Stiffzip the Dungeon (0, 0, D) 5 large rocks (still there?) a large rock (still there?) (0, 1, D) a +0 great mace (still there?) a +2 battleaxe of freezing (still there?) (0, 2, D) a +2 great sword of flaming (still there?) a +2 triple sword of electrocution (still there?) (1, -7, D) the +2 arbalest "Umepi" {velocity, Str+7} Any bolt fired from it inflicts extra damage. It affects your strength (+7). (1, -6, D) a book of Cantrips (1, -5, D) a +0 dagger of protection (1, -1, D) 2 large rocks (1, 0, D) 2 large rocks a +0 dire flail a +2 dire flail of protection a +2 great sword of flaming a scroll of brand weapon a +0 dire flail a +0 dire flail a +0 dire flail a +0 dire flail (1, 1, D) 11 large rocks a +0 dire flail a +0 dire flail a +0 great mace a +0 dire flail a +1 battleaxe of freezing a +1 great sword of flaming (1, 2, D) a +0 dire flail (still there?) 6 large rocks (still there?) (2, -25, D) an uncursed amulet of the acrobat (2, -24, D) an uncursed staff of earth (2, -6, D) a +0 buckler of poison resistance (2, -5, D) a lamp of fire (2, -2, D) a +2 dire flail of draining (unseen) (2, -1, D) a large rock (2, 0, D) a +0 battleaxe of freezing an uncursed ring of poison resistance 6 large rocks (2, 1, D) a +1 great sword of flaming (unseen) (2, 2, D) a +1 battleaxe of freezing (still there?) 3 large rocks (still there?) (3, -41, D) a +2 shortbow of freezing (3, -25, D) an uncursed staff of air (3, -24, D) a +2 pair of gloves of dexterity (3, -23, D) a +1 battleaxe of chopping (3, -7, D) a lightning rod (4/4) (3, -6, D) a phial of floods (3, -5, D) a +6 great sword of holy wrath (3, -1, D) 3 large rocks (unseen) (3, 0, D) a +8 vampiric trident (unseen) (3, 1, D) a +5 glaive of protection (unseen) (3, 2, D) 2 large rocks (unseen) (4, -55, D) a +5 triple sword (unseen) (4, -54, D) a +5 lajatang (4, -53, D) 1000 sling bullets (unseen) (4, -43, D) an uncursed staff of death (4, -42, D) the +2 plate armour of Conscience {Str+2} It affects your strength (+2). (4, -41, D) a book of the Tempests (4, -25, D) the +12 halberd of the Pit {vamp, rElec MP+9} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It affects your magic capacity (+9). (4, -24, D) the +6 arbalest "Damnation" {damnation} (4, -7, D) a +4 rapier of speed (4, -6, D) a +2 chain mail of cold resistance (4, -5, D) a +0 battleaxe of freezing (5, -55, D) a +5 quick blade a +5 rapier a +5 dagger (5, -54, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -53, D) a +5 bardiche a +5 demon trident (5, -52, D) a +0 war axe (still there?) a +0 war axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (5, -50, D) a +3 large shield a +3 shield a +3 buckler (5, -49, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -42, D) an uncursed staff of poison (5, -41, D) a +2 fustibalus of velocity (5, -25, D) a +1 plate armour of cold resistance (5, -24, D) a +6 ring of intelligence a cursed +4 amulet of reflection (5, -23, D) an uncursed ring of wizardry (5, -5, D) a +0 great sword of flaming (5, 0, D) a +1 great sword of flaming (6, -43, D) a +0 shortbow (6, -42, D) a +0 dagger (6, -41, D) a +0 dagger (6, -25, D) a cursed -3 ring of protection (6, -24, D) an uncursed staff of summoning (6, -23, D) the +0 dagger "Meywume" {distort, rN+ Dex+3} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+3). It protects you from negative energy. (6, -7, D) a book of Necromancy (6, -6, D) a +1 ring mail of fire resistance (7, -43, D) a +0 leather armour (7, -42, D) a +2 scale mail of fire resistance (7, -41, D) an uncursed ring of magical power an uncursed ring of protection from cold (7, -40, D) a +0 shortbow (unseen) (7, -38, D) a cursed +0 shortbow (unseen) (7, -25, D) a +5 fustibalus of velocity (7, -23, D) a +2 scimitar of draining (7, -7, D) a Young Poisoner's Handbook (7, -6, D) a +2 leather armour of positive energy (7, -5, D) a cursed -2 ring of protection (8, -42, D) a fan of gales (8, -41, D) a +1 halberd of pain (8, -39, D) 2 arrows (8, -38, D) a +0 longbow (unseen) (8, -24, D) an uncursed