Stone Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, -18, D:1) a +0 dagger (18, -24, D:1) a +0 dagger (22, 3, D:1) a +0 robe (41, -22, D:1) a +0 club (44, -23, D:1) a +0 club (45, -24, D:1) a +0 dagger (45, -23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, 30, D:2) a +0 whip (14, 29, D:2) a +0 ring mail (19, 10, D:2) a +0 dagger (19, 17, D:2) a +0 club (21, 40, D:2) a cursed -3 club (26, 16, D:2) a sling bullet (27, 16, D:2) a +4 dagger 5 sling bullets a +0 club (28, 15, D:2) a +0 dagger a sling bullet (29, 13, D:2) a +0 animal skin a +1 spear of pain (29, 14, D:2) 2 sling bullets a +0 club a +0 hunting sling (30, 13, D:2) a sling bullet a +0 club (31, 12, D:2) a +0 dagger a +2 hunting sling of flaming 5 sling bullets (40, 39, D:2) a +0 leather armour (55, 13, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 14 sling bullets (13, 44, D:3) a +0 ring mail (15, 38, D:3) a +0 mace a +0 scale mail (36, 13, D:3) a +0 whip (48, 17, D:3) a +0 short sword (49, 15, D:3) a +0 club a +0 dagger (66, 48, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 leather armour (3, 2, D:4) a +0 dagger (10, -12, D:4) a +0 dagger (13, -7, D:4) 21 sling bullets (13, 11, D:4) a +0 hand axe (14, 1, D:4) a +0 robe (23, 15, D:4) 4 large rocks (43, -5, D:4) a +0 halberd (43, -4, D:4) a +0 leather armour (44, -4, D:4) a +0 halberd (70, -13, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Lagysk's Jewellery Boutique an uncursed ring of protection from fire (300 gold) an uncursed amulet of rage (480 gold) the amulet "Ufusaaff" {Inacc rC- MP+9 Int+4 Stlth+} (319 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+4). It makes you vulnerable to cold. It affects your magic capacity (+9). It makes you more stealthy. an uncursed amulet of regeneration (360 gold) an uncursed ring of flight (210 gold) an uncursed amulet of magic regeneration (360 gold) the ring of Mysticism {*Tele rN+ Int+3} (300 gold) [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+3). It protects you from negative energy. an uncursed ring of flight (210 gold) a +4 ring of strength (324 gold) an uncursed ring of protection from fire (300 gold) a cursed amulet of rage (444 gold) an uncursed ring of magical power (240 gold) (0, 0, D:5) a +0 flail a +0 club a +0 robe a +2 whip of electrocution (0, 1, D:5) a -3 ring of strength a +0 spear (3, -16, D:5) a +0 whip a +0 club a +0 whip a +3 whip (3, -15, D:5) a +0 dagger (3, -14, D:5) a +0 halberd (4, -16, D:5) a +0 whip a +0 robe (4, 19, D:5) a +0 great sword (5, 18, D:5) 6 large rocks (6, -17, D:5) a +0 shortbow 11 arrows (10, 4, D:5) a +0 spear (18, -19, D:5) a +0 club (19, 18, D:5) a +0 dagger (36, -5, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) an uncursed ring of protection from fire (2, 2, D:6) a +0 giant spiked club (5, -4, D:6) 30 arrows (15, -18, D:6) 19 arrows (24, 23, D:6) a +0 robe (30, 23, D:6) a +0 trident a +0 plate armour (30, 24, D:6) a +0 leather armour (31, 23, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Baezo's Gadget Shoppe a wand of paralysis (5) (105 gold) a phial of floods (600 gold) a wand of polymorph (19) (315 gold) a sack of spiders (300 gold) a wand of iceblast (1) (75 gold) a wand of flame (15) (127 gold) (0, 0, D:7) a +0 trident (3, -15, D:7) a cursed staff of