Stajl Level 1 of the Dungeon [Shop] Hauhen's Antique Armour Shoppe a +0 ring mail (84 gold) a +0 robe (14 gold) a +0 ring mail (84 gold) a +0 helmet (94 gold) a +2 ring mail of willpower (441 gold) a +2 plate armour of poison resistance (777 gold) the +1 ring mail of Privacy {Int+2 Dex-5 Stlth+} (262 gold) Int: It affects your intelligence (+2). Dex: It affects your dexterity (-5). Stlth: It makes you more stealthy. a +0 plate armour (483 gold) a +0 leather armour (42 gold) a +0 leather armour (42 gold) (0, 0, D:1) a +0 hand axe (3, -4, D:1) 20 stones (4, 7, D:1) a +0 club (9, 6, D:1) a +0 club (9, 27, D:1) a +0 ring mail (10, 38, D:1) a +1 helmet (18, 14, D:1) 13 bolts Level 2 of the Dungeon (14, -28, D:2) a +0 dagger (17, -33, D:2) 20 bolts a +0 whip a +0 hand crossbow (36, -36, D:2) a +0 short sword (36, -10, D:2) 2 silver javelins (36, -9, D:2) a +0 short sword 5 stones (56, -15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 25 stones (2, -3, D:3) a +0 robe (8, -43, D:3) 15 stones (12, -31, D:3) a +0 dagger a +0 leather armour (12, -6, D:3) a +0 war axe a +0 leather armour (14, -14, D:3) a +0 club (15, -50, D:3) a +0 kite shield (20, 9, D:3) 23 sling bullets (22, -5, D:3) 18 arrows (25, -34, D:3) a +0 leather armour (31, -50, D:3) 20 poisoned darts (49, -1, D:3) a +0 short sword (52, -25, D:3) a +0 short sword Level 4 of the Dungeon (7, -18, D:4) 23 stones (7, -11, D:4) 8 boomerangs of dispersal (14, 6, D:4) a +0 ring mail (16, -11, D:4) 11 bolts (20, 15, D:4) a +0 ring mail (22, -15, D:4) 16 stones (26, 12, D:4) 20 stones (27, 2, D:4) a +0 giant club (34, 8, D:4) a +0 hunting sling (37, -16, D:4) 10 arrows a +0 shortbow (42, -2, D:4) a +0 ring mail (43, -5, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Ziphunoz's Weapon Shop 8 stones (10 gold) a +0 mace (39 gold) 19 stones (24 gold) the +9 broad axe "Ugeutt" {flame, Will- Str+6 Int+6} (1042 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+6). Int: It affects your intelligence (+6). Will: It decreases your willpower. a +0 short sword (39 gold) a +0 flail (45 gold) a +0 war axe (45 gold) 11 stones (14 gold) the +3 arbalest of Mandamus {elec, rPois Int+4 Stlth+} (631 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). rPois: It protects you from poison. Stlth: It makes you more stealthy. a +0 hand axe (39 gold) a +0 hand axe (39 gold) the +5 flail "Qaren" {flame, +Blink rC+ Stlth-} (661 gold) It burns those it strikes, dealing additional fire damage. rC: It protects you from cold. +Blink: It lets you blink. Stlth: It makes you less stealthy. [Shop] Jigh's Distillery a potion of might (56 gold) a potion of curing (42 gold) a potion of resistance (140 gold) 2 potions of magic (224 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of lignification (42 gold) a potion of heal wounds (70 gold) a potion of mutation (112 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of flight (42 gold) a potion of mutation (112 gold) a potion of berserk rage (70 gold) a potion of degeneration (14 gold) [Shop] Zisiziar's Antique Weapon Shoppe a +0 spear (66 gold) a +0 club (22 gold) a +0 club (22 gold) a +0 mace (66 gold) a +0 hunting sling (33 gold) a +0 spear (66 gold) (3, -10, D:5) a ring of wizardry (13, 35, D:5) 18 stones (15, 30, D:5) 19 sling bullets (16, -13, D:5) a +0 falchion (16, 38, D:5) 17 stones (18, 26, D:5) a +0 giant club (19, 5, D:5) 16 stones (20, 12, D:5) a +0 hunting sling (21, 31, D:5) 14 stones (24, 14, D:5) 20 stones (26, 5, D:5) 9 arrows (26, 15, D:5) a +0 spear (29, 25, D:5) a +0 short sword (33, 