ring of magical power (8, -23, D) a +0 ring mail of fire resistance (8, -7, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} It affects your evasion (+4). It makes you more stealthy. (8, -6, D) an uncursed staff of summoning (8, -5, D) a +1 halberd of protection (8, 2, D) a large rock (9, -43, D) a lamp of fire (9, -41, D) a +0 dagger (9, -39, D) 2 arrows (9, -38, D) an arrow (9, -24, D) a +4 shortbow of freezing (9, -23, D) a +0 mace of holy wrath (9, -7, D) an uncursed ring of see invisible (9, -6, D) a cursed -3 ring of intelligence (9, -5, D) a book of Changes (10, -43, D) a +0 short sword (10, -42, D) an uncursed staff of energy (10, -41, D) a +0 long sword (still there?) a lightning rod (4/4) (still there?) (10, -40, D) a +0 longbow (unseen) (10, -38, D) a +3 bardiche of chopping (still there?) 2 arrows (still there?) (10, -37, D) a +0 shortbow (unseen) (10, -25, D) an uncursed staff of fire (10, -24, D) an uncursed staff of fire (10, -7, D) a lightning rod (4/4) (10, -5, D) an uncursed staff of poison (11, -57, D) a +0 shield a +0 scale mail the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, -51, D) an uncursed staff of energy a crystal ball of energy (11, -43, D) an uncursed staff of wizardry (11, -42, D) a book of Debilitation (11, -41, D) Easy Spellcasting Spells Type Level a - Confuse Hexes 3 b - Inner Flame Hexes/Fire 3 c - Portal Projectile Hexes/Translocation 3 d - Vampiric Draining Necromancy 3 e - Spider Form Transmutation/Poison 3 (11, -40, D) a +0 short sword (still there?) 2 arrows (still there?) (11, -39, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (unseen) (11, -38, D) a +0 short sword (unseen) (11, -37, D) a +0 longbow (still there?) an arrow (still there?) (11, -25, D) a lamp of fire (11, -24, D) a +0 leather armour of positive energy (11, -23, D) a +0 great sword of holy wrath (11, -7, D) a +3 spear of flaming (11, -6, D) an uncursed staff of summoning (12, -57, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (12, -43, D) the +3 ring mail of Purpose {rF+} It protects you from fire. (12, -42, D) a +0 short sword (12, -41, D) a cursed -2 short sword (still there?) a +0 long sword (still there?) (12, -37, D) a +0 long sword (still there?) a +4 rapier of draining (still there?) (12, -34, D) a +0 rapier (unseen) (12, -25, D) a lightning rod (4/4) (12, -24, D) the +8 hand crossbow "Fesagh" {penet, rN++ MR+ Str-5 Stlth+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (-5). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (12, -23, D) a +2 vampiric hand axe (12, -7, D) a lightning rod (4/4) (12, -6, D) an uncursed staff of conjuration (12, -5, D) a +2 dagger of flaming (13, -43, D) a +0 whip of electrocution (13, -42, D) an uncursed staff of energy (13, -39, D) a +0 long sword (unseen) (13, -37, D) a +1 battleaxe of draining (unseen) (13, -36, D) an arrow (13, -35, D) a +0 short sword (unseen) (13, -25, D) a +0 quarterstaff of protection (13, -24, D) the +10 mace of the Beast {freeze, *Rage +Fly rPois Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from poison. It lets you fly. It may make you go berserk in combat. (13, -7, D) a +4 chain mail of cold resistance (13, -6, D) a +0 great sword of flaming (14, -38, D) a +6 trident of freezing (14, -37, D) a +0 dagger (still there?) a +2 vampiric spear (still there?) (14, -36, D) an arrow a +0 short sword a +0 short sword a +0 leather armour (14, -35, D) 16 arrows (14, -25, D) the +7 hunting sling "Yzymuj Ybuc" {venom, rPois rN++ MR+ Dex-4} It poisons the ammo it fires. It affects your dexterity (-4). It protects you from poison. