StikS32 Level 1 of the Dungeon (1, -3, D:1) 17 stones (7, 29, D:1) a +0 robe (12, 40, D:1) a +0 ring mail (21, 11, D:1) 9 poisoned darts (24, 10, D:1) 17 stones (47, 10, D:1) a +0 helmet (59, 2, D:1) a +0 club (64, 11, D:1) 15 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 spear (3, -6, D:2) a +0 dagger (11, 26, D:2) a +0 whip (17, 21, D:2) a +0 robe (19, 26, D:2) 46 stones (23, -13, D:2) a +0 club 2 stones (31, 4, D:2) a +0 leather armour (32, 17, D:2) a +1 helmet (34, 18, D:2) a +0 short sword 3 stones (44, -6, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Afifaetim's Weapon Emporium a +0 great mace (65 gold) 6 arrows (12 gold) a +0 shortbow (30 gold) a +0 dagger (20 gold) 20 stones (20 gold) a +0 dagger (20 gold) a +0 hunting sling (15 gold) a +1 dagger of freezing (106 gold) a +0 trident (35 gold) (0, 0, D:3) 6 atropa-tipped darts (9, -10, D:3) a +0 scale mail (11, -8, D:3) 13 stones (12, -6, D:3) a +0 club (15, 4, D:3) a +0 trident (16, -33, D:3) a +0 leather armour (16, -14, D:3) a +2 vampiric dagger (23, -21, D:3) a +0 club (24, -3, D:3) a +0 trident a +0 ring mail (28, -10, D:3) a +0 giant club (33, -36, D:3) a +0 robe (33, -19, D:3) 15 stones (33, -13, D:3) a +0 club (34, -9, D:3) a +0 club (36, -38, D:3) a +0 flail a +0 flail a +0 club (37, -38, D:3) a +0 spear (44, -5, D:3) 23 bolts (51, -5, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Kuacen's General Store a wand of mindburst (9) (130 gold) 4 datura-tipped darts (16 gold) a +0 pair of boots (45 gold) the ring of Peuffu {rF+ rCorr Int-4 Slay+3} (418 gold) [ring of protection from fire] Int: It affects your intelligence (-4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. 24 stones (24 gold) 2 potions of might (80 gold) a scroll of enchant weapon (75 gold) a +0 flail (35 gold) 10 bolts (20 gold) a potion of haste (100 gold) a scroll of teleportation (30 gold) (0, 0, D:4) 26 arrows (11, -5, D:4) a +0 buckler (12, -2, D:4) 19 stones (19, -4, D:4) a +0 ring mail (26, -24, D:4) a +0 club (26, 18, D:4) a +0 mace (36, 11, D:4) a +0 club a stone (36, 13, D:4) a +0 mace a +0 leather armour (39, 20, D:4) 24 stones (46, -10, D:4) 16 arrows (47, 11, D:4) a +0 leather armour (48, -9, D:4) a +0 spear (49, 5, D:4) a +0 flail (51, 4, D:4) 25 stones (53, -4, D:4) a +0 ring mail a +6 dire flail of draining (56, -13, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club (9, -21, D:5) 14 bolts (10, -16, D:5) a +0 glaive a +2 robe of positive energy (11, -6, D:5) a +0 scythe a +0 robe (11, 5, D:5) a +0 spear (12, 6, D:5) a +0 spear (12, 7, D:5) a +0 spear (13, -33, D:5) 13 bolts (13, -27, D:5) a +0 ring mail (14, -28, D:5) a +0 club a +0 leather armour a +0 dagger a +0 hand axe a boomerang a +0 leather armour (14, 15, D:5) the +7 short sword "Ewygoes" {spect, Will+ Int-4 Dex+5} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+5). Will: It increases your willpower. (15, -29, D:5) a +0 club a +0 ring mail (15, -28, D:5) a +0 dagger 50 stones a +0 leather armour (25, 14, D:5) a +0 leather armour (44, -6, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 0, D:6) a +0 whip a +0 leather armour (2, 1, D:6) a +0 spear (2, 3, D:6) a +0 spear (2, 5, D:6) 23 stones (8, 19, D:6) 21 sling bullets (22, 28, D:6) a +0 shortbow 11 arrows a +0 robe a +0 dagger (22, 29, D:6) a +0 club (still there?) a +0 leather armour (still there?) a +0 chain mail (still there?) a +0 hand axe (still there?) (24, 28, D:6) a +0 dagger a +0 chain mail a +0 flail (27, -8, D:6) 19 arrows (29, 26, D:6) 18 poisoned darts (36, 6, D:6) 15 sling bullets (36, 43, D:6) 19 arrows (37, 16, D:6) 19 arrows (39, 2, D:6) a +0 leather armour (40, 29, D:6) a +0 rapier of draining (41, 7, D:6) 3 large rocks (50, 24, D:6) a +0 robe (51, 25, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) 20 arrows (9, -8, D:7) 14 