Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 3519683136012927315 29 Stajl the Skirmisher (level 3, 33/33 HPs) Began as a Minotaur Fighter on Jan 8, 2022. Got out of the dungeon alive. The game lasted 00:01:16 (984 turns). Stajl the Skirmisher (Minotaur Fighter) Turns: 984, Time: 00:01:17 Health: 33/33 AC: 6 Str: 21 XL: 3 Next: 1% Magic: 2/2 EV: 7 Int: 5 God: Gold: 40 SH: 9 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit + b - +0 scale mail rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... f - amulet of guardian spirit HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Jewellery f - an amulet of guardian spirit (around neck) Scrolls e - a scroll of teleportation {unknown} g - a scroll of identify {unknown} i - 2 scrolls of immolation {unknown} Potions d - a potion of might h - a potion of invisibility {unknown} Skills: + Level 4.2 Fighting + Level 3.1 Polearms - Level 3.6 Armour + Level 4.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 0% N/A 99% 1 Pain Necr 0% 1d4 99% 1 Vampiric Draining Necr 0% 2d6 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############ #.≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈##≈ #.≈≈≈≈≈≈## #≈≈≈≈≈≈≈≈≈≈≈+ ##≈≈#####≈≈≈≈# ###########..≈'...# ≈≈≈+ .............≈#.>.# ≈≈# #####.######.≈#.@.# ≈≈ #####.# #.≈#...#≈≈≈≈≈≈≈ ≈# ......# #≈≈#####≈≈≈≈≈≈ ≈≈# ####### #.≈≈≈≈≈≈≈≈≈≈≈# #≈# # #.≈≈###≈≈##≈≈+ +≈# # #≈≈≈#>#≈≈##≈≈##+#≈# # ###.≈≈#.#≈≈≈≈≈≈≈≈≈≈≈# # #.#..≈#'#≈≈≈≈≈≈≈≈≈≈≈# ##########.##≈.≈≈≈≈≈≈≈≈≈≈≈≈≈≈# There were no monsters in sight! Vanquished Creatures 4 bats (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) 4 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Stajl the Minotaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 120 | D:1 | Reached XP level 2. HP: 26/27 MP: 1/1 751 | D:1 | Reached XP level 3. HP: 32/33 MP: 2/2 984 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.2 Shields | 4 | 4.1 Polearms | 3 | 3.1 Armour | | 3.6 Action || total -------------------------++------- Melee: Trident || 66 Headbutt || 3 Armor: Scale mail || 29 Dodge: Dodged || 17 Block: Kite shield || 32