeletalised by now) (21, 19, D:11) a +0 dire flail a +0 chain mail a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (21, 24, D:11) a +0 whip a +0 hand crossbow 13 bolts a kobold corpse (skeletalised by now) (23, 19, D:11) a +2 long sword of electrocution a +0 plate armour an orc corpse (skeletalised by now) (23, 20, D:11) a +0 scimitar a +0 chain mail (31, 38, D:11) a +1 trident of venom a +0 ring mail (36, 19, D:11) a +3 spear of freezing a +0 ring mail (41, 0, D:11) a +0 falchion (42, 33, D:11) a +0 spear (43, 35, D:11) a +3 spear of distortion a +0 scale mail a +0 kite shield Level 12 of the Dungeon (0, 0, D:12) a +0 robe (5, -3, D:12) 4 large rocks (6, -4, D:12) 23 arrows the Ecumenical Temple