Dungeon Crawl Stone Soup version 0.14.1 (console) character file. 28 Stendarr the Gusty (level 2, 17/17 HPs) Began as a High Elf Air Elementalist on Apr 30, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:01:24 (214 turns). Stendarr the Gusty (High Elf Air Elementalist) Turns: 214, Time: 00:01:24 HP 17/17 AC 2 Str 7 XL: 2 Next: 0% MP 2/6 EV 12 Int 18 God: Gold 20 SH 0 Dex 15 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . e - +0 short sword rCold . . . Clarity . a - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand weapons e - a +0,+0 short sword (weapon) Armour a - a +0 robe (worn) Comestibles c - a bread ration f - 2 chunks of hobgoblin flesh g - a chunk of rat flesh i - 2 chunks of jackal flesh Scrolls h - a scroll of identify {unknown} Potions d - a potion of curing {unknown} Books b - a book of Air Spells Type Level *Shock Conjuration/Air 1 Swiftness Charms/Air 2 Repel Missiles Charms/Air 2 Flight Charms/Air 3 Static Discharge Conjuration/Air 3 Lightning Bolt Conjuration/Air 5 Skills: - Level 2.2 Dodging - Level 2.4 Stealth * Level 2.5 Spellcasting - Level 1.2 Conjurations - Level 3.9 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You don't have enough magic to cast that spell. Unknown command. You hit the jackal. You kill the jackal! You have reached level 2! You see here a jackal corpse. You start butchering the jackal corpse. You continue butchering the corpse. You continue butchering the corpse. x2 You finish butchering the jackal corpse. i - 2 chunks of jackal flesh A jackal comes into view. Found an escape hatch in the floor. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (resting) Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..###.####P≈♣ P♣♣ #..###.# P≈≈ PPPP #......# P≈ P≈ P #..##### #P #..# #P #..# .. #..######..♣ ## #.........P≈ # #.@#######≈≈ # #..# #......>... #.######## #.# #.# #.# #.# #. There were no monsters in sight! Vanquished Creatures An ooze (D:1) A bat (D:1) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Stendarr, the High Elf Air Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 199 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/6 214 | D:1 | Quit the game Action || total -------------------------++------- Melee: Short sword || 1 Cast: Shock || 13