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (14, -18, D) a +3 sacred scourge of holy wrath a +0 robe (14, -6, D) a phial of floods (14, -5, D) a +2 ring mail of magic resistance (15, -36, D) a +1 mace of protection (15, -34, D) 2 arrows (15, -7, D) a cursed ring of attention (15, -6, D) a +1 battleaxe of flaming (16, -34, D) 2 arrows (16, -32, D) an arrow (19, -17, D) a +0 trident (19, -7, D) a +2 pair of boots of flying (20, -57, D) a +2 war axe of freezing (20, -41, D) an uncursed amulet of rage (20, -40, D) a +0 falchion of freezing (20, -25, D) the +2 chain mail of the Furies {*Drain MR+ Int+4} It affects your intelligence (+4). It affects your resistance to hostile enchantments. It causes draining when unequipped. (20, -16, D) +0 shadow dragon scales (20, -9, D) a +0 leather armour (21, -57, D) the +10 rapier of Ywishimi {venom, +Inv rElec Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It insulates you from electricity. It lets you turn invisible. (21, -41, D) a +0 flail of protection (21, -40, D) a crystal ball of energy (21, -25, D) an uncursed ring of stealth (21, -24, D) a +1 quarterstaff of protection (21, -9, D) a lamp of fire (21, -8, D) a +1 helmet of intelligence (22, -57, D) a +1 pair of gloves of archery a +6 ring of dexterity (22, -56, D) a crystal ball of energy (22, -40, D) a +6 mace of crushing (22, -25, D) an uncursed staff of conjuration (22, -23, D) a +2 hunting sling of velocity (22, -9, D) a +0 plate armour (22, -8, D) a fan of gales (22, -7, D) a +0 dagger (23, -57, D) a phial of floods (23, -56, D) the +6 falchion of Odesamoz {freeze, rPois Dex+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It protects you from poison. (23, -25, D) a +1 morningstar of protection (23, -23, D) an uncursed ring of magical power (23, -9, D) a book of Conjurations (24, -57, D) a lamp of fire (24, -56, D) an uncursed staff of air (24, -41, D) a book of Power (24, -40, D) a lamp of fire (24, -39, D) a +1 trident of freezing (24, -25, D) a +0 broad axe of electrocution (24, -23, D) Sif Muna's Collected Works on Destructive Dislocation Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 3 c - Force Lance Conjuration/Translocation 4 (24, -9, D) a +0 hand axe (24, -7, D) a +0 club (25, -57, D) a phial of floods (25, -56, D) an uncursed ring of protection from cold a phial of floods (25, -41, D) an uncursed ring of protection from fire a potion of flight (25, -40, D) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (25, -39, D) a +1 short sword of holy wrath (25, -23, D) a +5 halberd of chopping (26, -57, D) an uncursed staff of conjuration (26, -39, D) an uncursed staff of wizardry (26, -25, D) a +2 long sword of freezing (26, -24, D) an uncursed staff of cold (26, -23, D) the cursed +0 hand crossbow "Goblin's Curse" {penet, rN++} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It greatly protects you from negative energy. It has a curse placed upon it. (26, -9, D) an uncursed staff of poison (26, -8, D) a +0 short sword (26, -7, D) a +0 trident (27, -57, D) a +3 double sword of draining (27, -56, D) a +3 short sword of protection (27, -40, D) a lamp of fire (27, -37, D) a +2 mace of crushing (27, -25, D) a +3 ring mail of poison resistance (27, -24, D) an uncursed staff of earth (27, -23, D) a book of Power (27, -8, D) a book of Unlife (27, -7, D) a +0 plate armour (28, -41, D) a lightning rod (4/4) (28, -40, D) a fan of gales (28, -35, D) a +0 mace (28, -25, D) a +0 dire flail of draining (28, -24, D) a +4 broad axe of freezing (28, -23, D) a book of Alchemy (28, -9, D) an uncursed staff of power (28, -8, D) a +3 falchion of electrocution (still there?) a phantom mirror (still there?) (28, -7, D) a +6 ring of dexterity (28, -5, D) a +0 dagger (unseen) (29, -57, D) an uncursed staff of cold (29, -41, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (29, -40, D) a +2 ring mail of fire resistance (29, -34, D) 4 large rocks (29, -25, D) a +1 flail of protection (29, -9, D) an uncursed staff of poison (29, -8, D) a +0 flail of protection (29, -7, D) an uncursed staff of summoning a +0 robe a crystal ball of energy (29, -3, D) a +0 giant club (unseen) (30, -57, D) the +5 fustibalus "Arbiter" {velocity, rElec} Any stone fired from it inflicts extra damage. It insulates you from electricity. (30, -56, D) an uncursed staff of cold (30, -40, D) an uncursed ring of ice (30, -35, D) a large rock (30, -34, D) 6 large rocks (still there?) 