Stajl Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 15, D:1) a +0 ring mail (12, 11, D:1) a +0 club (20, 26, D:1) a +0 dagger a stone (24, -27, D:1) a +0 whip (27, -8, D:1) a +0 dagger (27, -6, D:1) a +0 dagger (28, 8, D:1) a +0 ring mail (29, 18, D:1) a +0 dagger (29, 20, D:1) a +0 club (35, -31, D:1) a +0 dagger (35, -1, D:1) 18 arrows (36, -21, D:1) a +0 dagger (38, 18, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) 24 stones (2, 15, D:2) 19 poisoned darts (2, 24, D:2) a +0 club (9, 30, D:2) a +0 pair of boots (15, 27, D:2) a +0 club (17, 34, D:2) a +0 whip (18, 2, D:2) 19 bolts (21, 10, D:2) a +0 club (28, 22, D:2) a +0 ring mail (35, 10, D:2) 21 stones (39, 24, D:2) a +0 plate armour (41, 2, D:2) a +0 club (43, 1, D:2) 28 stones (48, -1, D:2) a +0 leather armour Level 3 of the Dungeon (4, 7, D:3) 15 sling bullets (15, 6, D:3) 11 stones (16, 1, D:3) a +0 club a +0 dagger (16, 3, D:3) a +0 whip a +0 animal skin a +0 helmet a +0 dagger a +0 dagger a +0 club a +0 club a +2 dagger of flaming a +0 dagger (17, 7, D:3) a +0 leather armour (18, -18, D:3) a +0 dagger (19, -20, D:3) a +0 club 4 stones (24, 0, D:3) a +0 club 4 boomerangs (27, 5, D:3) a +0 robe (28, 20, D:3) a +1 long sword of holy wrath (29, 8, D:3) a +0 spear (29, 36, D:3) a +2 dagger of flaming a +0 hunting sling 17 sling bullets (36, 30, D:3) a +0 tower shield Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (4, 1, D:4) a +0 ring mail (5, -10, D:4) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (6, -11, D:4) 11 arrows (7, 20, D:4) 16 arrows (18, -26, D:4) 15 stones (19, -18, D:4) a +0 chain mail (22, -24, D:4) 17 arrows (25, -17, D:4) a +0 club (25, 15, D:4) a +0 robe (31, 3, D:4) a +0 falchion a +0 leather armour (31, 8, D:4) a +0 spear (36, -16, D:4) a +0 club (39, -18, D:4) a +0 hand axe a +0 ring mail (39, -17, D:4) a +0 dagger a +0 leather armour (40, -17, D:4) a +0 flail (43, 15, D:4) a +2 quarterstaff of chaos a +0 cloak (45, 0, D:4) a +0 dagger a +0 robe a +0 dagger (46, 14, D:4) a +0 mace (54, -1, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 19 stones (9, 6, D:5) 22 arrows (11, -14, D:5) a +0 dagger of electrocution a +0 leather armour (21, -1, D:5) a +0 giant spiked club (21, 26, D:5) a +0 leather armour (28, -23, D:5) the +3 leather armour of Noughts and Crosses {Int+4 Dex-4 Slay+3} Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). (30, -20, D:5) 30 stones (31, -11, D:5) a +2 whip of electrocution a +0 robe (32, -7, D:5) a +0 buckler (32, 10, D:5) a staff of cold (45, -22, D:5) a +0 hand axe a +0 short sword (47, -22, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 16 arrows (3, 1, D:6) a +0 shortbow 17 arrows (4, -22, D:6) a +2 falchion of electrocution (6, 6, D:6) a +0 club (6, 14, D:6) a +0 dagger (10, -14, D:6) a +0 dagger a +0 ring mail (10, -13, D:6) a +0 flail a +0 ring mail (11, -14, D:6) a +0 hand axe a +0 leather armour (12, -11, D:6) a +0 great mace (13, 2, D:6) a +0 leather armour (15, -3, D:6) a +0 dagger 4 boomerangs (15, 19, D:6) 23 stones (20, 25, D:6) a +0 giant club (24, -20, D:6) a scroll of noise (27, -14, D:6) 14 arrows (28, 27, D:6) a +0 club (30, 18, D:6) 4 large rocks (34, 16, D:6) a +0 dagger (38, 25, D:6) a +0 ring mail (53, 24, D:6) a +0 club (54, 24, D:6) a +0 hand axe a +0 ring mail a +0 flail (54, 25, D:6) a +0 club a +0 leather armour (56, 12, D:6) a +0 hunting sling (57, -15, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 5 sling bullets (6, 6, D:7) 19 stones (11, -10, D:7) a +0 short sword a +0 scale mail (14, 4, D:7) 19 stones (17, 2, D:7) a +1 dagger of pain (18, 2, D:7) a +0 short sword a +0 leather armour (19, 2, D:7) a +0 flail a +0 whip (19, 3, D:7) a +0 short sword (20, 0, D:7) a +0 rapier (32, -23, D:7) a +1 plate armour of