Steforg Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-2, 2, D:1) a +0 hand axe (-1, 4, D:1) 18 poisoned needles (35, 6, D:1) a +0 club (-6, 15, D:1) a +0 robe (-10, 27, D:1) a +0 club (-6, 28, D:1) a +0 leather armour (16, 42, D:1) a +0 club (24, 47, D:1) a +0 dagger (28, 47, D:1) a +0 short sword (-2, 60, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-10, 2, D:2) a +0 club (-16, 4, D:2) 11 steel bolts (-14, 5, D:2) a +0 robe (-11, 5, D:2) a cursed -2 mace (14, 5, D:2) a +0 leather armour (-20, 7, D:2) a +0 short sword (6, 7, D:2) a +0 spear (-25, 8, D:2) a +0 dagger (18, 14, D:2) a +0 leather armour (-4, 19, D:2) a +0 scale mail (-9, 20, D:2) a +0 short sword (9, 31, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 short sword (-3, 9, D:3) 22 sling bullets (16, 14, D:3) a +0 club a +0 club (14, 15, D:3) a +0 club (8, 24, D:3) a cursed +0 ring mail (-21, 25, D:3) a +0 hunting sling a +0 hunting sling 6 scrolls of identify (38, 27, D:3) a +0 long sword (-11, 29, D:3) 10 sling bullets (8, 32, D:3) a +0 leather armour (37, 34, D:3) 9 gold pieces (38, 34, D:3) 9 gold pieces (39, 34, D:3) a scroll of recharging (37, 35, D:3) a scroll of teleportation (38, 35, D:3) a +4 scythe (39, 35, D:3) 6 gold pieces (37, 36, D:3) a +0 rapier of speed (38, 36, D:3) a scroll of teleportation (39, 36, D:3) a scroll of identify (-13, 37, D:3) a +2 trident of pain (15, 40, D:3) a +0 short sword (-2, 51, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Xifeimuekk's Distillery a potion of poison (14 gold) a potion of lignification (42 gold) a potion of cure mutation (490 gold) a potion of agility (56 gold) a potion of ambrosia (112 gold) [Shop] Biadd's Weapon Emporium a +0 falchion (33 gold) a cursed +0 club (1 gold) a +4 hand axe of pain (324 gold) a cursed -1 mace (1 gold) a +0 hunting sling (16 gold) 16 bolts of flame (88 gold) a +0 dagger (22 gold) a +0 flail (38 gold) the +6 war axe "Umureklo" {freeze, rN++ Dex+7 Stlth-} (738 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It greatly protects you from negative energy. It makes you less stealthy. a +0 hunting sling (16 gold) a +0 shortbow (33 gold) [Shop] Teaneecw's Magic Scroll Shoppe a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of fog (24 gold) a scroll of blinking (90 gold) a scroll of amnesia (42 gold) a scroll of identify (24 gold) a scroll of enchant armour (90 gold) [Shop] Joaxieck's Assorted Antiques a potion of berserk rage (25 gold) a potion of heal wounds (140 gold) a potion of cancellation (25 gold) a scroll of identify (56 gold) the +6 flail of the Blowfly {drain, MR+ Stlth+} (238 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It makes you more stealthy. Zin disapproves of the use of such an item. a +0 plate armour (644 gold) the +0 mask of the Dragon {MR+ Slay+3 SInv} (935 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. a +2 hand crossbow of evasion (98 gold) [Shop] Cujaolan's General Store a scroll of recharging (114 gold) 16 stones (19 gold) a scroll of identify (24 gold) 2 fruits (36 gold) 19 arrows (45 gold) a scroll of immolation (42 gold) a +0 leather armour (24 gold) 23 arrows (55 gold) 17 stones (20 gold) a potion of poison (12 gold) a +0 robe (8 gold) (0, 0, D:4) a +0 robe (-12, 22, D:4) a +0 flail a +0 leather armour (-3, 22, D:4) a +0 whip (-8, 34, D:4) a +0 flail (-7, 37, D:4) a cursed +0 flail Level 5 of the Dungeon (0, 0, D:5) 13 sling bullets (13, 17, D:5) a +0 dagger a +0 leather armour (-39, 25, D:5) 20 stones (-42, 26, D:5) a scroll of teleportation (-41, 35, D:5) a +0 trident (-40, 35, D:5) a +0 dagger a +0 leather armour (9, 36, D:5) a +0 short sword (-38, 37, D:5) a +0 giant club a +0 dagger a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a cursed +0 short sword (40, 3, D:6) a +0 trident (53, 7, D:6) a +0 falchion (unseen) (52, 8, D:6) a cursed -3 club (44, 9, D:6) a +0 shortbow (53, 9, D:6) a +0 robe a cursed +3 dagger (-1, 13, D:6) a +0 dagger (43, 13, D:6) a +0 falchion (23, 20, D:6) a +0 dagger (31, 36, D:6) a +0 giant club (30, 37, D:6) a +0 robe a +0 short sword (31, 37, D:6) a +0 plate armour a +0 mace a +0 robe a +0 dagger a +0 chain mail a cursed +0 ring mail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, 38, D:6) a +0 halberd (23, 38, D:6) a +0 flail (24, 38, D:6) a +0 spear (30, 38, D:6) a +0 giant club a +0 flail Level 7 of the Dungeon (0, 0, D:7) an uncursed ring of protection from fire (-1, 2, D:7) a scroll of identify (-20, 4, D:7) a cursed -3 hand axe (-19, 4, D:7) 2 inedible chunks of flesh (-15, 4, D:7) a stone (-14, 4, D:7) a stone (-13, 4, D:7) 2 stones (-26, 8, D:7) 2 stones (-6, 8, D:7) 23 sling bullets (-28, 13, D:7) a giant newt corpse (-7, 18, D:7) a +0 dagger (unseen) (-6, 19, D:7) 2 stones (-4, 20, D:7) a stone (still there?) 16 sling bullets of flame (still there?) (-34, 21, D:7) a +0 giant club (-33, 23, D:7) a +0 mace (-29, 28, D:7) a +0 dagger a cursed -2 robe an orc corpse (-20, 28, D:7) a +0 cloak (-20, 31, D:7) a +0 leather armour (-36, 32, D:7) a stone (-37, 34, D:7) a scroll of identify (-21, 34, D:7) the +6 hunting sling "Kejiedemi" {flame, Str+2 Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (+3).