Stiffzip the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 0, D) a +3 large shield a +0 shield a +5 crystal plate armour a +0 scale mail (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, 0, D) a +0 trident (still there?) a +0 trident (still there?) the +7 great mace "Firestarter" {inner flame, rF++} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {*Contam Stlth-} (still there?) It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} (still there?) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} (still there?) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power (still there?) the +7 mace of Variability {chain chaos} (still there?) Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} (still there?) It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} (still there?) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (36, 0, D) a +0 scimitar of draining (37, 0, D) a crystal ball of energy (38, 1, D) a +1 hand crossbow of velocity (38, 14, D) a lightning rod (4/4) (38, 15, D) the Guide on Creative Arcane Weapons Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Summon Hydra Summoning 7 (39, 0, D) an uncursed staff of earth (39, 14, D) a phantom mirror (39, 15, D) a javelin (still there?) a +2 hand axe of draining (still there?) (40, 1, D) an uncursed ring of stealth an uncursed ring of ice a +6 ring of intelligence a +6 ring of intelligence (40, 14, D) a +2 scale mail of fire resistance (40, 15, D) the +9 great sword of Distraction {freeze, rElec Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It insulates you from electricity. (41, 15, D) a +2 dagger of flaming (42, 0, D) a book of Flames (42, 1, D) the +8 hunting sling "Buisap" {flame, MP+9} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your magic capacity (+9). (42, 10, D) a rime drake skeleton (42, 14, D) a scroll of brand weapon (42, 15, D) a +4 arbalest of flaming (43, 10, D) a +3 battleaxe of freezing a polar bear corpse (43, 14, D) a lightning rod (4/4) (43, 15, D) a book of Battle (44, 7, D) a rime drake corpse (44, 20, D) a wind drake corpse (45, 8, D) a +1 battleaxe of freezing +0 ice dragon scales a rime drake corpse a frost giant corpse an ice dragon corpse (45, 19, D) a wind drake corpse (45, 20, D) an uncursed staff of air (still there?) a +0 robe (still there?) (45, 22, D) +0 storm dragon scales (unseen) (47, 30, D) a +0 longbow a +0 leather armour a +2 antimagic mace a +0 shortbow 45 arrows a +0 leather armour (47, 31, D) a +0 scimitar a +2 robe of cold resistance an arrow a +5 quarterstaff of protection a +0 leather armour (47, 33, D) an uncursed staff of air 2 arrows (48, 29, D) a +0 short sword the +1 robe "Der Baoli" {+Blink rPois} It protects you from poison. It lets you blink. (48, 32, D) 8 arrows (48, 33, D) a cursed -2 rapier a cursed -2 rapier a +0 leather armour a cursed -1 scimitar a +0 shortbow 17 arrows a +0 ring mail a +2 falchion of holy wrath a +0 leather armour (49, 0, D) an uncursed staff of conjuration (49, 12, D) a phial of floods (inert) (49, 24, D) a +0 long sword (49, 33, D) a +0 ring mail (49, 36, D) a +3 scythe of slicing (49, 37, D) a +3 scimitar (49, 39, D) a +0 scimitar of holy wrath a +0 robe (49, 40, D) the +5 war axe of Saitzam {speed, *Corrode rF+ MR- Int+5 SInv} Attacks with this weapon are significantly faster. It affects your intelligence (+5). It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. It may corrode you when you take damage. a cursed +0 ring mail (50, 0, D) a +1 giant spiked club (50, 1, D) the Collected Works on Moulding and Sinister Magic Spells Type Level a - Sublimation of Blood Necromancy 2 b - Sticks to Snakes Transmutation 2 c - Vampiric Draining Necromancy 3 d - Animate Dead Necromancy 4 e - Alistair's Intoxication Transmutation/Poison 5 (50, 12, D) a +3 quarterstaff of crushing (50, 13, D) the cursed +1 morningstar of Floods {venom, rPois Dex+5} It poisons the flesh of those it strikes. It affects your dexterity (+5). It protects you from poison. It has a curse placed upon it. (50, 21, D) a cursed +0 hand axe a cursed +0 leather armour (50, 24, D) a +0 leather armour (50, 25, D) a +0 short sword (50, 32, D) a +0 rapier (50, 33, D) a +0 long sword (50, 37, D) a +2 battleaxe of freezing (50, 40, D) a +4 scimitar of flaming (50, 41, D) a +0 halberd a +3 ring mail of fire resistance a cursed -3 ring of protection (50, 43, D) a sling bullet (51, 0, D) a +2 spear of flaming (51, 3, D) a