Stajl Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -19, D:1) a +0 dagger (5, 0, D:1) a +0 mace (11, -22, D:1) a +0 dagger (12, -33, D:1) a +0 club (12, 7, D:1) a +0 buckler (13, -23, D:1) 11 arrows (15, -22, D:1) 17 poisoned darts (21, 18, D:1) a +0 club (29, -4, D:1) 36 stones (36, -26, D:1) a +0 club (44, 11, D:1) a +0 whip (47, -23, D:1) a +0 hand axe (53, -13, D:1) a +0 robe (56, 8, D:1) 28 arrows (60, -19, D:1) a +0 chain mail (61, -30, D:1) 7 poisoned darts Level 2 of the Dungeon [Shop] Kaxzamudym's Distillery a potion of mutation (112 gold) a potion of lignification (42 gold) a potion of attraction (42 gold) a potion of ambrosia (112 gold) a potion of degeneration (14 gold) a potion of attraction (42 gold) a potion of flight (42 gold) (25, -20, D:2) a +0 robe (26, -15, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 21 stones (9, -2, D:3) a +0 club (23, -3, D:3) a +0 dagger (24, 0, D:3) a +0 short sword (25, -3, D:3) a +0 chain mail (29, 3, D:3) a +0 short sword (36, -5, D:3) 7 boomerangs (37, 4, D:3) a +0 scale mail Level 4 of the Dungeon (5, 11, D:4) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) Sif Muna's Compendium of Confrontation (still there?) Spells Type Level Known a - Shock Conjuration/Air 1 no Trog disapproves of the use of such an item. (18, -12, D:4) 11 bolts (20, -18, D:4) 18 arrows (29, 5, D:4) a +0 leather armour (31, 14, D:4) a +0 whip (36, -10, D:4) a +0 hunting sling of flaming (48, -22, D:4) a +1 pair of gloves Level 5 of the Dungeon (0, 0, D:5) 15 poisoned darts (1, -29, D:5) a +0 halberd a +0 spear (2, -29, D:5) a +0 club a +0 club a +0 leather armour a +0 club (7, -29, D:5) 14 arrows (15, -25, D:5) a +4 hand axe (15, -22, D:5) a +0 shortbow (27, -10, D:5) a +0 ring mail (28, -7, D:5) a +0 whip (31, -4, D:5) a +0 hand axe (35, -17, D:5) a +0 flail (36, 9, D:5) 25 stones (40, -2, D:5) a +0 robe (49, 9, D:5) a +0 whip (51, -2, D:5) a +0 club (51, -1, D:5) a +0 short sword a +0 club (52, -1, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Moaraodgh's General Store a +0 robe (9 gold) a +0 ring mail (56 gold) a +6 ring of intelligence (819 gold) a +0 war axe (49 gold) a +0 buckler (63 gold) 19 stones (26 gold) 15 arrows (42 gold) a potion of ambrosia (112 gold) a scroll of identify (28 gold) (0, 0, D:6) 13 stones (1, -1, D:6) a +0 robe (6, -13, D:6) a +0 ring mail (6, -7, D:6) 21 arrows (7, -16, D:6) a +0 ring mail (20, 2, D:6) 25 sling bullets (23, -5, D:6) a +0 club (23, 1, D:6) a +0 spear (24, -18, D:6) 19 arrows (24, -5, D:6) a +0 dagger (24, -1, D:6) a +0 whip a +0 club a +0 leather armour (26, 17, D:6) a +0 leather armour (27, -20, D:6) a +0 chain mail (27, -18, D:6) 11 sling bullets (33, 12, D:6) 16 stones (37, 12, D:6) a +0 mace (39, 4, D:6) a +0 rapier (42, 3, D:6) 15 sling bullets (44, 8, D:6) 28 sling bullets (45, 8, D:6) a +0 leather armour (47, -24, D:6) 13 arrows (52, -6, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Yrocvuczo's Firing Range a +0 shortbow (36 gold) a +0 longbow (54 gold) 2 large rocks (16 gold) a +0 triple crossbow (120 gold) a throwing net (36 gold) a +0 fustibalus (180 gold) a +0 shortbow (36 gold) 25 arrows (60 gold) 12 arrows (28 gold) a +0 shortbow (36 gold) a +0 hand crossbow (42 gold) (0, 0, D:7) a +0 ring mail (8, 6, D:7) a +0 shortbow 11 arrows (18, -13, D:7) 14 sling bullets (24, 7, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (29, 8, D:7) a +0 club a +0 leather armour (37, 3, D:7) 17 stones (40, -11, D:7) 19 sling bullets (40, -5, D:7) a +0 mace (40, -3, D:7) a sling bullet a bolt (40, -1, D:7) a sling bullet a bolt (41, -2, D:7) a javelin (41, -1, D:7) a poisoned dart (42, -1, D:7) a javelin (43, -2, D:7) a silver javelin (45, -1, D:7) a silver javelin (56, -5, D:7) 8 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a book of Burglary (13, 11, D:8) a +0 short sword a +0 leather armour (13, 12, D:8) a +0 mace (13, 14, D:8) a +0 whip (13, 16, D:8) a +0 whip (14, -10, D:8) a potion of degeneration (20, 25, D:8) a +0 hand axe a +0 leather armour (23, 7, D:8) 14 arrows (26, -10, D:8) a +0 pair of boots (26, 10, D:8) a +0 ring mail a +0 dagger a +0 chain mail a +0 flail a +1 hand axe of freezing a +0 club a +0 plate armour a +0 long sword (29, 6, D:8) a book of Misfortune (36, 10, D:8) a +0 ring mail (36, 17, D:8) 8 sling bullets (37, 21, D:8) a +0 robe a +0 flail (38, 3, D:8) 7 atropa-tipped darts (39, 22, D:8) a +0 robe a +0 great sword (43, 23, D:8) a +1 battleaxe of flaming a +0 robe a +3 falchion a +0 robe (48, -24, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (3, -5, D:9) a +0 short sword (5, -10, D:9) 19 bolts (10, -14, D:9) a +0 shortbow (still there?) 16 arrows (still there?) a centaur corpse (still there?) (12, -10, D:9) a wand of digging (6) (23, -17, D:9) a scroll of teleportation (23, -14, D:9) a staff of air (24, -11, D:9) 13 arrows (29, -27, D:9) the +1 robe of Qaad {Harm rC- Int+9 Archmagi} Int: It affects your intelligence (+9). rC: It makes you vulnerable to cold. Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. (33, -6, D:9) a +0 ring mail (38, -13, D:9) a scroll of holy word the Ecumenical Temple