Stajl Level 1 of the Dungeon (7, -12, D:1) 22 arrows (12, 5, D:1) a +1 vampiric whip (14, -13, D:1) a +0 club (16, -12, D:1) a +0 short sword (24, 4, D:1) a +0 club (47, -37, D:1) a +0 dagger (48, -1, D:1) a +0 club (51, -44, D:1) a +0 club 4 stones (52, 3, D:1) 28 bolts (54, 10, D:1) a +0 whip (55, -36, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 3 stones (5, -3, D:2) a +3 mace a +0 chain mail (12, 18, D:2) a +1 quarterstaff of pain (18, 22, D:2) a +0 club (19, 22, D:2) a +0 dagger (20, 22, D:2) a +0 dagger (48, -11, D:2) 21 arrows Level 3 of the Dungeon [Shop] Joduput's General Store 18 arrows (50 gold) the Unrestrained Analects (616 gold) 17 stones (23 gold) a +0 buckler (63 gold) the +7 dagger "Uffysiun" {vamp, Str+5} (819 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+5). a potion of might (56 gold) a scroll of torment (105 gold) 14 arrows (39 gold) a +0 leather armour (28 gold) a +1 barding of flying (490 gold) (0, 0, D:3) a +0 club (2, -1, D:3) a +0 mace 2 boomerangs a +0 leather armour a +0 falchion (2, 1, D:3) a +0 dagger a +0 robe a +0 war axe a +0 hand axe (3, -2, D:3) a +0 dagger a +0 robe (3, 0, D:3) a +0 trident a +0 leather armour (6, -13, D:3) a +0 spear (7, 4, D:3) 14 stones (12, 7, D:3) a +0 dagger (14, -11, D:3) a +0 dagger a +0 hunting sling 27 stones (16, -19, D:3) a +0 hand axe (16, 8, D:3) a +0 robe (18, -11, D:3) a +0 whip (19, -20, D:3) 19 stones (19, 19, D:3) 17 stones (22, 16, D:3) a +0 dagger a +0 robe a +0 flail a +0 leather armour (26, 12, D:3) 22 stones (26, 15, D:3) a +0 club (39, -5, D:3) a +0 helmet (40, -9, D:3) a +0 whip a stone (50, 10, D:3) 15 stones Level 4 of the Dungeon [Shop] Memyromo's Firing Range a +0 fustibalus (195 gold) a +0 hunting sling (19 gold) the +8 longbow of the Skies Above {flame, rPois} (770 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. rPois: It protects you from poison. a +0 fustibalus (195 gold) a +0 hand crossbow (45 gold) 2 boomerangs (13 gold) a +0 hunting sling (19 gold) 6 javelins (62 gold) 17 poisoned darts (88 gold) a +0 hand crossbow (45 gold) (0, 0, D:4) a +0 chain mail (3, -29, D:4) a +0 short sword (3, -24, D:4) a +0 rapier (5, -3, D:4) a hobgoblin corpse (skeletalised by now) (7, -4, D:4) a hobgoblin corpse (skeletalised by now) (7, -3, D:4) a +0 dagger an orc corpse (skeletalised by now) (8, 2, D:4) a +0 flail (9, -7, D:4) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (9, -6, D:4) a dart slug corpse (15, -5, D:4) 20 stones (19, 18, D:4) a +0 flail of protection (25, 19, D:4) a +0 scale mail (26, -22, D:4) the +7 broad axe "Lifebane" {drain, Int+3} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+3). (32, -21, D:4) a sling bullet (32, -19, D:4) a sling bullet (33, -23, D:4) a sling bullet (33, -19, D:4) a curare-tipped dart (34, -23, D:4) a sling bullet a sling bullet (34, -22, D:4) a poisoned dart (34, -19, D:4) a javelin (38, -4, D:4) 12 poisoned darts (39, -15, D:4) a +0 short sword (39, -10, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (9, -21, D:5) 11 gold pieces (16, -6, D:5) a +0 spear