Stiffzip the Dungeon (0, 23, D) an iguana skeleton (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones (still there?) 10 stones (still there?) a cursed staff of energy (still there?) (2, 10, D) a +0 club (4, 19, D) a necrophage skeleton (5, 4, D) a +2 falchion (6, 4, D) a +2 mace a +2 hand axe (7, 4, D) a +2 quarterstaff a +2 trident (7, 15, D) a +0 short sword 3 stones (8, 8, D) a +3 scale mail (8, 9, D) a +2 mace of protection (8, 10, D) a +1 long sword of flaming (8, 11, D) a +1 hand axe of chopping (8, 20, D) a cursed +2 trident a +0 robe a water moccasin corpse (skeletalised by now) (8, 21, D) 6 large rocks (8, 22, D) a +2 quarterstaff of chaos (9, 8, D) a +3 chain mail (9, 10, D) a +2 trident of piercing (9, 11, D) a +2 quarterstaff of protection (15, 13, D) the +4 quarterstaff "Menacw" {antimagic, rC+ Dex+3 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It protects you from cold. It lets you see invisible. a +2 dagger (17, 19, D) a +3 plate armour (17, 20, D) a +4 chain mail (17, 22, D) a +2 scimitar of holy wrath (17, 23, D) a +2 halberd of protection (18, 19, D) a +0 pair of gloves (18, 20, D) a +0 pair of gloves (18, 21, D) a +2 morningstar of crushing (18, 23, D) a +2 war axe of freezing (21, -4, D) a +0 great sword (23, -6, D) a cursed amulet of magic regeneration