summoning (15, -3, D:7) an arrow (15, -1, D:7) an arrow (15, 1, D:7) a +0 shortbow 17 arrows (24, -20, D:7) a +0 robe (29, -17, D:7) a +0 falchion (37, 7, D:7) a +0 chain mail (40, -21, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe of fire resistance (47, -19, D:7) a +0 mace (51, -28, D:7) 17 arrows (51, -12, D:7) a +3 whip of electrocution (52, -29, D:7) a +0 helmet Level 8 of the Dungeon (25, -23, D:8) a +0 ring mail (31, -6, D:8) a +0 dagger a +0 robe (31, -4, D:8) a +3 dagger a +0 leather armour (33, -2, D:8) a +2 dagger of venom a +0 robe (41, -5, D:8) a +0 shield (61, 11, D:8) a +0 dagger a +0 robe (62, 11, D:8) a +0 flail a +0 ring mail (63, -1, D:8) a tomahawk a +0 leather armour (63, 0, D:8) a +0 dagger a +0 robe (63, 10, D:8) a +0 dagger a +0 robe a +0 long sword a +0 plate armour (64, -2, D:8) a +0 dagger a cursed +0 robe a tomahawk (64, -1, D:8) 2 tomahawks (64, 0, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +1 leather armour of fire resistance (10, -6, D:9) a +0 quarterstaff (15, -4, D:9) a +0 giant spiked club (21, -17, D:9) a +0 robe (22, -14, D:9) a +0 giant spiked club (27, -2, D:9) a +0 dire flail a +0 chain mail (27, -1, D:9) a +0 flail (37, -28, D:9) a +0 centaur barding (39, -19, D:9) 4 tomahawks (43, 8, D:9) a +0 mace (58, -33, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +1 flail of protection (7, 16, D:10) a +0 ring mail (17, 2, D:10) a +0 chain mail (18, -18, D:10) a +0 hunting sling (19, 12, D:10) a +0 leather armour a +0 club (20, -11, D:10) a +0 ring mail a +0 hand axe (21, -11, D:10) a +0 ring mail (22, -10, D:10) a +0 robe a +0 dagger (25, -10, D:10) a +0 giant club a +0 giant club a +0 robe a +0 dagger (27, 14, D:10) a +0 ring mail a cursed +0 robe a +2 flail of protection a +0 dagger (28, 12, D:10) a +0 dagger a +0 robe (28, 14, D:10) a +0 club (28, 15, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) the cursed +3 trident "Stone's Peril" {protect, rF+ rN+ Int+2 Dex+3} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It affects your dexterity (+3). It protects you from fire. It protects you from negative energy. It has a curse placed upon it. (0, 8, D:11) a +0 shortbow (1, -6, D:11) a +0 club a +0 robe a +0 dagger of freezing a +2 robe of cold resistance a +3 dagger of freezing (2, -6, D:11) a cursed +0 scale mail a +0 dagger (4, -11, D:11) a +0 hand axe (5, -11, D:11) a +0 dagger a +0 robe (5, -10, D:11) a cursed -1 short sword a +0 plate armour a +0 club a +0 short sword a +2 ring mail of poison resistance (5, -8, D:11) a +0 dagger (6, 26, D:11) a +0 robe a +0 dagger (6, 31, D:11) a poisoned needle (7, -10, D:11) a +2 whip of venom (7, 26, D:11) a +0 dagger (7, 27, D:11) a +0 robe a +0 dagger (7, 29, D:11) 7 poisoned needles a +0 blowgun a +0 club (8, 26, D:11) a +0 robe a +0 dagger (8, 27, D:11) 18 poisoned needles a +0 blowgun a +0 whip of electrocution (8, 28, D:11) a +0 robe a +2 dagger of protection (8, 29, D:11) a +0 dagger (9, 6, D:11) a +0 falchion of protection (15, 0, D:11) a +0 ring mail a +0 whip (15, 1, D:11) a +0 mace (15, 14, D:11) a lamp of fire (17, 2, D:11) a +0 club (22, 16, D:11) 2 arrows (23, 8, D:11) a +0 shortbow 15 arrows (23, 13, D:11) 3 arrows (26, 11, D:11) an arrow (27, 1, D:11) 2 arrows (27, 2, D:11) an arrow (27, 25, D:11) a +0 shortbow 16 arrows (28, 0, D:11) a +0 leather armour (28, 1, D:11) an arrow (28, 10, D:11) a +0 shortbow 36 arrows (28, 23, D:11) a +0 shortbow 5 arrows a +0 robe (28, 25, D:11) an arrow (28, 26, D:11) 6 arrows (28, 27, D:11) a +0 shortbow 20 arrows (28, 29, D:11) 2 arrows (29, 27, D:11) an arrow (30, 1, D:11) a +0 plate armour a +0 scimitar (30, 28, D:11) an arrow (30, 40, D:11) a +0 broad axe (31, 32, D:11) a +0 short sword a +0 leather armour (32, 3, D:11) 4 arrows a +0 shortbow a +1 great sword of flaming (34, 7, D:11) an arrow (34, 12, D:11) an arrow (34, 32, D:11) an arrow (36, 15, D:11) a +0 dagger a cursed +0 leather armour (36, 16, D:11) a +0 plate armour a +0 broad axe (37, 7, D:11) 3 tomahawks (37, 8, D:11) a +0 troll leather armour (38, 4, D:11) a tomahawk (38, 8, D:11) a +0 hand axe (38, 9, D:11) a +0 flail (38, 10, D:11) an arrow (38, 11, D:11) 2 arrows (38, 12, D:11) 17 arrows a +0 shortbow (38, 13, D:11) a +0 leather armour a +0 whip a +0 flail a +0 leather armour (39, 12, D:11) 5 arrows (39, 13, D:11) a +0 trident a +0 ring mail a +0 club a +0 leather armour (39, 14, D:11) a +0 scale mail a +0 war axe (40, -2, D:11) a +0 plate armour of fire resistance a +0 long sword (40, 13, D:11) a +0 ring mail a +0 club a +0 whip a +0 leather armour a cursed -2 hand axe (41, 14, D:11) a +0 dagger (43, 13, D:11) a +0 leather armour a +2 hand axe of chopping (47, -1, D:11) a +0 giant club a +0 giant spiked club (48, 0, D:11) a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe a +0 leather armour a +3 hand axe (0, 8, D:12) a +1 dagger of venom (1, 0, D:12) a +0 dagger a +0 robe (2, -16, D:12) a +0 blowgun (2, -1, D:12) a +0 hand axe (18, -7, D:12) 25 bolts (25, 12, D:12) an uncursed ring of teleportation a +2 ring of protection a +0 scale mail of cold resistance (29, -15, D:12) a +0 dire flail a +0 plate armour (29, -13, D:12) a +0 club a +1 scale mail of cold resistance (29, 8, D:12) a +0 giant club a +0 dire flail (30, -13, D:12) a +0 whip a +0 chain mail a +0 dagger (30, -12, D:12) a +0 war axe a +0 leather armour (30, 11, D:12) a +0 rapier (35, -10, D:12) 23 bolts (35, -2, D:12) a +0 war axe of venom (38, -26, D:12) a potion of curing (38, -25, D:12) a book of Ice (38, -24, D:12) 19 gold pieces (39, -26, D:12) a scroll of random uselessness (39, -25, D:12) an uncursed staff of cold (39, -24, D:12) a +0 robe (40, -26, D:12) a ration (40, -25, D:12) a scroll of blinking (40, -24, D:12) 10 gold pieces (47, 13, D:12) a +0 robe (48, -3, D:12) 15 gold pieces (49, 13, D:12) a +3 war axe of draining Level 13 of the Dungeon (0, 0, D:13) a +0 cloak (13, 4, D:13) a +0 trident (13, 5, D:13) a +0 dagger a +0 robe a +0 ring mail (13, 7, D:13) a +0 long sword a +0 plate armour a +0 arbalest 24 bolts (14, 5, D:13) a +0 long sword (18, 7, D:13) a +0 leather armour (29, 3, D:13) a +0 mace (30, 17, D:13) a +0 chain mail (33, 2, D:13) 17 poisoned needles (35, 11, D:13) 5 tomahawks a +0 short sword (36, 11, D:13) a +0 ring mail a +0 hand axe (37, 5, D:13) a +0 robe (37, 12, D:13) an uncursed staff of summoning a +0 leather armour (41, 16, D:13) a +0 robe a +2 great sword a +0 falchion a +0 robe (41, 17, D:13) a +0 robe a +0 halberd of protection (43, 19, D:13) a +0 robe a +3 battleaxe (45, 20, D:13) a cursed +0 short