Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 15658015072978302129 500 Starhustler the Conjurer (level 6, -10/35 HPs) Began as a Deep Elf Conjurer on Mar 12, 2023. Killed themself with a badly aimed iceblast (18 damage) ... on level 5 of the Dungeon on Mar 13, 2023. The game lasted 00:19:05 (5115 turns). Starhustler the Conjurer (Deep Elf Conjurer) Turns: 5115, Time: 00:19:06 Health: -10/35 AC: 4 Str: 4 XL: 6 Next: 94% Magic: 13/15 EV: 13 Int: 25 God: Gold: 208 SH: 0 Dex: 13 Spells: 12/17 levels left rFire . . . SeeInvis . j - +5 trident "Impbane" {vorpal, Fly rElec rN+} rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . o - +1 hat rElec + Harm . (no cloak) rCorr + Rampage . r - +0 pair of gloves Will ..... Clarity + (no boots) Stlth +++....... (no amulet) HPRegen 0.11/turn e - ring of resist corrosion MPRegen 0.14/turn (no ring) @: about to teleport, flying A: talons 1, clarity, low MP 1, robust 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 208 gold pieces. Inventory: Hand Weapons h - a +2 rapier of freezing j - the +5 trident "Impbane" (weapon) {vorpal, Fly rElec rN+} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. rN: It protects you from negative energy. Fly: It grants you flight. Armour a - a +0 robe (worn) o - a +1 hat (worn) r - a +0 pair of gloves (worn) Jewellery e - a ring of resist corrosion (left hand) Wands c - a wand of iceblast (1) p - a wand of flame (8) Scrolls f - a scroll of teleportation i - 2 scrolls of enchant armour {unknown} k - a scroll of vulnerability {unknown} l - 2 scrolls of blinking {unknown} n - a scroll of poison {unknown} q - a scroll of torment {unknown} Potions b - 2 potions of magic d - a potion of flight g - a potion of heal wounds {unknown} m - a potion of invisibility {unknown} s - a potion of ambrosia {unknown} Skills: + Level 4.1 Dodging + Level 4.4 Stealth * Level 6.1 Spellcasting * Level 6.2 Conjurations - Level 1.7 Necromancy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Necrotise Necr 64% 1d7 3% 1 c - Searing Ray Conj 78% 2d7 1% 2 d - Summon Small Mammal Summ 28% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 46% N/A 6% 3 Vampiric Draining Necr 16% 2d7 11% 3 Fulminant Prism Conj/Hex 11% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 21% 4 Call Canine Familiar Summ 7% N/A 22% 3 Summon Guardian Golem Hex/Summ 7% N/A 22% 3 Agony Necr 16% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Sif Muna Wu Jian Annotations: D:5 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You have sharp toenails. You possess an exceptional clarity of mind. Your magical capacity is low. (-10% MP) You are robust. (+10% HP) Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (68% to hit) The searing ray hits the water moccasin! The water moccasin is heavily wounded. (Press . to maintain the ray.) The iguana hisses angrily. Your bat hits the jelly. The acid corrodes your bat! Your bat is burned by acid! The water moccasin misses you. The jelly hits you. You are splashed with acid. You resist. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 48% to hit) The puff of flame misses the water moccasin. The ogre shouts! A hound comes into view. The water moccasin bites you. The jelly misses you. The iguana bites you! The water moccasin closely misses you. Your bat hits the jelly. Your bat is burned by acid! Your bat dies! Your bat's corpse disappears in a puff of smoke! As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The water moccasin closely misses you. The jelly hits you. You are splashed with acid. You resist. * * * LOW HITPOINT WARNING * * * The iguana bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded) That beam is likely to hit you. Continue anyway? The mass of ice explodes! The iceblast engulfs the water moccasin! The water moccasin is almost dead. The iceblast engulfs you!! Ouch! That really hurt! You die... ...####.#####... #......?............ ###................... ##..................... .#...................... .........