Stixsmaster Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 2, D:1) a +0 club (5, -12, D:1) a +0 robe (5, 0, D:1) a +0 dagger (8, -28, D:1) 3 stones (22, 14, D:1) a quokka corpse (skeletalised by now) (30, 10, D:1) a +2 dagger of freezing 3 stones a rat corpse (skeletalised by now) (33, -23, D:1) a jackal skeleton (34, -6, D:1) a rat skeleton (38, -3, D:1) a scarf of harm (39, -5, D:1) a +0 hand axe (42, 0, D:1) a +0 spear (47, -28, D:1) 2 stones (48, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, -9, D:2) the +1 robe of Daxyhay {Rampage rPois rC-} rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. (2, 14, D:2) a quokka corpse (skeletalised by now) (8, -18, D:2) a +0 whip (9, -3, D:2) 3 stones (11, 25, D:2) 3 stones (18, 11, D:2) a bat corpse (skeletalised by now) (20, 23, D:2) a frilled lizard corpse (skeletalised by now) (29, 5, D:2) a +0 ring mail (46, -21, D:2) a +0 falchion (47, -2, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour (0, 1, D:3) a +0 hand axe a +0 ring mail an orc corpse (0, 5, D:3) a +0 dagger a goblin corpse (2, 2, D:3) a +0 flail a +0 ring mail (8, -19, D:3) a frilled lizard corpse (skeletalised by now) (8, 6, D:3) a hobgoblin corpse (11, -8, D:3) a +0 trident a +0 leather armour (11, -7, D:3) a +0 club (11, -2, D:3) a serpent talisman (12, -8, D:3) a +0 dagger a +0 robe (15, -6, D:3) a hobgoblin corpse (22, -15, D:3) a +0 dagger of protection a +0 sling a goblin corpse (skeletalised by now) (23, -23, D:3) an adder corpse (skeletalised by now) (23, -16, D:3) a +0 club (25, -27, D:3) a +3 flail an orc corpse (skeletalised by now) (31, -4, D:3) a +0 flail a +0 dagger a +0 robe an orc corpse (31, 0, D:3) a +0 hand axe (35, -22, D:3) 5 poisoned darts