sword a cursed +0 robe Level 14 of the Dungeon (0, 0, D:14) a cursed +0 chain mail (2, 2, D:14) an arrow (3, 3, D:14) a +0 giant spiked club a +0 giant club (4, 3, D:14) a +0 shortbow 18 arrows (5, 8, D:14) 5 poisoned needles (9, 4, D:14) a +0 ring mail (12, 19, D:14) a +0 falchion (15, -1, D:14) a +0 leather armour (18, -6, D:14) a +0 scale mail (18, 3, D:14) 11 gold pieces (21, 17, D:14) 17 gold pieces (25, 0, D:14) a +1 scimitar of flaming (27, -4, D:14) the +1 robe of Lethargy {MR+} It affects your resistance to hostile enchantments. (28, -8, D:14) 19 arrows (28, -5, D:14) a +0 flail (28, -3, D:14) a +0 troll leather armour (29, 16, D:14) a potion of degeneration (30, 4, D:14) 26 gold pieces (38, 5, D:14) 14 poisoned needles Level 15 of the Dungeon (0, 0, D:15) a large rock (0, 1, D:15) a large rock (0, 3, D:15) 3 large rocks (2, -12, D:15) a +0 troll leather armour (2, 6, D:15) 7 needles of confusion (15, -15, D:15) 20 arrows (17, -22, D:15) a +0 hand axe (21, 6, D:15) a +0 long sword (26, -21, D:15) +0 fire dragon scales (29, -12, D:15) an uncursed ring of protection from fire an uncursed ring of protection from magic an uncursed ring of protection from magic (29, 7, D:15) a +0 battleaxe a +0 plate armour (41, -14, D:15) a +0 scale mail (49, -32, D:15) a +0 scale mail (49, -25, D:15) 3 arrows (50, -28, D:15) a +0 shortbow 8 arrows (50, -26, D:15) 3 arrows (51, -28, D:15) a +0 giant club a +0 giant club (54, -18, D:15) an uncursed staff of power (56, 7, D:15) a +0 robe (57, -22, D:15) a +0 great mace a +0 ring mail a +2 buckler the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 2 silver tomahawks (0, 1, Orc:1) a +0 ring mail a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, -1, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (1, 0, Orc:1) a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (1, 1, Orc:1) a +0 dagger a +0 ring mail a +0 dagger a +0 hand axe a +0 scimitar 3 silver tomahawks a +0 chain mail a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Pueb's General Store a scroll of remove curse (45 gold) a wand of acid (7) (330 gold) a scroll of identify (30 gold) a potion of mutation (120 gold) a book of Flames (525 gold) 7 arrows (21 gold) a ration (75 gold) a potion of might (60 gold) a scroll of identify (30 gold) [Shop] Genirot's Food Boutique a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, Orc:2) a +0 war axe a +0 chain mail a +0 mace a +0 leather armour (0, 5, Orc:2) a +1 demon trident of flaming (2, 5, Orc:2) a +0 scimitar a cursed +0 chain mail an orc corpse (6, -11, Orc:2) a +0 trident (7, -10, Orc:2) a +2 long sword a +0 plate armour a +0 scimitar a +0 chain mail a +0 battleaxe a +0 dagger a +0 robe a +0 dire flail an orc corpse an orc corpse (8, -10, Orc:2) a +0 dagger (unseen) (8, 5, Orc:2) a +0 short sword a cursed +0 plate armour (9, -9, Orc:2) a +0 war axe (unseen) (9, 4, Orc:2) a +0 hand axe a +0 chain mail a +0 flail (9, 5, Orc:2) a +0 flail 3 tomahawks an orc corpse (10, -7, Orc:2) a +0 short sword a +0 plate armour (10, 5, Orc:2) a +0 leather armour a +0 falchion a +0 short sword a +0 glaive a +0 arbalest 12 bolts a +0 chain mail an orc corpse an orc corpse an orc corpse (10, 6, Orc:2) a +0 trident a +0 scale mail an orc corpse (11, 4, Orc:2) a +0 chain