stones (18, -5, D:7) 3 boomerangs (23, 23, D:7) a +0 dagger (24, 22, D:7) a +0 short sword a +0 leather armour (24, 23, D:7) a +0 dagger of venom a +0 robe (26, 22, D:7) 22 stones (30, 15, D:7) 13 arrows (35, 16, D:7) a +0 ring mail (still there?) a +0 hand axe (still there?) (35, 17, D:7) a +0 club (still there?) a +0 leather armour (still there?) (36, 16, D:7) a +0 robe (still there?) a +0 dagger of venom (still there?) (41, 27, D:7) a +0 whip a +0 spear (42, 27, D:7) a +0 club a +0 leather armour (43, 27, D:7) a +0 spear (43, 28, D:7) a +0 spear (46, 14, D:7) a +0 hand axe a +0 leather armour (46, 15, D:7) a +0 hand axe a +0 dire flail (46, 16, D:7) a +0 mace a +0 leather armour (46, 19, D:7) a +4 ring mail a +0 scale mail (50, 27, D:7) 23 stones (54, 17, D:7) a +0 shortbow 31 arrows (58, 21, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 28 arrows (19, -3, D:8) a +0 vorpal flail (20, 0, D:8) a +0 dagger a +0 cloak (21, -1, D:8) a +0 short sword (23, -2, D:8) a +0 leather armour a +0 war axe (23, 2, D:8) a +2 whip of holy wrath (24, 33, D:8) a potion of degeneration 2 potions of attraction (25, 2, D:8) a +0 club a +0 short sword a +0 ring mail (26, 3, D:8) a +0 dagger a +0 robe a +0 shortbow 12 arrows a +0 club (28, 3, D:8) a +0 dagger (31, 0, D:8) 26 stones (34, 24, D:8) a +0 hand axe a +0 chain mail (37, 11, D:8) a +0 robe (40, 24, D:8) 13 stones Level 9 of the Dungeon [Shop] Nepeero's Armour Boutique a +0 robe (11 gold) a +0 robe (11 gold) a +2 helmet of see invisible (344 gold) a +0 leather armour (32 gold) a +0 plate armour (368 gold) a +0 robe (11 gold) a +1 ring mail of cold resistance (256 gold) a +2 leather armour of cold resistance (304 gold) a +0 leather armour (32 gold) a +1 helmet (184 gold) a +0 leather armour (32 gold) (0, 0, D:9) a +0 chain mail (4, 6, D:9) the +1 helmet of Bucefaum {rPois rF++ Int-3 Slay+5} Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It greatly protects you from fire. rPois: It protects you from poison. (5, -16, D:9) a +0 scimitar a +0 chain mail (5, -15, D:9) a +0 morningstar a boomerang a +0 leather armour a +0 shortbow 13 arrows a +0 short sword a +0 scale mail (7, 0, D:9) a +0 mace a +0 plate armour (7, 1, D:9) a +0 mace a +0 chain mail (21, 2, D:9) a +0 giant spiked club a +0 giant club (21, 21, D:9) a +0 dagger a +0 ring mail (22, 2, D:9) a +2 halberd of flaming +0 swamp dragon scales (24, 20, D:9) a +0 trident (25, 17, D:9) a +0 scimitar a +0 plate armour a +0 scimitar a +0 plate armour (29, 1, D:9) a +0 giant club a +0 giant club (42, -11, D:9) a +0 great sword (44, -20, D:9) a +0 rapier (44, -8, D:9) 13 arrows (45, -5, D:9) a +0 long sword (45, -4, D:9) a +0 club (still there?) 11 stones (still there?) a +0 leather armour (still there?) a potion of heal wounds (still there?) (50, -7, D:9) a +0 shortbow 11 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (2, 9, D:10) a +0 dire flail a +0 giant spiked club (14, -1, D:10) 3 scrolls of noise (16, 0, D:10) a +0 shortbow 19 arrows (20, -11, D:10) a +0 dagger a +0 robe (20, -8, D:10) a +0 dagger of pain a +0 scale mail (20, -4, D:10) 12 sling bullets (21, -11, D:10) a +0 dagger a +0 robe (21, -10, D:10) a +0 dagger a +0 robe (22, -11, D:10) a +0 whip (23, 6, D:10) a scroll of torment (31, 7, D:10) a water moccasin corpse (skeletalised by now) (31, 8, D:10) a bullfrog corpse (skeletalised by now) (32, 6, D:10) a water moccasin corpse (skeletalised by now) (32, 8, D:10) a water moccasin corpse (skeletalised by now) (44, 5, D:10) 3 silver boomerangs (48, -25, D:10) a +0 whip 3 poisoned darts (49, -25, D:10) a +0 hand crossbow a +0 dagger 11 bolts a +0 short sword (49, -24, D:10) a +0 short sword a +0 dagger 2 stones (50, -8, D:10) a +0 robe (55, -11, D:10) 23 stones the Ecumenical Temple Level 1 of the Abyss (0, 0, Abyss:1) a +0 leather armour