StikS32 Level 1 of the Dungeon (13, 16, D:1) a +0 dagger (13, 17, D:1) a +0 dagger (15, 14, D:1) a +0 short sword 4 stones (20, 0, D:1) a +0 club (20, 16, D:1) 7 stones (20, 20, D:1) a +0 dagger (21, -2, D:1) a +0 ring mail (26, -4, D:1) a +0 robe (30, 17, D:1) 9 stones (31, 13, D:1) a +0 dagger (37, 6, D:1) a +0 club (42, 20, D:1) a serpent talisman (48, 0, D:1) a +0 sling (51, 8, D:1) 5 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, -26, D:2) a +0 leather armour (4, -14, D:2) a +0 short sword (6, -15, D:2) a +0 robe (9, -12, D:2) a +0 leather armour (11, -24, D:2) a +0 ring mail (21, -5, D:2) a +0 dagger (29, -24, D:2) a +0 club (52, -13, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 4 stones (1, 5, D:3) a +0 short sword (8, -22, D:3) 4 stones (9, -10, D:3) 3 stones (11, -15, D:3) a +0 dagger (12, -7, D:3) a +2 hand axe of distortion (18, -22, D:3) a +0 short sword 4 poisoned darts (22, 9, D:3) a +0 dagger a +0 sling of freezing (24, 21, D:3) a +0 club (25, 16, D:3) 4 poisoned darts (27, 13, D:3) 3 stones (29, 15, D:3) a +0 robe (30, -13, D:3) a +0 dagger (32, -25, D:3) a +0 spear (37, 6, D:3) a +0 whip (37, 7, D:3) a +0 dagger a +0 scale mail a +0 whip a +0 flail (37, 8, D:3) a +0 falchion a boomerang a +0 chain mail (41, 1, D:3) a +0 whip a +0 robe (42, 24, D:3) a +0 rapier Level 4 of the Dungeon (0, 26, D:4) a ring of see invisible (6, 40, D:4) 7 stones (16, -11, D:4) an orb of guile (32, 31, D:4) 6 stones (33, 25, D:4) a +0 club (38, 5, D:4) a +0 robe (39, 37, D:4) a +0 short sword 2 poisoned darts (39, 38, D:4) a +0 short sword (39, 39, D:4) a +0 spear (53, 5, D:4) a +0 whip (54, 5, D:4) a +0 mace a +0 scale mail (54, 7, D:4) a +0 hand axe a +0 club a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 mace a +0 scale mail a +0 club a +0 leather armour a +0 mace a +0 leather armour (8, -4, D:5) a +0 dagger (20, 0, D:5) the +6 spear of Grandeur {heavy, rPois rN+ Dex-2 Stlth+} Dex-2: It affects your dexterity (-2). rPois: It protects you from poison rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (23, 7, D:5) a +0 giant club (23, 18, D:5) a +0 hand axe a +3 whip a +0 ring mail (23, 19, D:5) a +0 dagger a +0 robe (24, -19, D:5) a +0 hand axe (24, -12, D:5) a +0 club (28, 14, D:5) a +0 plate armour a +0 short sword (29, 0, D:5) a +0 dagger (30, 0, D:5) a +0 robe a +0 dagger (30, 1, D:5) a +0 leather armour a +0 flail (53, -1, D:5) a +0 robe (55, 6, D:5) a +0 buckler Level 6 of the Dungeon (0, 0, D:6) 4 stones (7, 0, D:6) a +0 great sword (14, 17, D:6) a +0 leather armour a +2 falchion of holy wrath (14, 32, D:6) a +0 pair of gloves (18, 22, D:6) a staff of poison (30, 9, D:6) a +0 trident (47, -21, D:6) a +0 spear (57, -4, D:6) a staff of fire Level 7 of the Dungeon (0, 0, D:7) 11 gold pieces (1, -2, D:7) 12 gold pieces (1, 1, D:7) 6 gold pieces (2, -1, D:7) 13 gold pieces (2, 1, D:7) 10 gold pieces (3, 0, D:7) 7 gold pieces (7, -29, D:7) a +1 dagger of venom a +0 short sword 9 stones a +0 short sword a curare-tipped dart (8, -29, D:7) a +0 dagger a +0 club 9 stones (9, -29, D:7) a +0 club 4 stones (11, 24, D:7) a +0 plate armour (14, -20, D:7) a +1 whip of freezing a +0 robe (15, -28, D:7) a +0 war axe (15, 15, D:7) a +0 robe (18, 10, D:7) a +0 dagger a +0 whip 5 stones a +0 club a +0 mace (18, 11, D:7) a +0 dagger a +0 whip a +0 club a stone a +0 dagger a +0 club 8 poisoned darts (20, 15, D:7) a +0 quarterstaff (29, 12, D:7) the +2 quarterstaff of an ice cave {distort, Dex+3} Dex+3: It affects your dexterity (+3). The Shining One disapproves of the use of such an item. (30, -8, D:7) a scroll of blinking (36, 0, D:7) a +0 morningstar a +0 scimitar a +0 robe a howler monkey corpse (38, -3, D:7) a +0 rapier (41, -9, D:7) a +0 hand axe (43, 3, D:7) a +0 war axe a +0 chain mail a +0 orcbow an orc corpse (skeletalised by now) (44, 3, D:7) a +0 robe a steam dragon corpse (skeletalised by now) (45, -9, D:7) a +2 orcbow (49, -9, D:7) a +0 leather armour the Ecumenical Temple