mail of cold resistance a +0 dagger a +0 leather armour (11, 5, Orc:2) a +0 dire flail a +0 plate armour an orc corpse (12, 3, Orc:2) a +3 dagger a +0 hand axe a cursed +0 plate armour a +0 battleaxe 6 tomahawks a +0 plate armour an orc corpse an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, 4, Orc:2) a +0 long sword a +0 chain mail a +0 club a +0 leather armour a +0 dagger a +0 dire flail a +0 chain mail a +2 vampiric whip a +0 leather armour an orc corpse (skeletalised by now) (13, 2, Orc:2) a +0 club a cursed +0 leather armour a +0 hand axe of venom a +0 chain mail an orc corpse an orc corpse (skeletalised by now) (14, 2, Orc:2) 4 tomahawks (15, 1, Orc:2) a tomahawk (20, -2, Orc:2) a +0 hand axe (20, -1, Orc:2) a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (20, 0, Orc:2) an orc corpse (skeletalised by now) (40, 15, Orc:2) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (41, 15, Orc:2) a +0 dagger a +0 robe a +0 dagger (41, 16, Orc:2) a +0 flail 4 tomahawks a +0 leather armour an orc corpse (skeletalised by now) Level 1 of the Lair of Beasts (10, -22, Lair:1) a +0 war axe (18, -33, Lair:1) a +0 pair of gloves (25, -9, Lair:1) 18 sling bullets (26, -14, Lair:1) the +7 trident of the Penguin {elec, rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (42, -10, Lair:1) the cursed +0 rapier of Animal Spirits {freeze, rElec rF+ MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 sling bullets (0, 44, Lair:2) 25 arrows (8, 10, Lair:2) an uncursed ring of loudness an uncursed ring of fire an uncursed ring of fire (17, 12, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (24, -18, Lair:3) a +0 plate armour (26, 6, Lair:3) a +0 leather armour (29, -30, Lair:3) a +0 chain mail (29, -16, Lair:3) an uncursed staff of cold a +2 robe of cold resistance (30, -10, Lair:3) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (32, -7, Lair:3) a +0 ring mail (37, 12, Lair:3) an uncursed staff of fire Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dire flail (2, 37, Lair:4) 19 bolts (17, 18, Lair:4) a +0 short sword (20, 34, Lair:4) a +1 pair of gloves of archery (23, -3, Lair:4) a +0 buckler (27, -9, Lair:4) a +0 chain mail (32, 28, Lair:4) a +0 robe (57, 12, Lair:4) a +0 chain mail (60, 32, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (0, 0, Lair:5) 29 sling bullets (0, 9, Lair:5) a +2 pair of gloves (17, 9, Lair:5) a cursed +0 chain mail (28, -9, Lair:5) a +0 mace (30, 11, Lair:5) a +0 war axe Level 6 of the Lair of Beasts (0, 0, Lair:6) the amulet "Irizon" {Harm *Drain rElec rF++ MR- Stlth+} [amulet of harm] It increases damage dealt and taken. It greatly protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It causes draining when unequipped. It makes you more stealthy. (1, 0, Lair:6) a crystal ball of energy (8, 33, Lair:6) 4 needles of confusion (24, 21, Lair:6) the +4 hand axe "Tisikken" {antimagic, Str+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+7). a +0 battleaxe a +1 war axe of electrocution (27, 5, Lair:6) 12 arrows (31, 40, Lair:6) a +0 ring mail (34, 32, Lair:6) a +0 rapier (34, 64, Lair:6) a book of Maledictions (35, 14, Lair:6) a +0 dagger (35, 51, Lair:6) a +0 helmet (49, 30, Lair:6) a +0 leather armour (51, 25, Lair:6) a +0 trident (60, 51, Lair:6) a +0 scale mail