5 large rocks (still there?) (30, -33, D) 13 large rocks (30, -32, D) a large rock (30, -25, D) a +2 halberd of chopping (30, -24, D) a phial of floods (30, -9, D) an uncursed staff of earth (30, -8, D) a +0 dagger (30, -7, D) a +2 great sword of holy wrath a +0 robe a +0 dagger (30, -6, D) a +0 giant club (unseen) (30, -1, D) a +0 giant club (31, -36, D) a large rock (31, -35, D) a large rock (31, -9, D) a +2 rapier of speed (31, -8, D) a +0 dagger (31, -7, D) an uncursed staff of conjuration (31, -3, D) a +0 scimitar a +0 chain mail (31, -2, D) a +0 short sword of venom (32, -8, D) a +0 trident (32, -7, D) an uncursed ring of magical power (32, -3, D) the +7 quarterstaff "Xulaega" {crush, *Noise MR+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your resistance to hostile enchantments. It may make noises in combat. a +2 chain mail of cold resistance a +4 mace of venom a +0 chain mail a +0 halberd a +0 chain mail a +2 dire flail of holy wrath a +0 plate armour a +3 long sword of electrocution a cursed -1 plate armour (32, -2, D) an uncursed staff of cold a +0 robe a +1 great mace a +0 plate armour (32, -1, D) 4 large rocks (33, -9, D) a +3 hand axe of venom (33, -7, D) a phial of floods (33, -5, D) a +2 flail of draining (unseen) (33, -3, D) a +0 war axe of flaming a +0 arbalest 30 bolts a +0 plate armour a +0 dagger a +0 robe a +0 long sword of electrocution a +0 plate armour a +0 giant spiked club a +0 giant club (33, -2, D) an uncursed ring of protection from fire a +0 broad axe a +0 robe of positive energy a +0 long sword a +2 plate armour of poison resistance a cursed +0 battleaxe a +0 chain mail a +0 battleaxe a +0 plate armour a +5 war axe of flaming a +3 plate armour of magic resistance a +0 battleaxe a +2 chain mail of fire resistance (33, -1, D) a +0 whip a +1 battleaxe of electrocution the +6 shortbow of the Warrior {venom, Str+4 Dex+2} It poisons the ammo it fires. It affects your strength (+4). It affects your dexterity (+2). a cursed +0 plate armour (34, -23, D) a +4 flail a +0 animal skin a +0 quarterstaff a +2 robe of magic resistance a +0 quarterstaff a +0 robe (34, -22, D) 5 sling bullets (34, -9, D) a +0 trident (34, -8, D) an uncursed staff of cold (34, -7, D) 3 scrolls of identify (34, -5, D) a +0 trident (unseen) (34, -4, D) a +0 short sword (unseen) (34, -3, D) a +0 battleaxe a +0 chain mail a +0 dire flail a +0 chain mail a cursed -3 long sword a +3 chain mail of magic resistance a +0 long sword a +4 plate armour of fire resistance (34, -2, D) 9 large rocks (34, -1, D) an uncursed amulet of guardian spirit (35, -24, D) a +0 spear a +2 hand crossbow of flaming (35, -23, D) 3 sling bullets a +0 war axe a +0 animal skin a +2 hand axe of chopping a +0 robe (35, -22, D) 2 sling bullets (unseen) (35, -7, D) a lamp of fire (35, -6, D) a +0 troll leather armour (unseen) (35, -5, D) a +0 giant spiked club (35, -4, D) a +0 halberd (unseen) (35, -3, D) a large rock (35, -1, D) a +0 giant spiked club (36, -43, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (36, -29, D) a phial of floods (36, -28, D) a +0 quarterstaff (36, -25, D) a +0 quarterstaff a +0 robe (36, -24, D) a +0 spear a +1 spear of piercing a +0 hunting sling 26 stones (36, -23, D) a +0 fustibalus a +0 quarterstaff 9 sling bullets (36, -6, D) a large rock (37, -57, D) an uncursed staff of air (37, -43, D) an uncursed staff of cold (37, -42, D) a +0 great mace of crushing (37, -36, D) a +3 scythe of protection (37, -33, D) a +2 dagger of speed (37, -29, D) a +0 animal skin (37, -28, D) a +0 buckler of cold resistance (38, -57, D) a +1 short sword of protection (38, -43, D) an uncursed staff of death (38, -42, D) a fan of gales (38, -29, D) a crystal ball of energy (38, -3, D) a +0 trident (38, -1, D) a +2 flail of protection (unseen) (39, -57, D) a +3 ring mail of magic resistance (39, -56, D) an uncursed staff of wizardry (39, -43, D) an uncursed staff of poison (39, -35, D) a +1 scythe of venom (39, -28, D) an uncursed staff of