$.............. h.O.....J§.............. .......@S...<.e......... $.......l...........<... ........................ ........................ ....................(... ........................ ........................ ........................ ........... You could see a water moccasin, an ogre, Dowan, an iguana, a hound (wandering) and a jelly. Vanquished Creatures Pargi (Sewer) An ogre (D:4) A hound (D:4) 3 orc priests (D:3) Jessica (D:2) 3 adders 3 shadow imps An ufetubus (D:4) An adder skeleton (D:2) An adder zombie (D:2) 3 worms A dart slug (D:4) 2 orcs 9 ball pythons 7 bats A bat skeleton (D:2) A bat zombie (D:2) 7 endoplasms 4 giant cockroaches 11 goblins 5 hobgoblins 2 jackals (Sewer) 8 kobolds 11 quokkas 2 frilled lizards A giant cockroach zombie (D:2) 7 rats 98 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 1 creature vanquished. Vanquished Creatures (others) 2 plants (D:3) 2 creatures vanquished. Grand Total: 101 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Starhustler the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 184 | D:1 | Learned a level 1 spell: Necrotise 252 | D:1 | Reached XP level 2. HP: 14/15 MP: 1/8 906 | D:2 | Found a faded altar of an unknown god. 916 | D:2 | Reached XP level 3. HP: 17/19 MP: 6/10 1037 | D:2 | Identified the +5 trident "Impbane" {vorpal, Fly rElec rN+} 1330 | D:2 | Gained mutation: You passively map a small area around you. | [potion of mutation] 1330 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1330 | D:2 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 1330 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1331 | D:2 | Lost mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 1331 | D:2 | Lost mutation: You passively map a small area around you. | [potion of mutation] 1331 | D:2 | Gained mutation: You have sharp toenails. [potion of | mutation] 1331 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1484 | D:2 | Noticed Jessica 1487 | D:2 | Killed Jessica 1488 | D:2 | Reached skill level 5 in Conjurations 1488 | D:2 | Reached XP level 4. HP: 26/26 MP: 7/11 2255 | D:3 | Learned a level 2 spell: Searing Ray 2261 | D:3 | Found a glowing drain. 2278 | Sewer | Entered a sewer 2407 | Sewer | Noticed Pargi 2413 | Sewer | Killed Pargi 2414 | Sewer | Reached skill level 5 in Spellcasting 2414 | Sewer | Reached XP level 5. HP: 30/30 MP: 13/13 2892 | D:3 | Found a transporter. 2912 | D:3 | Found a transporter. 2958 | D:3 | Reached XP level 6. HP: 27/35 MP: 14/14 3239 | D:3 | Learned a level 1 spell: Summon Small Mammal 3720 | D:4 | Found an ornate altar of the Wu Jian Council. 4250 | D:4 | Found a shimmering blue altar of Sif Muna. 4276 | D:4 | Noticed a steam dragon 4603 | D:4 | Reached skill level 1 in Necromancy 4927 | D:5 | Entered Level 5 of the Dungeon 4927 | D:5 | Noticed Duvessa 4927 | D:5 | Noticed Dowan 4981 | D:5 | Noticed a water moccasin 5115 | D:5 | Killed themself with a badly aimed iceblast Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_rooms, minmay_misc_feat_square, chequers_serial_rivers_room_b, minmay_domino_4 D:2: layout_basic, basic_ecumenical_altar, serial_undead, serial_undead_f, serial_undead_a, serial_undead_c, serial_undead_d, chequers_serial_rivers_micro_d, uniq_jessica D:3: gammafunk_wand_slinger, layout_loops_corners, gup_sewer_entry_pipe, chequers_mini_garden D:4: layout_basic, nicolae_wu_jian_wuxing_cycle, nicolae_sif_muna_little_library, hex_medium D:5: layout_layer_cave, okawaru_metal_pillars_1_2, mainiacjoe_overflow_cross_hatched, uniq_duvessa, uniq_eustachio Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.4 Dodging | 3 4 | 4.1 Spellcasting | 4 5 6 | 6.1 Conjurations | 5 6 | 6.2 Necromancy | 1 | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Trident | 4 | 14 || 18 Kick | | 3 || 3 Cast: Magic Dart | 63 | 120 || 183 Necrotise | 9 | 6 || 15 Searing Ray | | 4 || 4 Summon Small Mamm | | 2 || 2 Evoke: Wand | | 7 || 7 Use: Scroll | 3 | 3 || 6 Potion | 2 | || 2 Stab: Sleeping | 1 | || 1 Armor: Robe | 5 | 7 || 12 Dodge: Dodged | 24 | 35 || 59