Stajl Level 1 of the Dungeon (6, -29, D:1) a +0 ring mail (20, -22, D:1) a +0 dagger (23, -28, D:1) 12 stones (39, -34, D:1) 15 sling bullets (50, -21, D:1) a +1 spear of flaming (51, -8, D:1) 22 stones (65, -40, D:1) a +0 club Level 2 of the Dungeon (16, 22, D:2) a +0 mace (17, -6, D:2) a +0 mace (26, 23, D:2) a +0 hunting sling a +0 club 12 stones (28, 12, D:2) a +0 mace (38, 1, D:2) 19 stones (44, 18, D:2) a +0 scale mail (50, -21, D:2) a +0 whip (50, -16, D:2) a +0 robe (50, -8, D:2) a +0 short sword (50, -7, D:2) 12 poisoned darts Level 3 of the Dungeon (0, 0, D:3) 15 stones (1, -7, D:3) a +0 dagger (11, -12, D:3) a +0 dagger (12, 24, D:3) a +0 scale mail (13, -14, D:3) a +0 leather armour (15, -2, D:3) 26 stones (20, 21, D:3) a +0 dagger (26, 21, D:3) a +0 dagger a +0 short sword a stone a +0 club (28, 23, D:3) a +0 dagger 2 stones (30, 23, D:3) a +0 whip 4 stones (32, -3, D:3) 7 sling bullets (33, 19, D:3) a +0 ring mail (34, 20, D:3) a +0 club (35, 18, D:3) a +0 flail (still there?) a +0 chain mail (still there?) (35, 19, D:3) a +2 dagger of protection (35, 20, D:3) a +0 hand axe 4 boomerangs (39, -16, D:3) a +0 flail (39, 2, D:3) a +0 robe (43, 6, D:3) a +0 leather armour (49, -2, D:3) a +0 short sword (51, 1, D:3) 2 boomerangs Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 scale mail (1, -1, D:4) a +0 dagger a +0 robe (2, -1, D:4) a +0 dagger a +0 robe (5, -27, D:4) a +0 dagger (12, -9, D:4) a +0 dagger a +0 robe a +0 whip (13, -9, D:4) a +0 whip a +0 ring mail (16, -10, D:4) a +1 hand crossbow of flaming 18 bolts (19, -13, D:4) 20 arrows (24, -11, D:4) 22 poisoned darts (25, -35, D:4) a +0 club (31, -37, D:4) 20 bolts (45, -46, D:4) a +0 leather armour (46, -30, D:4) 22 stones (55, -3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 trident (still there?) an orc corpse (still there?) (0, 1, D:5) a +0 dagger a +0 robe a +0 flail a +0 leather armour (0, 2, D:5) a +0 dagger a +0 robe (0, 4, D:5) the +0 cloak "Vimn" {Harm Drain rN+++ Str+4} Str: It affects your strength (+4). rN: It renders you almost immune to negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (11, 21, D:5) a +0 mace (24, -1, D:5) a +0 club a dart slug corpse an orc corpse (25, -1, D:5) a +0 club a +0 club an orc corpse