air (39, -8, D) a +0 war axe (39, -6, D) a cursed -3 trident (39, -3, D) a +0 scimitar (40, -57, D) a cursed -2 ring of dexterity (40, -56, D) a +0 short sword (40, -55, D) a +0 morningstar of flaming a +0 robe (40, -42, D) a +0 hand axe (40, -35, D) a +4 scythe of protection (40, -33, D) a +2 broad axe of freezing (40, -29, D) a book of Transfigurations (40, -28, D) a +3 dagger of freezing (40, -9, D) a +0 short sword (40, -7, D) a +0 hand axe (40, -3, D) an uncursed amulet of harm a +7 broad axe of venom a +2 dagger of flaming a +0 war axe (40, -2, D) a cursed -2 glaive (unseen) (41, -56, D) a potion of degeneration an uncursed ring of wizardry a +6 ring of intelligence a lamp of fire (41, -43, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (41, -29, D) a cursed staff of summoning (41, -28, D) a +2 halberd of protection (41, -8, D) a +0 flail (41, -5, D) a +0 war axe a cursed -3 flail a +0 trident an uncursed ring of see invisible a cursed -2 trident a white draconian corpse (skeletalised by now) (41, -4, D) a +1 hand axe of draining a +2 cloak the +2 war axe "Beith" {flame, *Slow +Fly rF+ Dex+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+9). It protects you from fire. It lets you fly. It may slow you when you take damage. a +0 mace a +0 rapier a +0 cloak a +0 flail the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +1 cloak a +0 war axe a cursed +0 cloak a +2 great mace a +2 cloak a +0 cloak a purple draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) a red draconian corpse (skeletalised by now) a white draconian corpse (skeletalised by now) a red draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (41, -3, D) a cursed -3 flail a +1 large shield of resistance the cursed +0 hand axe of Valiance {pain, rElec Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It insulates you from electricity. It has a curse placed upon it. a black draconian corpse (skeletalised by now) (41, -2, D) a cursed +0 halberd (unseen) (42, -57, D) an uncursed staff of earth (42, -56, D) a fan of gales (42, -43, D) an uncursed staff of conjuration (42, -42, D) an uncursed staff of cold (42, -29, D) an uncursed staff of wizardry (42, -7, D) a +0 hand axe (42, -5, D) a cursed -2 trident a +1 buckler of reflection a +0 dire flail a +0 halberd a white draconian corpse (skeletalised by now) (42, -4, D) a +0 battleaxe a +0 war axe a +4 scimitar of venom a +0 scimitar a +0 flail (42, -3, D) a +0 hand axe a cursed -1 dire flail a +0 cloak a +0 battleaxe a +0 long sword a +0 cloak a +1 great mace of protection a +0 cloak a +0 war axe a +0 cloak a +0 dire flail a red draconian corpse (skeletalised by now) (42, -2, D) a +0 battleaxe (unseen) (42, -1, D) a +0 dire flail (43, -57, D) an uncursed staff of air (43, -56, D) the +10 dagger "Exuumm Rism" {protect, rC+ Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It protects you from cold. It makes you more stealthy. (43, -53, D) a cursed -3 scythe a +0 robe (43, -52, D) a +1 glaive a +0 animal skin (43, -50, D) a +2 trident of flaming a +0 robe of the Archmagi (43, -43, D) a +1 scale mail of poison resistance (43, -42, D) a fan of gales (43, -29, D) the +0 ring mail of Vexiheig {rPois rC+ Int-2} It affects your intelligence (-2). It protects you from cold. It protects you from poison. (43, -28, D) a lamp of fire (43, -9, D) a +0 long sword (43, -8, D) a lamp of fire (43, -4, D) a +1 vampiric whip (43, -3, D) a +0 long sword a +0 cloak (43, -2, D) a +0 long sword (unseen) (44, -52, D) a +0 battleaxe of flaming a +0 cloak of invisibility a +0 mace of venom a +0 leather armour a potion of mutation a +2 battleaxe of draining a +0 fustibalus of flaming a +2 leather armour of magic resistance (44, -51, D) a +2 troll leather armour {Snorg} (44, -42, D) a +2 shortbow of freezing (44, -29, D) a +3 quick blade (44, -28, D) a +1 glaive of chopping (44, -9, D) a +5 hunting sling of velocity (44, -8, D) a +0 mace (44, -7, D) a +0 long sword (44, -3, D) a +0 battleaxe a +0 cloak (45, -50, D) a +0 whip