Dungeon Crawl Stone Soup version 0.27-a0-1188-g73eefd5def (webtiles) character file. Game seed: 14224585797246681625 3775 Stick the Magician (level 10, -5/70 HPs) Began as a Djinni Fire Elementalist on May 18, 2021. Was an Elder of Nemelex Xobeh. Slain by a two-headed ogre ... wielding a +0 giant club (15 damage) ... on level 8 of the Dungeon on May 21, 2021. The game lasted 01:14:28 (11661 turns). Stick the Magician (Djinni Fire Elementalist) Turns: 11661, Time: 01:14:30 Health: -5/70 AC: 5 Str: 5 XL: 10 Next: 38% Gold: 1329 EV: 14 Int: 20 God: Nemelex Xobeh [****..] SH: 0 Dex: 18 rFire + + + SeeInvis . o - +8 flail "Leviticus" {vorpal, rC++} rCold + . . Faith . (no shield) rNeg . . . Spirit . j - +2 robe "Siovvea" {*Slow rF+ Dex+4} rPois ∞ Reflect . q - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.00/turn (no ring) @: unable to read, freezing walls, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1, weak 1, inability to read while threatened, MP-powered wands a: Renounce Religion, Draw Escape, Draw Destruction, Draw Summoning, Triple Draw, Deal Four You were on level 8 of the Dungeon. You worshipped Nemelex Xobeh. Nemelex Xobeh was greatly pleased with you. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 1649 gold pieces. You spent 320 gold pieces at shops. Inventory: Hand Weapons c - a +0 hunting sling of freezing o - the +8 flail "Leviticus" (weapon) {vorpal, rC++} (You found it on level 5 of the Dungeon) It inflicts extra damage upon your enemies. It greatly protects you from cold. Missiles e - 224 stones Armour a - a +0 robe f - +0 acid dragon scales j - the +2 robe "Siovvea" (worn) {*Slow rF+ Dex+4} (You bought it in a shop on level 7 of the Dungeon) It affects your dexterity (+4). It protects you from fire. It may slow you when you take damage. q - a +0 helmet (worn) u - a +0 robe of cold resistance Wands h - a wand of paralysis (7) p - a wand of mindburst (16) Scrolls g - 4 scrolls of identify i - a scroll of teleportation k - a scroll of amnesia l - a scroll of silence m - a scroll of blinking t - a scroll of torment Skills: * Level 5.5 Fighting + Level 2.6(3.0) Maces & Flails + Level 2.4(3.1) Staves * Level 4.4 Armour + Level 4.0 Dodging - Level 1.6 Stealth + Level 7.7 Spellcasting * Level 5.1 Invocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Conjure Flame Conj/Fire 38% 6-21 1% 3 c - Inner Flame Hex/Fire 38% N/A 1% 3 d - Sticky Flame Conj/Fire 38% 2d6 3% 4 e - Fireball Conj/Fire 19% 3d9 10% 5 f - Animate Skeleton Necr 76% N/A 1% 1 g - Blink Tloc N/A N/A 1% 2 h - Frozen Ramparts Ice 76% 1d9 1% 3 i - Confusing Touch Hex 38% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:4 Lair: D:8-11 Altars: Cheibriados Elyvilon Kikubaaqudgha Nemelex Xobeh Vehumet Beogh Shops: D:7 [ D:8 ( Annotations: D:7 Menkaure Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) You are weak. (Str -2) You sometimes lose the ability to read scrolls when taking damage. You expend health (3 HP) to strengthen your wands. Message History You kill the killer bee! The centaur shoots an arrow. The arrow closely misses you. A hornet comes into view. The centaur shoots an arrow. The arrow closely misses you. The wall freezes the two-headed ogre! The hornet moves out of view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The wall freezes the two-headed ogre. The foxfire hits the two-headed ogre! The two-headed ogre is heavily wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The wall freezes the centaur. x2 You hit the two-headed ogre but do no damage. The two-headed ogre appears confused. The two-headed ogre is heavily wounded. The frozen ramparts melt away. The two-headed ogre hits the centaur with a +0 giant club!! The centaur is killed! You strike the helpless two-headed ogre from behind! You hit the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre completely misses you. The two-headed ogre hits you with a +0 giant spiked club! You feel threatened and lose the ability to read scrolls! Casting: Confusing Touch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the hornet. The wall freezes the two-headed ogre! The two-headed ogre closely misses you. The two-headed ogre misses you. You hit the two-headed ogre. The two-headed ogre is almost dead. The wall freezes the hornet. x2; The wall freezes the two-headed ogre. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club! You die... Your body glows slightly and disappears. ....#♣...♣♣♣.♣.♣♣♣.♣♣♣.♣.♣♣♣...♣# .#..[[......♣♣♣)♣♣.♣♣.♣♣♣.)...... .##.#♣...♣♣♣♣ ♣♣.♣.♣.♣♣ ♣♣♣♣...♣# ....#♣♣.♣♣ ♣♣...♣♣ .♣♣ .##.# ######## ##### # .##.# #...# . .##.# #.### ... ###.######.########..... # #.............@Oy.