Stone Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 15, D:1) a +0 dagger (6, 36, D:1) a +0 whip (11, 21, D:1) 13 stones (12, 31, D:1) a +0 club (16, 3, D:1) a +0 dagger (21, 35, D:1) 26 bolts (24, 4, D:1) a +0 short sword (28, 5, D:1) a +0 hunting sling (29, 3, D:1) a +0 dagger 2 stones (30, 10, D:1) a cursed +0 hunting sling (32, 4, D:1) a stone (32, 40, D:1) a +0 spear (44, 33, D:1) 16 bolts (44, 36, D:1) 15 sling bullets (57, 1, D:1) a +0 short sword (57, 4, D:1) a stone (58, 5, D:1) a stone Level 2 of the Dungeon (0, 31, D:2) a +0 scythe a +1 robe of magic resistance (1, 12, D:2) 13 stones (2, 33, D:2) a +0 ring mail (11, 11, D:2) 17 arrows (20, -5, D:2) 29 stones (22, 24, D:2) a +0 club (29, -5, D:2) a +0 club (32, -1, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, -4, D:3) a +0 dagger (9, 4, D:3) a +0 chain mail (12, 18, D:3) a +0 whip (15, 26, D:3) 17 bolts (29, 49, D:3) 28 stones (32, 6, D:3) a +0 leather armour (34, 45, D:3) a +0 mace (36, 15, D:3) a +0 spear (37, 15, D:3) a +0 whip (38, 15, D:3) a +0 club (47, 33, D:3) 25 stones (56, 5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +1 dagger of Fate {freeze, +Rage rC- Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). It makes you vulnerable to cold. It lets you go berserk. (5, 13, D:4) 10 poisoned needles (7, -5, D:4) a +0 giant club (14, -16, D:4) a +0 chain mail a +0 flail of draining (23, 10, D:4) a +0 chain mail (28, -16, D:4) a +0 scale mail (29, -16, D:4) a +0 mace (37, -19, D:4) 13 bolts (39, -15, D:4) a +0 hand axe a +2 dagger of venom a +0 ring mail (40, -15, D:4) a +0 short sword a +0 robe a +0 whip a +0 dagger (40, 16, D:4) 21 stones (46, 17, D:4) a +0 giant club (53, -16, D:4) a +0 club (58, -32, D:4) a +1 quarterstaff of draining Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (11, -6, D:5) 19 stones (17, -23, D:5) a +0 scale mail (17, -21, D:5) a +0 club (18, -4, D:5) 14 bolts (22, -17, D:5) a +0 whip (27, -1, D:5) a +0 whip (28, -15, D:5) 24 stones (28, -9, D:5) 21 bolts (28, 2, D:5) a +0 dagger (29, -19, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 whip (0, 7, D:6) 19 arrows (8, 0, D:6) 26 stones (9, 19, D:6) 3 scrolls of blinking 3 scrolls of teleportation (10, -4, D:6) a +6 flail of holy wrath 7 stones a +0 leather armour (10, -3, D:6) a +0 dagger a +0 leather armour (11, -2, D:6) a +0 war axe (13, -14, D:6) a +0 chain mail (13, 1, D:6) a cursed -3 falchion (13, 12, D:6) a scroll of blinking a +0 hand axe (14, -15, D:6) a +0 short sword (17, -9, D:6) a scroll of teleportation (22, -14, D:6) a +0 dagger (25, 13, D:6) a +0 robe (27, -29, D:6) 3 large rocks (33, 17, D:6) a +0 falchion (35, -22, D:6) a +0 chain mail (37, 16, D:6) a +0 hand axe a +0 mace (39, -21, D:6) a +0 falchion (39, 7, D:6) an arrow (41, 7, D:6) 8 arrows a +0 shortbow Level 7 of the Dungeon [Shop] Sidinne's Assorted Antiques a +0 quarterstaff (120 gold) a potion of agility (120 gold) a scroll of amnesia (105 gold) a potion of haste (300 gold) a +3 glaive of protection (744 gold) a fan of gales (1200 gold) a wand of flame (31) (495 gold) a +0 robe (21 gold) a potion of heal wounds (150 gold) (0, 0, D:7) 5 needles of paralysis (3, -28, D:7) 18 arrows (7, 8, D:7) a +0 pair of gloves (12, 11, D:7) a +0 morningstar (18, -1, D:7) a scroll of teleportation (43, -28, D:7) a +0 short sword (57, -9, D:7) a +0 buckler (59, 11, D:7) a +0 hat Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 trident a +0 plate armour (1, 0, D:8) a +0 club a +0 ring mail a +0 dagger a +0 scale mail (2, -9, D:8) a +1 dagger of chaos a +0 robe (2, 0, D:8) a +0 vampiric trident (9, -18, D:8) an arrow (13, -16, D:8) an arrow (16, -15, D:8) a +0 shortbow 14 arrows (16, -10, D:8) a +0 chain mail (17, -14, D:8) an arrow (26, -9, D:8) a cursed -1 giant club Level 9 of the Dungeon [Shop] Pousepsete's Assorted Antiques a scroll of enchant armour (202 gold) a potion of might (108 gold) a +2 whip of flaming (445 gold) a scroll of identify (54 gold) a cursed amulet of inaccuracy (54 gold) a scroll of teleportation (81 gold) a wand of digging (8) (648 gold) a scroll of identify (54 gold) a +0 spear (81 gold) a scroll of remove curse (81 gold) a potion of mutation (216 gold) a +0 scale mail (108 gold) a scroll of enchant armour (202 gold) (0, 0, D:9) a +0 dagger a +0 robe (0, 1, D:9) a +0 short sword (1, -1, D:9) a +0 mace a +0 war axe (2, 0, D:9) a +0 war axe (5, -23, D:9) a +0 scale mail a +0 dagger a +0 plate armour a +0 glaive (5, -22, D:9) a +0 robe a +0 dagger (6, -6, D:9) a +0 scale mail (10, 6, D:9) a +0 leather armour (11, 5, D:9) a +0 mace (11, 6, D:9) a +0 dagger (24, -29, D:9) a book of Debilitation (25, -22, D:9) 2 arrows (25, -15, D:9) a +0 shortbow 11 arrows (25, -14, D:9) 2 arrows (25, -13, D:9) an arrow (30, -11, D:9) 16 sling bullets (31, -32, D:9) a +0 war axe (38, -18, D:9) a +0 dagger (39, -24, D:9) a +3 flail (42, -21, D:9) 16 stones (43, -8, D:9) a cursed +0 robe Level 10 of the Dungeon (0, 0, D:10) a scroll of magic mapping (1, -2, D:10) 20 gold pieces (2, 2, D:10) a +0 ring mail (7, 3, D:10) a +0 club (9, -8, D:10) 15 bolts (10, -15, D:10) a +0 dagger (10, -12, D:10) a ration (11, -6, D:10) a hornet corpse (15, -5, D:10) a +0 shield (18, 0, D:10) a +0 hand axe (20, 1, D:10) a +0 dagger (21, 2, D:10) a +0 leather armour (23, 3, D:10) 21 poisoned needles (30, 2, D:10) a scroll of teleportation (32, 0, D:10) 27 sling bullets (41, -3, D:10) a +0 bardiche the Ecumenical Temple