of venom (unseen) (45, -29, D) a +0 shield of protection (45, -9, D) an uncursed staff of air (45, -8, D) a +3 scale mail of magic resistance (45, -7, D) a +0 dire flail (45, -6, D) a +0 trident (45, -3, D) a cursed -1 dire flail (46, -52, D) a +2 dagger of distortion a +0 robe (46, -8, D) the Reference Book on Protection Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Ring of Flames Charms/Fire 7 (46, -6, D) the +1 scale mail "Zeosk" {*Corrode rElec Regen+ Str+2} It affects your strength (+2). It insulates you from electricity. It increases your rate of regeneration. It may corrode you when you take damage. (47, -10, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. an uncursed ring of resist corrosion (47, -9, D) a +3 triple crossbow of flaming (47, -8, D) an uncursed staff of earth (48, -9, D) the Papyrus of Stones and Snow Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Ozocubu's Refrigeration Ice 6 e - Simulacrum Ice/Necromancy 6 (48, -8, D) a +0 whip (48, -7, D) a book of Summonings (49, -40, D) (unseen) (49, -16, D) an arrow (49, -15, D) a +3 mace of crushing (49, -9, D) the Papyrus of Enthralling Weightlessness Spells Type Level a - Shock Conjuration/Air 1 b - Confusing Touch Hexes 1 c - Swiftness Charms/Air 2 d - Spectral Weapon Hexes/Charms 3 e - Metabolic Englaciation Hexes/Ice 5 f - Summon Mana Viper Hexes/Summoning 5 (49, -7, D) the cursed +2 shortbow "Soecu" {venom, +Blink +Fly SInv} It poisons the ammo it fires. It lets you see invisible. It lets you fly. It lets you blink. It has a curse placed upon it. (50, -20, D) the +4 short sword "Bamumax" {freeze, rElec SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you see invisible. (50, -17, D) a +0 longbow 18 arrows a +0 leather armour 3 scrolls of brand weapon (50, -16, D) a +0 rapier (still there?) 2 arrows (still there?) (50, -14, D) 2 arrows (50, -7, D) a +0 hand crossbow of flaming (51, -54, D) 2 bolts (51, -52, D) a bolt (51, -51, D) a +0 arbalest (unseen) (51, -44, D) an uncursed staff of earth (51, -33, D) the +7 shortbow of the Eternal Void {freeze, Str+3 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It lets you see invisible. (51, -32, D) a +3 scimitar of protection (51, -21, D) an uncursed staff of death (51, -16, D) a +3 great sword of electrocution a +0 shortbow a +0 scimitar a +0 leather armour 33 arrows a +2 halberd of chopping (51, -15, D) 7 arrows (51, -9, D) a lamp of fire (52, -56, D) a +2 flail of venom (52, -53, D) 2 bolts (52, -51, D) a +0 arbalest (unseen) (52, -50, D) 3 bolts (52, -44, D) a +1 hand crossbow of freezing (52, -33, D) a +0 dagger of protection (52, -32, D) a +3 hand crossbow (52, -26, D) +0 swamp dragon scales (unseen) (52, -17, D) an arrow (52, -16, D) a +0 long sword a +0 shortbow 20 arrows a +0 long sword (52, -15, D) a +0 rapier a +0 leather armour the cursed +1 morningstar of Conscience {freeze, Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It has a curse placed upon it. (52, -9, D) a book of Frost (53, -51, D) a +0 broad axe a +2 arbalest of freezing a +0 chain mail a +0 great sword a +0 plate armour (53, -50, D) 7 bolts (53, -49, D) a bolt (53, -45, D) a +4 ring of intelligence (53, -33, D) an uncursed ring of flight an uncursed ring of resist corrosion (53, -32, D) the +6 long sword of Classification {freeze, +Rage rPois Dex-5 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It protects you from poison. It lets you go berserk. It makes you more stealthy. (53, -27, D) (unseen) (53, -20, D) a +0 long sword (53, -9, D) an uncursed staff of death (53, -7, D) a +0 rapier (54, -57, D) a cursed staff of energy (54, -56, D) a lamp of fire (54, -52, D) a +1 halberd of flaming a +0 plate armour (54, -51, D) an uncursed staff of poison (still there?) an uncursed staff of earth (still there?) (54, -50, D) a +2 dire flail of pain (unseen) (54, -45, D) a +1 hand axe of distortion (54, -44, D) the cursed ring of Baexuec {AC-2 Dex+4} [ring of protection] It affects your AC (-2). It affects your dexterity (+4). It has a curse placed upon it. the amulet of Bodily Harmony {Inacc rPois Int+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+3). It protects you from poison. a +4 ring of protection an uncursed ring of protection from cold an uncursed ring of protection from cold the +2 quarterstaff of Untimely Demise {venom, rC+ rN+ Str+2 Int+2} It poisons the flesh of those it strikes. It affects your strength (+2). It affects your intelligence (+2). It protects you from cold. It protects you from negative energy. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (54, -33, D) a crystal ball of energy (54, -32, D) a cursed staff of energy (54, -28, D) +0 steam dragon scales (54, -21, D) a +0 long sword (54, -7, D) a +0 trident (55, -57, D) a +0 large shield (55, -56, D) an uncursed ring of protection from magic (55, -44, D) the +2 eveningstar of the Beginning {drain, rElec Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It insulates you from electricity. (55, -33, D) a crystal ball of energy (55, -32, D) a +1 mace of holy wrath (55, -21, D) an uncursed staff of earth (55, -9, D) a fan of gales (55, -8, D) a crystal ball of energy (55, -7, D) an uncursed staff of summoning (56, -45, D) an uncursed staff of fire (56, -33, D) an uncursed staff of air (59, -9, D) a lamp of fire (59, -8, D) a +2 war axe of flaming (60, -21, D) a fan of gales (60, -15, D) a +3 great mace of crushing a +0 plate armour (60, -10, D) a lightning rod (4/4) (60, -9, D) a book of the Dragon (61, -21, D) a +0 scimitar of freezing (61, -15, D) a +3 hand axe of venom (61, -10, D) a book of the Earth (61, -9, D) a +4 whip of electrocution (61, -8, D) a +3 ring mail of magic resistance (62, -57, D) an uncursed ring of flight (62, -49, D) a +3 ring of dexterity (62, -47, D) an uncursed staff of fire (62, -46, D) a +0 club (62, -41, D) a +2 plate armour of positive energy (62, -20, D) a +0 hand axe (62, -15, D) a +0 dagger a +0 robe (62, -14, D) a +3 battleaxe a +0 plate armour (62, -10, D) a +0 vampiric scimitar (62, -9, D) an uncursed staff of wizardry (63, -57, D) an uncursed staff of death (63, -48, D) a +0 dagger (63, -47, D) a +1 dagger of draining (63, -40, D) a +1 falchion of slicing (63, -30, D) a +0 whip (still there?) a +2 scythe of protection (still there?) (63, -29, D) a +0 hand axe (unseen) (63, -20, D) a +1 robe of magic resistance (63, -13, D) a +0 robe (unseen) (63, -10, D) a +0 rapier (63, -9, D) a +4 ring mail of poison resistance (64, -57, D) an uncursed staff of earth (64, -49, D) an uncursed staff of wizardry (64, -40, D) a +0 long sword of holy wrath (64, -31, D) a crystal ball of energy (64, -30, D) a +0 leather armour the Guide on Moulding and Cold Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Sticks to Snakes Transmutation 2 c - Passwall Transmutation/Earth 2 d - Petrify Transmutation/Earth 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Metabolic Englaciation Hexes/Ice 5 (64, -20, D) a +2 dire flail of draining (64, -9, D) a crystal ball of energy (65, -34, D) a lightning rod (4/4) (65, -31, D) a fan of gales (65, -30, D) a +0 whip (still there?) the Tome of Quantum Calling (still there?) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Teleport Other Translocation 3 c - Summon Ice Beast Ice/Summoning 4 d - Passage of Golubria Translocation 4 (65, -28, D) a +0 dagger a +0 robe a +0 battleaxe 5 boomerangs a +0 chain mail (65, -27, D) a +0 mace (unseen) (65, -10, D) an uncursed staff of power (65, -9, D) an uncursed staff of power (65, -8, D) a +0 dagger of protection (66, -31, D) a +0 short sword (66, -28, D) a +4 whip of holy wrath (66, -10, D) a book of Misfortune (66, -7, D) a +4 scythe of protection (67, -54, D) a +0 giant club (unseen) (67, -10, D) 4 scrolls of amnesia 2 scrolls of fear (67, -9, D) a book of the Tempests (67, -8, D) an uncursed amulet of rage a manual of Stealth (67, -7, D) a +1 rapier of draining (67, -6, D) a lightning rod (4/4) (68, -57, D) a book of Annihilations (68, -54, D) a +0 giant club (68, -9, D) a