Stajl Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -8, D:1) 7 poisoned darts (8, 3, D:1) a +1 dagger of flaming a +0 club (8, 20, D:1) 22 stones (9, 3, D:1) a +0 club (24, 12, D:1) a +0 hand axe (27, 25, D:1) 13 bolts (52, 20, D:1) a +0 leather armour Level 2 of the Dungeon (2, 20, D:2) 22 stones (11, -15, D:2) a +0 club a +0 robe a +0 club (11, -14, D:2) a +0 short sword (12, 8, D:2) a +0 dagger (14, -20, D:2) a +0 robe (18, -18, D:2) 11 bolts (18, -16, D:2) a +0 pair of boots (30, 6, D:2) a +0 club a stone (33, 5, D:2) a +0 dagger a +0 hunting sling 24 stones a +0 dagger a +0 club a +0 dagger a +0 dagger (35, 5, D:2) a +3 club a +0 animal skin a +0 helmet a +0 club a +0 dagger (37, 6, D:2) a +0 dagger a +0 club (37, 8, D:2) a +0 dagger (40, -14, D:2) a +0 dagger (41, -15, D:2) a +0 club a +2 vorpal hunting sling 25 stones (45, 6, D:2) a +0 dagger (45, 7, D:2) a +0 club (50, 16, D:2) a +0 dagger Level 3 of the Dungeon (8, -2, D:3) a +0 mace (11, 16, D:3) 30 stones (20, 14, D:3) a +0 short sword (21, -3, D:3) a +0 club (22, 6, D:3) 11 poisoned darts (23, -5, D:3) a +0 hand axe (24, -10, D:3) a +0 short sword (30, 36, D:3) a +0 dagger of venom 4 stones (34, -15, D:3) a +3 quarterstaff of chaos (35, -18, D:3) a +0 mace (55, 18, D:3) a +0 chain mail (58, -4, D:3) a +0 shortbow 22 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (10, -36, D:4) 15 poisoned darts (13, -12, D:4) a +0 club (31, -10, D:4) 12 arrows (33, -18, D:4) 21 stones (33, -7, D:4) 14 stones (37, -30, D:4) a +0 vorpal war axe (46, -38, D:4) 17 stones (50, -16, D:4) a +0 scythe a +0 robe (53, -40, D:4) a +0 falchion (56, -32, D:4) a +0 whip (59, -7, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) 23 arrows (8, -4, D:5) 20 bolts (9, 22, D:5) a +0 leather armour (10, 17, D:5) a +0 plate armour (10, 23, D:5) a +0 leather armour (16, 23, D:5) a +0 giant club (17, 35, D:5) 2 potions of degeneration a +0 giant club (25, 28, D:5) a +0 robe (25, 34, D:5) a +0 shortbow 10 arrows (29, 23, D:5) the +3 rapier of Plunder {freeze, Will++ Dex+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). Will: It greatly increases your willpower. (29, 28, D:5) a +0 shortbow 5 arrows (34, 33, D:5) a +0 kite shield (37, 27, D:5) the +7 chain mail of Unambiguity {Dex+5} Dex: It affects your dexterity (+5). (42, 14, D:5) 9 poisoned darts Level 6 of the Dungeon (0, 0, D:6) 22 sling bullets (6, -23, D:6) a +0 spear (7, -23, D:6) a +0 club the +1 ring mail of Time Monsters {Will+ Str-5 Int+4} Str: It affects your strength (-5). Int: It affects your intelligence (+4). Will: It increases your willpower. a +0 club a +0 robe a +0 whip (17, -20, D:6) a +0 chain mail (23, -21, D:6) a +0 robe (26, 8, D:6) 20 sling bullets (29, -7, D:6) the +10 hunting sling of Dullness {venom, Str+2 Dex+3} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+2). Dex: It affects your dexterity (+3). (41, -15, D:6) a +0 leather armour (42, -23, D:6) 15 stones (52, -10, D:6) 16 stones (59, -23, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 19 arrows (3, -45, D:7) a +2 spectral quarterstaff (3, -34, D:7) a +0 hand axe (3, -33, D:7) a +1 flail of protection a +0 plate armour (4, -33, D:7) a +0 club a +0 scale mail (6, -46, D:7) 14 arrows (14, -18, D:7) a +0 club a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour (15, -18, D:7) a +0 short sword 5 boomerangs (15, -17, D:7) a +0 hand axe a +0 leather armour (21, -47, D:7) 4 boomerangs (26, -21, D:7) a +0 whip (29, -51, D:7) a +0 dagger (31, -43, D:7) 11 arrows (32, -12, D:7) 17 stones (34, -27, D:7) a scroll of noise (36, -25, D:7) 23 stones (41, -18, D:7) 23 stones (45, -42, D:7) a +0 robe (47, -48, D:7) 26 stones (55, -22, D:7) a +3 hand axe a +0 robe (58, -30, D:7) a +1 battleaxe a +0 robe a +0 morningstar a +0 robe (58, -29, D:7) a +4 flail of freezing a +0 robe a +0 halberd (58, 0, D:7) 25 stones (60, -22, D:7) 16 bolts Level 8 of the Dungeon [Shop] Omieliv's General Store a +0 ring mail (48 gold) 3 scrolls of identify (72 gold) a +0 robe (8 gold) 26 bolts (62 gold) 3 scrolls of brand weapon (720 gold) a +0 morningstar (48 gold) a +0 leather armour (24 gold) a wand of flame (18) (120 gold) a +0 shortbow (36 gold) (0, 0, D:8) a +0 plate armour (4, -6, D:8) 13 sling bullets (9, 1, D:8) a +0 ring mail (15, 8, D:8) a +0 hand axe (16, -27, D:8) 11 gold pieces (16, -24, D:8) a scroll of identify (16, -23, D:8) a scroll of amnesia (16, 7, D:8) a +0 hand axe (16, 9, D:8) a +0 hand axe (17, -26, D:8) 21 arrows (17, -24, D:8) a +0 great mace (17, 8, D:8) a +0 hand axe (20, 6, D:8) a +2 falchion of draining (21, 7, D:8) a +0 spear (23, 6, D:8) a +0 kite shield a +0 ring mail a +0 trident (23, 7, D:8) a +0 spear (25, 10, D:8) a +0 flail (32, 21, D:8) 25 stones (33, 3, D:8) 23 sling bullets (34, 20, D:8) a ring of wizardry (42, -18, D:8) a +0 shortbow 9 arrows (42, -15, D:8) a +0 club 9 stones (43, -14, D:8) a +0 club a +0 flail 17 stones a +0 leather armour (44, -14, D:8) a +0 club a +0 ring mail (44, -13, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) 17 arrows (2, -33, D:9) 9 bolts (6, -39, D:9) a +0 robe (6, 15, D:9) a +0 helmet (12, -42, D:9) a +0 falchion (13, 5, D:9) a +0 war axe (14, 3, D:9) a +0 plate armour (25, -39, D:9) a +0 robe (26, -46, D:9) a +0 shortbow 14 arrows (29, 7, D:9) a +0 shortbow 20 arrows (36, 11, D:9) a scroll of noise (37, -19, D:9) a +0 robe (37, -18, D:9) 17 arrows (38, -11, D:9) a +0 giant club a +0 giant club (39, 3, D:9) a +0 chain mail (41, -46, D:9) a +2 dagger of venom a +0 mace a +0 club a +0 ring mail a +0 dagger a +0 robe (44, -18, D:9) a piece from Xom's chessboard (15/15) (45, 9, D:9) a +0 robe (46, -13, D:9) a +0 flail (47, 0, D:9) a +0 whip (47, 1, D:9) a +0 flail (48, -1, D:9) a +2 whip of freezing a +0 spear a +0 scale mail (48, 0, D:9) a +0 spear (49, -2, D:9) a +0 halberd Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (0, 30, D:10) a +0 dagger (2, 38, D:10) 20 stones (3, 26, D:10) a +0 trident (4, 9, D:10) a +0 dagger (9, 14, D:10) 28 stones (21, 35, D:10) a +0 whip a +0 leather armour (22, 36, D:10) a +0 war axe a +0 ring mail a +0 dagger a +0 robe (28, 12, D:10) 20 sling bullets (31, 15, D:10) a +0 chain mail (34, 2, D:10) a scroll of noise (35, 8, D:10) a +2 robe (36, 30, D:10) 17 stones (44, 20, D:10) a +0 dagger (44, 31, D:10) a +0 scimitar a +0 chain mail (53, 3, D:10) a +0 dagger a +0 robe (54, 0, D:10) 23 stones (54, 2, D:10) a +0 flail a +0 ring mail (57, 5, D:10) a +0 short sword a +0 dagger a +0 chain mail a +0 dagger Level 11 of the Dungeon [Shop] Yroamakk's General Store Ozocubu's Autobiography (312 gold) a phantom mirror (520 gold) 18 stones (23 gold) a +0 flail of holy wrath (107 gold) a potion of magic (104 gold) a wand of acid (9) (338 gold) 19 stones (24 gold) 7 boomerangs (45 gold) a scroll of noise (13 gold) a scroll of amnesia (45 gold) a potion of attraction (39 gold) the +7 falchion of Optimality {spect, rN++ Will-} (725 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rN: It greatly protects you from negative energy. Will: It decreases your willpower. 17 bolts (44 gold) a potion of lignification (39 gold) a +0 long sword of protection (80 gold) (0, 0, D:11) 5 silver boomerangs (3, 15, D:11) 19 stones (4, 13, D:11) the ring "Hufor" {Fire Int+4} [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. (4, 15, D:11) a staff of earth (5, 14, D:11) a +0 helmet (6, 31, D:11) a +0 leather armour (7, 3, D:11) a +0 chain mail (7, 22, D:11) a +2 long sword of electrocution 5 javelins a +0 ring mail (8, 17, D:11) 23 arrows (16, 30, D:11) 5 stones (20, 7, D:11) a +0 giant spiked club (22, 18, D:11) a +0 ring mail (34, 20, D:11) 13 sling bullets (42, 8, D:11) 4 large rocks (45, -19, D:11) a ring of magical power an amulet of magic regeneration a ring of wizardry (45, 11, D:11) a +0 troll leather armour (47, 5, D:11) a +0 ring mail (49, 12, D:11) 24 bolts (51, -12, D:11) a +2 dagger of protection Level 12 of the Dungeon (0, 0, D:12) a +0 dire flail (still there?) a +0 giant club (still there?) (0, 1, D:12) a vampire mosquito corpse (still there?) a vampire mosquito corpse (still there?) the Ecumenical Temple