spiny frog corpse (51, 12, D) a +2 buckler of reflection (51, 13, D) a crystal ball of energy (51, 36, D) a lamp of fire (inert) a phial of floods (inert) 4 scrolls of amnesia (51, 37, D) an uncursed staff of death (51, 39, D) a +0 hunting sling a +0 quarterstaff 26 sling bullets a cursed +0 leather armour (51, 40, D) a +0 great mace a +0 chain mail (51, 42, D) a +0 hat (51, 43, D) a +0 rapier of electrocution a cursed -1 cloak (52, 0, D) an uncursed staff of fire (52, 1, D) a +1 scale mail of fire resistance (52, 2, D) a porcupine corpse (52, 5, D) a bullfrog corpse (52, 13, D) a +6 ring of strength (52, 24, D) a +0 dagger (52, 25, D) a +0 dagger (52, 36, D) a +2 hunting sling of flaming (52, 37, D) a crystal ball of energy (53, 1, D) a +2 trident of flaming (53, 12, D) the +2 scimitar of Fiwegg {slice, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). (53, 24, D) a phial of floods (inert) (53, 25, D) a +2 scale mail of fire resistance (53, 37, D) an uncursed staff of wizardry (54, 0, D) a lightning rod (4/4) (54, 1, D) a +0 rapier of speed (54, 6, D) a wyvern skeleton (54, 7, D) a torpor snail corpse (54, 24, D) a +0 short sword (54, 36, D) a book of Debilitation (55, 0, D) an uncursed staff of energy (55, 1, D) a +1 spear of piercing (55, 6, D) a bullfrog corpse (55, 9, D) a komodo dragon corpse (55, 12, D) a +1 short sword of electrocution (55, 24, D) +5 gold dragon scales a +0 pair of gloves (56, 7, D) a yak corpse (59, 37, D) a cursed staff of air (60, 36, D) the +5 plate armour of the Marlin {*Contam rF+ Stlth+} It protects you from fire. It causes magical contamination when unequipped. It makes you more stealthy. (61, 5, D) a +0 scimitar a +0 scale mail a +0 dagger (62, -1, D) an uncursed staff of energy (62, 0, D) a +0 rapier (62, 5, D) a +2 vampiric short sword (62, 8, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (62, 9, D) an uncursed staff of air (62, 16, D) an uncursed ring of flight (62, 32, D) an uncursed staff of air (unseen) (62, 36, D) 6 potions of haste 3 potions of berserk rage an uncursed ring of stealth an uncursed ring of positive energy a +4 ring of evasion an uncursed ring of protection from fire an uncursed ring of flight (62, 37, D) a +4 dagger of venom (63, 0, D) a +0 leather armour of cold resistance (63, 4, D) a cursed -1 scimitar (63, 8, D) a +1 halberd of pain (63, 16, D) a +2 chain mail of cold resistance (63, 30, D) an uncursed staff of earth (63, 37, D) a +1 short sword of electrocution (64, 27, D) a +0 mace of holy wrath (67, 0, D) an uncursed amulet of rage (67, 42, D) a +0 dire flail (unseen) (67, 43, D) a bolt (68, 43, D) a +0 great sword a +0 chain mail a +2 great sword of holy wrath a +0 plate armour a +2 flail of crushing a +0 arbalest 16 bolts (69, 0, D) a lamp of fire (inert) (69, 36, D) a +2 pair of boots of stealth (69, 43, D) a +3 halberd a +0 chain mail a +0 great mace a +0 ring mail a +0 battleaxe a +0 chain mail (70, 8, D) a +1 falchion of holy wrath (70, 9, D) a +0 dagger a +0 shortbow a +0 leather armour a book of Beasts (70, 29, D) a +0 shortbow (unseen) (70, 37, D) a +2 antimagic rapier (70, 43, D) a cursed -1 arbalest 28 bolts (71, 8, D) a +0 rapier (71, 11, D) a +6 battleaxe of electrocution (71, 13, D) a +4 short sword of venom (still there?) an arrow (still there?) (71, 16, D) a +0 arbalest of freezing (71, 29, D) a +0 trident (unseen) (71, 43, D) a bolt (72, 12, D) 9 arrows (72, 13, D) a +0 long sword (unseen) (72, 16, D) a +0 helmet of intelligence (72, 17, D) the +1 longbow of Tortfeasance {flame, *Contam Str+6 Int-3 Dex+8} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It affects your intelligence (-3). It affects your dexterity (+8). It causes magical contamination when unequipped. (72, 25, D) 4 scrolls of blinking an uncursed staff of summoning (72, 29, D) a +0 trident (72, 30, D) a +0 shortbow 16 arrows (72, 31, D) 2 arrows (72, 32, D) 2 arrows (72, 33, D) 3 arrows 2 throwing nets (72, 36, D) an uncursed staff of air (73, 1, D) a +1 hand crossbow of freezing (73, 16, D) a +0 short sword (73, 17, D) a +2 robe of cold resistance (73, 21, D) 4 arrows (73, 22, D) an arrow (73, 29, D) a +0 trident (unseen) (73, 36, D) an uncursed staff of cold (74, 21, D) an arrow (74, 23, D) a +0 short sword a +0 short sword (75, 20, D) a +0 longbow a +0 dagger an arrow a +0 leather armour (75, 21, D) a +0 shortbow a +5 scimitar of holy wrath 16 arrows a +0 leather armour (75, 23, D) 6 arrows