book of Flames (68, -8, D) a +0 scimitar (68, -7, D) a crystal ball of energy (69, -57, D) a +2 hand crossbow of velocity (69, -54, D) a +0 giant spiked club (unseen) (69, -10, D) a +0 helmet of see invisible (69, -9, D) a +1 robe of fire resistance (69, -7, D) a book of Necromancy (70, -10, D) a +4 shortbow of flaming (70, -8, D) a phial of floods (71, -49, D) quicksilver dragon scales (71, -48, D) an uncursed staff of cold (71, -21, D) the +5 long sword "Ewegets" {venom, rN++ Str-4} It poisons the flesh of those it strikes. It affects your strength (-4). It greatly protects you from negative energy. (71, -20, D) an uncursed staff of summoning (71, -9, D) an uncursed staff of air (71, -8, D) a +1 scale mail of magic resistance (71, -6, D) a +2 quarterstaff of crushing (unseen) (72, -41, D) a +0 long sword (72, -40, D) a +0 short sword (72, -30, D) a +4 hand crossbow of flaming (72, -28, D) a +0 shortbow 20 arrows (72, -20, D) the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. (72, -10, D) an uncursed staff of poison (72, -9, D) a +0 dagger of speed (72, -8, D) a +1 hunting sling of freezing (72, -5, D) a +4 flail of holy wrath a +0 leather armour the human corpse of Eustachio (72, -4, D) a +2 short sword of venom a +0 robe a +0 scimitar of flaming a +0 robe (72, -2, D) a +0 great sword of electrocution a +2 ring mail of magic resistance (73, -49, D) a +0 halberd of venom (73, -41, D) a +2 battleaxe of draining (73, -37, D) a +0 quarterstaff of protection (73, -36, D) a +1 hand axe of electrocution (73, -34, D) an arrow (73, -31, D) a +0 mace (73, -29, D) a +0 arbalest (unseen) (73, -28, D) a +0 long sword a +0 chain mail (73, -27, D) a +0 scimitar of holy wrath (still there?) 3 bolts (still there?) (73, -26, D) a bolt (73, -25, D) a bolt (73, -21, D) a +2 leather armour of cold resistance (73, -10, D) a lamp of fire (73, -9, D) a +0 quarterstaff (73, -5, D) a -1 trident of freezing a +0 robe (73, -4, D) a cursed -1 giant club a +3 rapier of protection a +0 ring mail a +4 long sword of holy wrath 3 javelins a +0 ring mail the ogre corpse of Erolcha (skeletalised by now) the orc corpse of Urug (skeletalised by now) (73, -3, D) a +2 great mace of protection a cursed +0 robe (74, -41, D) an uncursed staff of cold (74, -40, D) a +5 hunting sling of freezing (74, -37, D) a +0 battleaxe of flaming (74, -30, D) a +0 hand axe of chopping (74, -28, D) a +0 war axe a +0 plate armour (74, -27, D) 2 bolts (74, -21, D) a +2 morningstar of draining (74, -20, D) an uncursed staff of fire (74, -5, D) a +0 hunting sling a +3 falchion of slicing 20 sling bullets a +4 ring mail of fire resistance the human corpse of Joseph (skeletalised by now) (74, -3, D) 2 large rocks a +1 glaive +0 fire dragon scales the human corpse of Margery (skeletalised by now) (74, -2, D) a +0 flail of protection a cursed +0 scale mail a +2 hat of magic resistance +3 fire dragon scales {Xtahua} the elephant slug corpse of Gastronok the fire dragon corpse of Xtahua (skeletalised by now) (75, -57, D) a +3 ring of intelligence (75, -37, D) a +0 short sword a +0 shortbow 24 arrows a +0 leather armour (75, -28, D) a +0 arbalest 20 bolts (75, -10, D) an uncursed ring of fire (75, -9, D) a lightning rod (4/4) (75, -2, D) a +4 scimitar of flaming (75, -1, D) a +3 quarterstaff of chaos a +0 lajatang a +1 robe the gnoll corpse of Crazy Yiuf (skeletalised by now) the spriggan corpse of Agnes (skeletalised by now) (75, 0, D) a +2 robe of positive energy a +2 longbow of flaming an uncursed staff of poison 8 arrows a cursed +0 centaur barding the centaur skeleton of Nessos (76, -56, D) an uncursed staff of energy (76, -10, D) a lamp of fire (76, -3, D) 5 large rocks (76, -2, D) a +5 executioner's axe of pain (76, -1, D) 3 large rocks 4 arrows 4 sling bullets (76, 0, D) 2 arrows (76, 4, D) a large rock (77, -2, D) a +0 cloak of poison resistance a +3 rapier of electrocution a +0 pair of gloves the human corpse of Nikola (skeletalised by now) (77, -1, D) an arrow (77, 0, D) 2 javelins