positive energy (40, 15, D:7) a +0 leather armour (51, -11, D:7) 25 stones Level 8 of the Dungeon (0, 0, D:8) 13 stones (4, 1, D:8) a +0 dagger (5, 1, D:8) a +1 short sword of venom (5, 2, D:8) a +0 dagger (7, -13, D:8) a +0 robe (8, -5, D:8) 3 large rocks (10, 20, D:8) a +0 shortbow 16 arrows (21, 28, D:8) 14 stones (30, 16, D:8) a +0 falchion a +0 short sword a +0 trident a +0 chain mail (30, 17, D:8) a +2 dagger of electrocution a +0 leather armour (31, 28, D:8) 13 stones (33, 25, D:8) 16 stones (33, 31, D:8) a scroll of noise (35, -12, D:8) a +0 helmet (35, 25, D:8) 19 stones (57, -9, D:8) a +0 robe Level 9 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:9) a +0 robe (10, 13, D:9) a +0 dagger (13, 29, D:9) the +0 leather armour of Teifeol {Harm Dex+2} Dex: It affects your dexterity (+2). Harm: It increases damage dealt and taken. (17, 22, D:9) a +0 shortbow 15 arrows a +1 short sword of flaming a +0 short sword 3 stones a +0 trident a +0 ring mail a +0 buckler (18, 21, D:9) a +0 dagger a +0 flail (19, 21, D:9) a +0 short sword a curare-tipped dart (21, 47, D:9) a +0 shortbow 6 arrows (23, 15, D:9) a +0 halberd (24, 15, D:9) a +0 spear a +0 leather armour (30, 13, D:9) a +0 longbow (34, 1, D:9) a +0 rapier (35, 5, D:9) 8 stones (41, 43, D:9) a +0 vorpal falchion a +0 robe a +4 dagger a +0 robe a +3 battleaxe a +0 robe (41, 44, D:9) a +3 great sword a +0 robe (42, 8, D:9) a +0 war axe (42, 48, D:9) a +0 falchion (45, 43, D:9) a +1 morningstar of freezing a +0 robe (55, 2, D:9) 12 arrows (56, 41, D:9) 2 large rocks (56, 42, D:9) a piece from Xom's chessboard (15/15) Level 10 of the Dungeon [Shop] Zisy's Weapon Boutique a +0 spear (42 gold) the +10 battleaxe of Triumph {antimagic, rC+ Dex+2 SInv} (1286 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+2). rC: It protects you from cold. SInv: It lets you see invisible. the +8 eveningstar of Disharmony {distort, Dex+4} (1300 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Dex: It affects your dexterity (+4). a +0 hunting sling (21 gold) a +0 flail (49 gold) the +5 falchion "Tunet" {drain, rElec rPois Stlth-} (660 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth: It makes you less stealthy. a +0 war axe (49 gold) 20 sling bullets (140 gold) 14 bolts (39 gold) (0, 0, D:10) a +0 plate armour (12, 20, D:10) 22 arrows (12, 21, D:10) 7 stones (12, 22, D:10) a scroll of blinking (13, 20, D:10) 19 arrows (13, 21, D:10) a +0 shortbow (13, 22, D:10) a +0 ring mail (14, 20, D:10) a scroll of immolation (14, 21, D:10) a scroll of identify (14, 22, D:10) 17 sling bullets (17, -4, D:10) a +0 scimitar (21, -4, D:10) a +0 spear (22, 7, D:10) a +0 trident (23, -8, D:10) a +0 spear (23, -7, D:10) a +0 flail a +0 trident a +0 ring mail a +0 buckler (23, -6, D:10) a +0 whip (24, -8, D:10) a +0 flail (37, 30, D:10) 16 bolts (46, 5, D:10) a +0 arbalest (50, 9, D:10) a +0 mace (51, 22, D:10) 19 stones (53, 45, D:10) a +0 flail a +0 whip a gnoll corpse (54, 44, D:10) a +0 flail (still there?) a gnoll corpse (still there?) (55, 13, D:10) 17 arrows (55, 39, D:10) the +1 ring mail of Disirie {rPois rC+ Regen+ Dex-2} Dex: It affects your dexterity (-2). rC: It protects you from cold. rPois: It protects you from poison. Regen: It increases your rate of health regeneration. (61, 13, D:10) a +0 falchion a +0 leather armour (62, 13, D:10) a +0 dagger a +0 robe a +0 dagger a +0 scale mail a +0 dagger a +0 robe (63, 22, D:10) 23 stones (64, 8, D:10) 15 stones Level 11 of the Dungeon (0, 0, D:11) the +0 long sword "Zaluon" {pain, Str+5 Int-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+5). Int: It affects your intelligence (-3). Trog disapproves of the use of such an item. (14, 0, D:11) a scroll of noise (20, -6, D:11) 28 stones the Ecumenical Temple