StikS32 Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 3, D:1) a +0 dagger (3, 16, D:1) a +0 dagger (5, -14, D:1) 18 arrows (8, -4, D:1) 15 stones (10, 0, D:1) a +0 robe (14, -6, D:1) a +0 dagger (16, -13, D:1) a +0 short sword (20, 12, D:1) 14 stones (22, 12, D:1) a +0 whip (23, 11, D:1) a +0 club (27, 0, D:1) a +0 dagger (28, -21, D:1) a +0 spear (41, 12, D:1) a +0 dagger Level 2 of the Dungeon (5, 8, D:2) a +0 dagger (9, -5, D:2) a +0 robe (18, -1, D:2) a +0 flail (18, 1, D:2) a +0 club (24, -32, D:2) 18 sling bullets (25, -24, D:2) a +0 club (30, 11, D:2) a +1 halberd of flaming (32, 10, D:2) a +0 robe (still there?) a +0 club (still there?) (32, 11, D:2) a +0 whip (unseen) (35, -34, D:2) a +0 club (42, -16, D:2) a +0 spear (43, -16, D:2) a +0 spear (43, -4, D:2) a +0 club (48, -28, D:2) a +0 robe Level 3 of the Dungeon (6, -24, D:3) a +0 falchion 22 stones (20, -21, D:3) a +0 robe (27, -20, D:3) a +0 spear (33, 19, D:3) a +0 short sword a +0 scale mail (38, -22, D:3) a +0 flail (38, -21, D:3) a +0 halberd (52, -21, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 21 poisoned darts (20, 10, D:4) a +0 dagger a +0 dagger (23, 31, D:4) 12 poisoned darts (30, 19, D:4) a +0 giant club (32, 2, D:4) a staff of poison (44, -7, D:4) 25 bolts (44, 27, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 17 stones (3, 3, D:5) 19 stones (3, 45, D:5) a +0 dagger (4, 7, D:5) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (4, 12, D:5) a +0 dagger a +0 robe (13, 26, D:5) 20 stones (26, 11, D:5) a +0 flail a +0 leather armour (31, 44, D:5) 4 atropa-tipped darts (47, 5, D:5) 16 stones (54, 35, D:5) a +0 rapier a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (15, -33, D:6) a +3 morningstar (17, -8, D:6) a +4 great sword a +0 flail a +0 robe a +0 robe (18, -32, D:6) a +2 quarterstaff of chaos (18, -9, D:6) a +0 dagger a +0 robe (18, -8, D:6) a +2 falchion a +0 robe (18, 14, D:6) a +0 shortbow (19, -9, D:6) a +1 spear a +0 robe (20, 2, D:6) a +0 giant spiked club (28, -6, D:6) a +0 flail (28, 12, D:6) 20 stones (33, -25, D:6) a +0 mace (39, -19, D:6) a +1 helmet (42, -14, D:6) a staff of earth Level 7 of the Dungeon (0, 0, D:7) a +0 club (0, 1, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 flail a +0 ring mail a +0 short sword (13, -16, D:7) a +0 scale mail of poison resistance (20, 2, D:7) 11 stones (25, -25, D:7) a +0 helmet (26, -24, D:7) a +0 shortbow 15 arrows (37, 4, D:7) a +0 ring mail (44, -16, D:7) a +3 scimitar a +0 robe (45, -28, D:7) a +0 short sword (46, 7, D:7) a +0 mace (48, -29, D:7) 11 stones Level 8 of the Dungeon (0, 4, D:8) the +9 dagger of Eternal War {vorpal, rC+ SInv} It inflicts extra damage upon your enemies. rC: It protects you from cold. SInv: It lets you see invisible. (1, 6, D:8) a +0 chain mail (9, 11, D:8) a +0 club a +0 scale mail 14 stones (10, -2, D:8) 28 stones (13, 1, D:8) 14 arrows (13, 11, D:8) a +0 mace a +0 war axe a +0 dagger a +0 robe (27, -3, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (39, 20, D:8) a +0 dire flail a +0 robe a +0 dagger a +0 leather armour a +0 mace a +0 leather armour a +0 club a +0 battleaxe a +0 robe a +4 short sword of freezing a +0 robe a +0 halberd a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (0, 41, D:9) a +0 leather armour (2, -6, D:9) a +4 scimitar of flaming a +0 robe (2, 36, D:9) a +0 dagger (24, 6, D:9) a +0 short sword (25, 6, D:9) a +0 short sword (26, 5, D:9) a +0 plate armour a +0 dire flail (26, 6, D:9) a +0 dagger a +0 robe a +0 trident a +0 chain mail (26, 7, D:9) a +0 mace (27, 3, D:9) a +0 short sword (33, 4, D:9) 8 stones (36, 19, D:9) a +0 falchion a +0 chain mail a +0 dagger a +0 robe (37, -2, D:9) a +0 ring mail (37, 19, D:9) a +0 dagger a +0 robe a +0 club (39, 2, D:9) 18 arrows (41, 21, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 cloak (5, 12, D:10) a +3 broad axe of flaming a +0 scale mail (5, 13, D:10) a +0 dagger of electrocution (5, 29, D:10) a +0 mace (5, 39, D:10) a +0 club a curare-tipped dart (6, 13, D:10) a +0 dagger a +0 hand crossbow of freezing 28 bolts (6, 15, D:10) a +0 club 5 stones (6, 32, D:10) a +0 club a +0 leather armour a +0 dagger a +0 robe (6, 39, D:10) a +0 whip a +0 robe (7, 12, D:10) a +0 dagger a +0 short sword 3 poisoned darts (7, 13, D:10) a +0 short sword (7, 15, D:10) a +0 dagger a +0 hand crossbow 18 bolts (7, 39, D:10) a staff of air a +0 leather armour (7, 41, D:10) a +0 dagger a +0 leather armour (11, 36, D:10) a +0 dagger (13, 38, D:10) 17 stones (16, 36, D:10) 10 poisoned darts (22, 28, D:10) a +0 dagger 5 stones (26, 4, D:10) 13 bolts (36, 8, D:10) 20 stones (36, 18, D:10) a +0 robe (43, 16, D:10) 15 stones (48, 37, D:10) a +0 trident (51, 24, D:10) 22 arrows Level 11 of the Dungeon [Shop] Diesk's Jewellery Shoppe a ring of ice (350 gold) the ring of Xom's Passing Interest {rPois Str+2 Dex+6} (1034 gold) [ring of dexterity] Str: It affects your strength (+2). Dex: It affects your dexterity (+6). rPois: It protects you from poison. an amulet of faith (560 gold) a ring of magical power (280 gold) an amulet of regeneration (420 gold) a ring of resist corrosion (280 gold) a +4 ring of evasion (504 gold) an amulet of magic regeneration (420 gold) an amulet of faith (560 gold) the ring of Qyineab {rPois Will- Str+6 Int+3} (1005 gold) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+3). rPois: It protects you from poison. Will: It decreases your willpower. an amulet of reflection (420 gold) a ring of the Octopus King {rN+ AC+1 EV+1 Str+1 Int+1 Dex+1} (583 gold) [ring of positive energy] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). rN: It protects you from negative energy. (0, 0, D:11) a +0 leather armour (8, -4, D:11) a +0 giant spiked club a +0 giant spiked club (18, -4, D:11) a +0 quarterstaff (23, -24, D:11) a +0 leather armour (27, -40, D:11) a +0 mace (29, -20, D:11) 22 stones (29, -14, D:11) a +0 dire flail a +0 giant club (39, -4, D:11) 11 bolts (48, -19, D:11) a +0 shortbow 23 arrows (50, -7, D:11) 2 large rocks (55, -19, D:11) a +0 hunting sling Level 12 of the Dungeon (0, 0, D:12) a +0 war axe (5, 3, D:12) a staff of poison (12, 19, D:12) a +0 ring mail (17, 34, D:12) a +0 mace (17, 36, D:12) a +0 club (18, 31, D:12) a staff of poison (23, 35, D:12) a +0 short sword a +0 plate armour (24, 38, D:12) a +0 hand axe a +0 leather armour (25, 34, D:12) a +0 trident (27, 4, D:12) 3 large rocks (27, 38, D:12) 6 large rocks (28, 5, D:12) a +0 short sword of venom (31, 14, D:12) 25 sling bullets (31, 36, D:12) 11 stones (33, 23, D:12) the +4 hand axe "Worm" {flame, rCorr MP-9 Str+4 Int+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). Int: It affects your intelligence (+3). MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. (35, 20, D:12) a +0 shortbow 23 arrows (35, 21, D:12) a +0 dagger a +0 leather armour (35, 37, D:12) a +0 long sword a +0 plate armour (36, 4, D:12) a +0 rapier (40, 23, D:12) a phantom mirror (40, 30, D:12) a staff of air (45, 28, D:12) a +0 troll leather armour (45, 35, D:12) a +0 chain mail (47, 19, D:12) a +0 war axe a +0 leather armour (48, 19, D:12) 5 large rocks Level 13 of the Dungeon (0, 0, D:13) 9 sling bullets (8, -2, D:13) 24 stones (15, 30, D:13) a +0 flail the Ecumenical Temple