Stixsmaster Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -24, D:1) a +0 hunting sling (2, -21, D:1) a +0 ring mail (2, -19, D:1) a cursed -3 dagger (13, -12, D:1) a +0 short sword (15, -10, D:1) 20 arrows (17, 10, D:1) a +0 dagger a stone (22, -15, D:1) a +0 leather armour (24, -22, D:1) 2 stones (24, -21, D:1) a +0 short sword (25, -19, D:1) a stone (26, 22, D:1) a +0 club (30, -15, D:1) a +0 ring mail (31, 10, D:1) 20 sling bullets (32, -31, D:1) a +0 club (35, -13, D:1) 2 stones (36, -13, D:1) a +0 whip (37, -9, D:1) a +0 dagger (47, -21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (18, 4, D:2) 19 bolts (24, 25, D:2) 17 arrows (24, 27, D:2) a +0 whip (26, 17, D:2) 6 sling bullets (28, 16, D:2) a +0 dagger (29, 1, D:2) an uncursed amulet of guardian spirit an uncursed ring of fire (29, 6, D:2) a +0 dagger (31, 11, D:2) a +0 club (31, 12, D:2) a +0 club (32, 9, D:2) 2 stones (33, 4, D:2) a +0 club 10 stones a +0 leather armour (34, 5, D:2) a stone (35, 39, D:2) a +1 short sword of electrocution (37, -7, D:2) 11 arrows (37, 37, D:2) a +0 club (47, 3, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 4 gold pieces (5, -1, D:3) 8 gold pieces (9, -1, D:3) a scroll of amnesia