19, D:5) 28 bolts (34, 6, D:5) a +0 dagger of speed (40, 21, D:5) 12 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (8, -3, D:6) 9 poisoned darts (10, 24, D:6) 14 bolts (13, 13, D:6) a +0 giant spiked club (unseen) (13, 23, D:6) 3 large rocks (16, 1, D:6) a Young Poisoner's Handbook (18, 33, D:6) a +0 hunting sling (39, 10, D:6) a +0 chain mail (40, 6, D:6) 7 boomerangs (43, 24, D:6) Ucifedaq's Volume of Attacks and the Oath Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 no b - Bolt of Magma Conjuration/Fire/Earth 5 no c - Yara's Violent Unravelling Hexes/Transmutation 5 no d - Spellforged Servitor Conjuration/Summoning 7 no Trog disapproves of the use of such an item. (47, 16, D:6) a +0 war axe a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 13 stones (4, -6, D:7) a +0 hand axe a +0 chain mail a +0 club (4, -5, D:7) a +0 dagger a +0 robe a +0 mace a +0 falchion (8, -7, D:7) a +0 short sword a +0 dagger 4 stones (9, -7, D:7) a +0 club (9, -6, D:7) a +0 dagger a +0 whip a curare-tipped dart (9, -3, D:7) a +0 leather armour (12, -4, D:7) a +0 club (12, 0, D:7) a +0 hand axe (15, -26, D:7) 15 stones (16, -13, D:7) the Disquisition on Air and Fascination Spells Type Level Known a - Leda's Liquefaction Hexes/Earth 4 no b - Summon Mana Viper Hexes/Summoning 5 no c - Silence Hexes/Air 5 no Trog disapproves of the use of such an item. (16, 1, D:7) 21 arrows (24, -7, D:7) a book of Pain (34, 20, D:7) a +0 ring mail (37, 26, D:7) 16 stones (38, 8, D:7) a +0 whip (47, 3, D:7) a book of Changes (50, 12, D:7) a +0 flail a +0 hand axe a +0 leather armour (50, 13, D:7) a +0 hand axe a +0 hand axe (52, 27, D:7) a +0 dagger 3 stones a +0 short sword 4 poisoned darts a +0 short sword a +0 hand crossbow 14 bolts a +0 club a curare-tipped dart a +0 dagger a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 dagger (5, 2, D:8) a +0 dagger a +0 robe (5, 16, D:8) 23 bolts (13, 3, D:8) a +0 giant club a +0 giant club (13, 35, D:8) a +0 shortbow 17 arrows (13, 36, D:8) 23 stones (14, 4, D:8) a +0 rapier (21, 15, D:8) a +0 ring mail (31, 20, D:8) Great Wizards, Vol. VII (33, 28, D:8) a +0 robe a +0 spear (35, 28, D:8) a +0 robe a +5 dagger of freezing a +0 robe a +0 dire flail (38, 1, D:8) a +0 shortbow 13 arrows (44, 17, D:8) a +1 robe of willpower Level 9 of the Dungeon (0, 0, D:9) 7 stones (8, 22, D:9) a +0 shortbow 13 arrows (15, 29, D:9) a +0 dagger a +0 robe a +2 dagger of venom a +0 robe (16, 30, D:9) a +0 dagger a +0 robe (17, 54, D:9) a +0 shortbow 14 arrows (18, 39, D:9) 22 stones (19, 31, D:9) a +0 dire flail of protection a +0 plate armour (19, 50, D:9) a +0 chain mail (20, 20, D:9) a +0 short sword (21, 19, D:9) a +0 short sword 5 poisoned darts (21, 20, D:9) a +0 dagger 4 stones (26, 51, D:9) a +0 dagger (35, 17, D:9) 24 sling bullets (37, 34, D:9) 12 stones (37, 49, D:9) a +0 quarterstaff a +0 hunting sling 17 sling bullets a +0 leather armour (37, 50, D:9) +0 steam dragon scales (38, 55, D:9) a +0 spear (40, 37, D:9) a +0 quarterstaff (42, 22, D:9) a +0 club a +0 leather armour (42, 56, D:9) 25 sling bullets (43, 23, D:9) a +0 dagger 5 boomerangs a +0 leather armour (44, 22, D:9) a +1 mace of pain a +0 flail a +0 leather armour (45, 22, D:9) a +0 dagger (49, 27, D:9) 25 poisoned darts Level 10 of the Dungeon (1, 1, D:10) an electric eel corpse (skeletalised by now) (3, 1, D:10) a +0 robe (12, -11, D:10) a vampire mosquito corpse (25, 10, D:10) a +0 dire flail (still there?) a +0 giant spiked club (still there?) a two-headed ogre corpse (still there?) the Ecumenical Temple