Stajl Level 1 of the Dungeon (2, -24, D:1) 14 arrows (12, -12, D:1) a +2 rapier of speed (20, 5, D:1) a +0 whip 2 stones (30, -38, D:1) a +0 dagger (32, 5, D:1) a +0 hunting sling (35, -4, D:1) a +0 flail (44, -37, D:1) a +0 great mace (48, -39, D:1) a +0 short sword (49, -43, D:1) a +0 short sword (49, 2, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Taddysh's Armour Shop a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +1 leather armour of poison resistance (110 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) (0, 0, D:2) 23 stones (0, 4, D:2) a +0 club (0, 12, D:2) a +0 short sword (2, 8, D:2) a +0 whip (27, 25, D:2) a +0 helmet (28, 11, D:2) a +0 short sword (29, 14, D:2) a +0 club (33, 22, D:2) a +2 short sword of venom Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (21, 27, D:3) 18 arrows (24, 14, D:3) 17 stones (29, 5, D:3) a +0 arbalest (30, 26, D:3) a +0 club (32, 2, D:3) a +0 dagger (35, 29, D:3) a +0 club 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, 2, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (2, 4, D:4) 26 arrows (5, -5, D:4) 12 bolts (8, 13, D:4) a +0 whip (10, 15, D:4) 23 stones (11, 18, D:4) a +0 club a +0 ring mail (11, 23, D:4) a +0 club (16, -13, D:4) a +0 giant spiked club (17, -9, D:4) a staff of cold (18, 10, D:4) 10 stones (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +1 hand axe of electrocution (still there?) a +0 war axe (still there?) (19, 7, D:4) a sky beast corpse (19, 9, D:4) an adder corpse (19, 10, D:4) a +0 ring mail (still there?) a +0 club (still there?) (36, 0, D:4) 15 stones (36, 3, D:4) a +0 helmet (38, 4, D:4) the +2 mace of the Eleven Xenophobes {elec, *Rage rPois rN++ SInv} It occasionally discharges a powerful burst of electricity upon striking a foe. rPois: It protects you from poison. rN: It greatly protects you from negative energy. SInv: It lets you see invisible. *Rage: It may make you go berserk in combat. Level 5 of the Dungeon (3, 0, D:5) a potion of curing (5, -1, D:5) a potion of curing